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Messages - afoninv

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136
Trade bug?

Humans and elves came to trade, almost simultaneously, on a second year's spring. After they came to the depot, I closed the entrance gate. Merchants unloaded their goods, my dwarves brought wares for trading and my broker traded with both races just OK. But after some time a message appeared "The merchants need a trade depot to unload their goods". It appeared twice in a row. This was strange, so I opened the gates just in case there is some stray merchant out there who could not get to the depot. Nobody came in anyway. And after some time again humans packed and went on their trip, much earlier than elves (let me remind that they came the same day as elves).

The bug is, humans left all their goods and also all the wares I traded to them. And I don't want to start war with them yet =)

137
DF General Discussion / Re: DF Talk Topic Vote #8: SCIENCES!
« on: February 24, 2010, 05:28:05 am »
PHYSICS and MATHEMATICS lead to new machines, hopefully. Which is good. Conveyor belts, steam engines, automated wholesale meat choppers, primitive electric coils... all fun and death.

And GEOLOGY... hey, that's dwarfs for you! They kinda dig rock! There seems to be some room for improvement, especially considering current unability of veins and clusters to span over Z-coordinate, and pure randomness in distribution of layers.

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