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Messages - Repulsion

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646
Forum Games and Roleplaying / Re: Picture Fight
« on: January 03, 2011, 05:35:30 pm »
((Firemen do help car crashes.))



TAKE THERAPIST BAD IMAGINATION.

647
Forum Games and Roleplaying / Re: Picture Fight
« on: January 03, 2011, 05:31:35 pm »



But both of them are suddenly saved by firemen.

648
Forum Games and Roleplaying / Re: You are ANIMAL! Literally!
« on: January 03, 2011, 05:17:36 pm »
Sure, a shrew.

649
++++---++++
Turn 4
++++---++++


[Lotta good rolls on this one. Particularly for HighEndNoob.]

Inform everyone of the Conversation I heard, and check the controls.
[4] You quickly explain of the conversation you heard to everyone. Then you run to the odd autopilot and try to look for buttons or something. You find several black buttons on the large black ball, almost blending in, and some more on the half-balls that are on the dashboard. What could they do?

FIx nose, berrate Neos
[5] You take several deep breaths, concentrating a little on your nose. After a while, it feels a bit better [Healed 1/2!]. You then berate Neos for closing the door on you. Neos feels empty inside.

Search for reference points or coordinates/etc on the instrumentation, and if I find it, change the coordinates if reasonably possible to a large open area on a major land mass.
[4] You look around for a coordinate setter or destination sender or something but fail to find anything. Then you look up. On the ceiling of the pilot's cabin, seems to be a highly detailed electronic map that seems to cover the whole world, and it has several blinking, different colored pinpoints on it. One of the pinpoints is blinking green, and most of the others are blinking red. Some are blinking black.
  After a bit of stretching, you get your hand in a position to press something, if anything can even be pressed. You're hopefully stretching your hand to a pinpoint somewhere in France, when the plane hits some turbulence. You lose your balance, and in an attempt to steady yourself, you flail and hit a random pinpoint
  A robotic voice suddenly sounds out: "Now heading to Tokyo, Japan."

Try to heal my hips. Pick up the objects near me that look important.
[6] With a sudden flurry of random hope and energy, you concentrate hard on the dull aching in your body, and soon the aching on your lower body stops. Both hips still hurt a little bit, though. You then look through all the objects that are still sticking on you. After a bit of searching, you find a combat knife, 2 grenades, 1 different-looking grenade, and some Kevlar gloves.

GET THOSE GLOVES BACK!!!!!!!
[4] Jumping up quite suddenly, you lunge forward and grab your gloves. Holding them triumphantly, you edge away from any broken windows.


Status


Player: HighEndNoob
Name: John Adams
Health: Bruised hips.
Status: Clear.
Inventory: A M.R.A.C. bracelet. A lajatang. A thinly armored black jumpsuit. A combat knife. 3 grenades. A pair of Kevlar gloves.
Skills: Skilled CQC
Mutation: Magnetism [1/2 to upgrade]

Player: Neo1096
Name: Neos
Health: Perfect
Status: Empty inside.
Inventory: A M.R.A.C. bracelet. A letter-opener. A key. 
Skills: Adept Blades | Novice Gymnastics/Acrobatics
Mutation: Enhanced reflexes [1/2 to upgrade]

Player: Ninteen45
Name: Tam
Health: Perfect
Status: Clear.
Inventory: A M.R.A.C. bracelet. A jumpsuit in bad condition. A odd baton.
Skills: Adept Memorization | Novice sneaking/hiding
Mutation: Paralyzing eye

Player: Ahra
Name: Crustacian
Health: Bruised nose.
Status: Clear.
Inventory: A M.R.A.C. bracelet. A pair of dropped spike gloves, inching towards a window. A pistol.
Skills: Adept Martial arts | Novice Shooter
Mutation: Nauseating explosive gas [1/2 to upgrade]

Player: wolfchild
Name: Sorrow
Health: Heavily bleeding nose. [Healed 1/2]
Status: Clear.
Inventory: A M.R.A.C. bracelet. A pair of MMA gloves.
Skills: Novice Aerobatics | Novice Hand-to-Hand | Novice Cooking
Mutation: Large reptilian wings


650
Roll To Dodge / Re: Roll to die round 2
« on: January 03, 2011, 10:23:41 am »
My game is Trivia, and it will be about the 12 dimensions.

651
Roll To Dodge / Re: Roll to die round 2
« on: January 03, 2011, 12:34:03 am »
Jump away from the white-hot bars and attempt to cool them by blasting them with water.

652
Roll To Dodge / Re: Roll to die round 2
« on: January 02, 2011, 11:35:23 pm »
I'm guessing you didn't see my action, so I'll post it again.

Melt the bars of the prison cell somehow.

653
Roll To Dodge / Re: Roll to die round 2
« on: January 02, 2011, 09:12:38 pm »
Melt the bars of the prison cell somehow.

654
++++---++++
Turn 3
++++---++++


Flip into high-speed and rush into the pilot's cabin. I need to see if the autopilot is still working.
[5] You pick up your pace, sprinting towards the pilot's cabin. You also turn on your upgraded reflexes, which help a bit [Mutation upgrade 1/2!]. When you get there, see that there was never any pilots, but a highly advanced autopilot. It's basically a half-circle dashboard with several black half-balls sticking out of the dashboard, with cords trailing to a larger black ball where the pilots would normally sit. Looks like the plane is good for a while, but what is it's destination, and do you even want to go to the destination?

Quickly scavenge whatever is on the personell inside the cabin
[3] You don't manage to find much, other than some kind of odd baton.

look for any weapon that have survived
[1] You run into the crew quarters, perhaps with too much excitement. You trip and bang your nose on the floor, not to mention dropping your spiked gloves, which are already inching towards a broken window.

Run in, Lajatang in hand, and look for anything metal whiten 2.5 feet
[6] You run into the quarters, a perfect example of how people SHOULD do it, you think while looking at Crustacian. You then turn on your magnetism [Mutation upgrade 1/2!]
  It seems that you stopped in the middle of where most of the bodies and equipment had fallen, and most of the equipment, which happened to be metal, suddenly rushed towards you and smashed into your lower body, mostly. Your lower body, and both hips now ache a bit.

Run to the pilots seat and take controll of the aeroplane, cant be that different to using my wings riiight?(this is panic not stupidity), try to find a place to land it nearby
[1] In a blind panic, you rush towards where you saw Neos go, which you can only be the cockpit. Because of said panic, you fail to notice that Neos had closed the door after him and you smash into the hard metal of the door. Your nose now hurts a lot, and it feels a bit clogged up.


Status


Player: HighEndNoob
Name: John Adams
Health: Bruised hips. Bruised lower body.
Inventory: A M.R.A.C. bracelet. A lajatang. A thinly armored black jumpsuit.
Skills: Skilled CQC
Mutation: Magnetism [1/2 to upgrade]

Player: Neo1096
Name: Neos
Health: Perfect
Inventory: A M.R.A.C. bracelet. A letter-opener. A key. 
Skills: Adept Blades | Novice Gymnastics/Acrobatics
Mutation: Enhanced reflexes [1/2 to upgrade]

Player: Ninteen45
Name: Tam
Health: Perfect
Inventory: A M.R.A.C. bracelet. A jumpsuit in bad condition. A odd baton.
Skills: Adept Memorization | Novice sneaking/hiding
Mutation: Paralyzing eye

Player: Ahra
Name: Crustacian
Health: Bruised nose.
Inventory: A M.R.A.C. bracelet. A pair of dropped spike gloves, inching towards a window. A pistol.
Skills: Adept Martial arts | Novice Shooter
Mutation: Nauseating explosive gas [1/2 to upgrade]

Player: wolfchild
Name: Sorrow
Health: Heavily bleeding nose.
Inventory: A M.R.A.C. bracelet. A pair of MMA gloves.
Skills: Novice Aerobatics | Novice Hand-to-Hand | Novice Cooking
Mutation: Large reptilian wings


655
Other Games / Re: Shores of Hazeron - Starborn Dominion
« on: January 02, 2011, 07:14:53 pm »
  I loaded it up again and 'Entered Hazeron', and I soon was staring at another Liztaur, but I was unable to move or anything like that. I could see people chatting at the top, so I kept my mouse on top of the icons to the left before finding the 'chat' icon and opening it. I typed in a few things, but it didn't seem like anything was working.

  I was on the hail channel, and then I moved to the WOTC or something like it, and then a empire hail channel. But... I still couldn't move and I don't think anyone heard me despite typing in several things.

656
Other Games / Re: Shores of Hazeron - Starborn Dominion
« on: January 02, 2011, 04:57:42 pm »
  Well, I guess we'll just have to keep trying. I hope it gets fixed soon, though. This looks very interesting. By the way, is the lizard-type animal the empires creature/race/whatever?

657
Other Games / Re: Shores of Hazeron - Starborn Dominion
« on: January 02, 2011, 03:56:32 pm »
This is odd. When I try to join the shell empire, I join it and stuff, and I get this picture of this lizard-like creature. So I'm like okay, and click the button that says: 'Enter Hazeron', but then it just shows this streak of red with something at the end or whatever it is and then the program closes itself. Any help?

658
Other Games / Re: Shores of Hazeron - Starborn Dominion
« on: January 02, 2011, 03:05:44 pm »
  This looks very interesting. I downloaded it and tried to join your shell empire but I crashed or something. I'll try it again after a bit.

659
...wow i did not expect them to shoot look for any weapon that have survived
edit you forgot my pass-out test

  As I said in the action, only a little bit of gas didn't go into the Quarters, and that gas quickly drifted to the ceiling of the cargo bay, which was the place everyone started in. There is also no gas in the Quarters, because most of it was ignited and the rest was sucked out the broken windows.
  But anyways, just waiting for wolfchild to post her action.

  Also, do any of you guys know a good ASCII/whatever mapmaker?

660
Roll To Dodge / Re: Roll to die round 2
« on: January 02, 2011, 12:20:13 pm »
Oh look. Round two. Jump into door 72.

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