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« on: July 27, 2010, 12:23:26 pm »
Well, Sheildtouches fell. Nothing even that interesting - my 2 squads of troops (10 melee, 10 ranged) were busy scouting the first cavern layer, far too far away to be useful when an ambush of 8 goblin archers showed up at my main gate. they tore through the weakly armoured fortress guard headed by the commander of the guard (given second rate weapons as to not overpunish my worksdwarves), nd proceded to fill more than half my population with arrows when they found my safe area - granted, 3 had fallen to traps by then. on thier way out they wasted an elven caravan and diplomat, which is probably a good thing. this in itself wouldnt have been so bad, but behind them came at least a dozen, probably closer to 20 rhesus food stealers who did just that. then the squads in the caverns found a FB which was weak, but had a nasty syndrome involving mild paralysis, but seeing as my 4 medical dwarves were arrowed, it all went a bit annoying... with all the steel armour and weapons lying around it would make a tempting reclaim, if i wasnt worried about what nasties might come crawling out of the cavern...
EDIT: bah. seems df didnt like a saved mess of a fort. it corrupted on me. time to gen a new world and to do it all again then.