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Messages - MonkeyHead

Pages: 1 ... 103 104 [105] 106 107 ... 443
1562
Life Advice / Re: How do you code the colored words?
« on: December 26, 2013, 12:37:32 pm »
Click reply to this message. See in the "compose message" toolbar there are some drop down menus? The one on the right says "change colour". Using it will make some bbcode appear like

Code: [Select]
[color=orange][/color]
Typing in the middle of the nested brakces will cause the text to be whatever colour you picked when you hit post.

1563
DF Gameplay Questions / Re: Marksdwarves and fortifications
« on: December 26, 2013, 11:03:37 am »
Seriously, it is not hard to set up a single tile wide strip of a burrow where you want them to stand, and set up an alert to send them there.

1564
Life Advice / Re: I'm clean shes using. I might be in trouble.
« on: December 25, 2013, 05:45:49 pm »
If, as she seems to, she has genuine feelings for you, then she should understand that you would want her to be clean and be willing to make some kind effort accordingly. Otherwise, this relationship might not be a good one for you, in the long term.

1565
"So, laser weapons might not kill them, but will render them blind. In the medium term future we could use this to obtain living specemins! As for thier weapon... it seems half shotgun, half flamethrower. All the more reason to engage at range where possible. Reccomend that soldiers wishing to carry a shotgun into combat consider one of these as an alternative, at least until we can reverse engineer these shards into our own weapon that adresses the drawbacks of the alien design."

Question: is reverse engineering of this weapon feasable at the current moment in time? Either just the ammo in some kind of self contained round fired from a shotgun, or a complete weapon pattern to replace the shotgun/flamethrower with a more lethal human tech weapon based on the alien tech?

1566
Oh gawd, as someone with an accent frequently described as hilarious by those outside (and on occasion, inside) the UK (think anrgy, gravelly Tom Jones), I have to try me this accent thing...


Well, that was unexpected.

1567
Other Games / Re: Merry Making Gift Giveaway
« on: December 25, 2013, 03:15:34 pm »
*reads thread*...

Wow, genuinley impressed by people nominating other here. Stuggling to find a name that has not been mentioned, but seeing as he gifted me a game on STEAM earlier this year may I please throw Dutchling into the hat please?

:)

1568
DF Gameplay Questions / Re: Stairs not working?
« on: December 24, 2013, 01:50:43 pm »
If you are trying to designate them you will be shit outta luck, as designated stairs are carved into unmined rock or soil. Try building them as a built construction.

1569
Go with the stats. Skills can be raised by practice, but stats remain fixed.

1570
You are new here arent you? :P

Toady tends to follow a semi rigid pattern with the DF updates. There tends to be a big one indroducing big new gameplay elements once every 2 years or so, followed by a flurry of bugfix updates over the next few months.

Rinse and repeat.

1571
Addon request to alien autopsy - test crystal structures response to laser light.

1572
"I do worry about how lasers may perform against them. Maybe we should test one of these corpses against some curde laser prototypes before putting any laser weapons into production."

1573
Prof Jones Private Journal Entry...

"A truly fascinating, and alien, organism. How they percieve the world, with all that sensory input, must be truly glorious. The lack of any obvious reproductive system suggests someone is growing and enhancing these creatures.

Right, on to what I consider the prize of the collection - the rifle, with its crystal flechettes... I am itching to see what a bundle of these can do when fired from a shotgun, or a single large one is fired from a large rifle..."

1574
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 23, 2013, 02:38:38 pm »
Other doctors, one assumes.

1575
+1 to codenames. Using this generator, mission 1 should be called Operation Shiny Screwdriver.

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