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Messages - Repulsion

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601
++++---++++
Turn 10

++++---++++

I hop for my life.
[2-2=0] You attempt to hop away from the plain crash with your twisted ankle. You fall and smash your leg against a stray rock. Your leg is now broken.

In a commanding voice, tell the injured people to STAY STIll, find rags etc, and straight pieces of rigid material with which to make bandages and splints
[2] You attempt to make the injured people stay still, but you can't manage to hold Tam before he hops off and smashes his leg against a rock. You do notice several straight metal bars, some random straight sticks, and ripped cloth from the beds, though.

Hear that, say "But 'tis only a flesh wound!" (I'm dizzy from the crash  ;)) and using my gravity and sheer will heal my arm. Oh, and ask Ahra/Crustacian and everyone else to get here into the cargo bay folr safety.
[1] You attempt to fix your arm using your gravity manipulation. Too late do you realize that it is a cut and not a break, and thus cannot be helped by the gravity manipulation. Your arm is violently dislocated by the force of gravity. The sudden pain prevents you from yelling to Crustacian.

well think healing thoughts and observe surrounding enviroment?
[4+1=5] You think healing thoughts and imagine your medi-kit, knowing that with it you will be completely fine. You enter a state of zen and stay like that for a few minutes before your eyes snap open and you find that you are completely healed. You then look out over the field you crashed in and see some blinking lights in the distance.

Concentrate to see if I can remember anything I didn't before.
[5] You concentrate to see if you can remember anything from your past. You remember nothing. Something else happens, however, and you experience a rushing feeling, like your moving forward... You suddenly see several helicopters take off from a helipad and start flying somewhere... after a while they reach a field. A field with a crashed plane on it. In the next minute, the helicopters open fire and the vision cuts out as you see several figures torn to shreds by the high-caliber rounds of the helicopters. When you return to reality, you feel as if you cannot breathe for a second, but then you can. Odd.



Status


Player: TolyK
Name: Logan
Health: Heavily bleeding left arm. Dislocated left arm.
Status: Clear.
Inventory: M.R.A.C. bracelet | Helmet | Large S.A.K
Skills: Adept Weapon/Tech DIY
Mutation: Selective Gravity Field Manipulation [SGFM]

Player: Neo1096
Name: Neos
Health: Bruised right arm. Bruised face.
Status: Weak
Inventory: Letter-opener | Key
Skills: Adept Blades | Novice Gymnastics/Acrobatics
Mutation: Enhanced reflexes-Mental power [ERPMP] [1/3 way to second upgrade]

Player: Ninteen45
Name: Tam
Health: Singed right arm. Singed right leg. Twisted left ankle. Broken left leg.
Status: Still in a bad position
Inventory: M.R.A.C. bracelet | Shabby jumpsuit | Odd baton
Skills: Adept Memorization | Novice sneaking/hiding
Mutation: Paralyzing eye

Player: Ahra
Name: Crustacian
Health: Perfect
Status: Braced well.
Inventory:  Pair of spiked gloves | Pistol | Medi-kit
Skills: Adept Martial arts | Novice Shooter
Mutation: Nauseating explosive gas [1/2 to upgrade]

Player: wolfchild
Name: Sorrow
Health: Bruised upper body. Singed face.
Status: Clear.
Inventory: MMA gloves
Skills: Novice Aerobatics | Novice Hand-to-Hand | Novice Cooking
Mutation: Strong large reptilian wings [SLRW] [2/3 to second upgrade]



((Some really good rolls and some really bad rolls in this round. Also, sorry about the slow update guys. I got surgery on my knees and thus missed 3 days of school, so I was really busy catching up.))

602
DF Community Games & Stories / Re: Foothold -- A Succession Fortress!
« on: January 16, 2011, 03:40:26 pm »
Can I join the list, please?

603
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: January 16, 2011, 03:14:27 pm »
   So I want to try my hand at modding, and maybe add in a few creatures and such. I tried to make a kraken... but I think that is a little ahead of me right now. Right now I'm busy trying to learn all the kinds of tags.

For example, what does [FANCIFUL] and [BENIGN] do? Or [VERMIN_NOTRAP]? [VERMIN_GROUNDER]?

I think the hardest obstacle in my way is understanding the body parts system thing.

604
Hmmm. Do you think I have enough AP and such to make a small fire?

605
Actions

Hop down from the tree, and then declare the area my campsite before making a campfire. Cook all of the food, and the whole other corpse if possible. Then store the food on myself, climb the tree, and go to sleep.

((Also, you forgot to name the plain 'Earthroar plain'))

606
DF Dwarf Mode Discussion / Re: Dwarf fortress Translation parties.
« on: January 15, 2011, 11:01:27 pm »
In:
'Cats are bred for science, but make sure they don't get out of hand, for they will create an FPS death machine which is quite the catastrophe.'

Out:
'The cat has been raised for the science, they have a very large disaster to create a FPS killing machine, make sure that they do not get out of hand.'

'The cat has been raised for scientific FPS kill them machines have a very large disaster to create, please make sure that they do not get out of hand.' 

'The cat, scientific FPS has raised their machines is to create and exit with a very large-scale disaster please make sure that they do not get out of hand.'

'Cat, scientific FPS is raised to create your own machine, it ends with a very large disaster please make sure that they do not get out of hand.'

This program is interesting.

607
Actions

Take the other Teigua corpse, the Teigua spleen, the Teigua meat, and the Teigua heart. I shall have its powers!

Then climb a tree.

If I don't have enough space to carry all that, drop the Teigua meat.

608
   Okay, I've edited my post to deal with the fatigue and such.

609
Actions

Name this plain: Earthroar Plain

Butcher one Teigua corpse, or just drag it into the forest and try to preserve it.

Climb into a tree for defensive against prowling predators, and rest/sleep.
---

Well that was interesting. I was expecting to get atleast a little hurt...

610
Code: [Select]
Name:Vosk Daybreak - 6
Specialization:Evocation - 3
               Enchantment - 3
Secondary:Divination - 3
               Evocation - 2
               Enchantment -1

This looks pretty interesting.

611
Bump to the up.

612
Alright, I edited my post to be a bit more detailed. Thanks for reminding me about Earth Magic, Draco!

613
Actions

- Combat Stance: Defensive
- Combat plan:
  • Examine the creatures intently, looking for any weaknesses.
  • Wait for them to approach me/attack me, and then defend appropriately
  • Use Earth Magic to impede their movements and defend me a little, and maybe flick a few focused good-sized stone into them or something.
  • If an enemy attempts to retreat, leave him be. If the other enemy attempts to retreat, try to stop him, using Earth Magic if necessary. If both retreat at the same time, use Earth Magic to stop one.
  • If my HP falls below 7/19, retreat and use Earth Magic in my defensive.

614
Actions

Carefully examine the forest before going into it and collecting some branches and vines.


615
((Oh wait. Remember my character sheet I posted here a while back? Since bowdown has been NPC'd, can I join in? Or does he have to die first?))

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