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Messages - Repulsion

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751
 How do I copy this? It opens up in Irfran view, but I can't figure out how to copy it...

752
  How am I supposed to use that 16x16 tileset?

753
DF Dwarf Mode Discussion / Re: A savior is born!
« on: April 07, 2010, 06:42:14 pm »
Hot damn.

754
DF Dwarf Mode Discussion / Re: Woah, I just did something amazing..
« on: April 03, 2010, 09:35:11 am »
  Are you telling me we can now butcher even Dwarves? Damn.

755
  Does the Unit Graphic pack only have graphics for the units? Also I'm kinda confused about the Core pack. Does it have everything but the Unit Graphics? And does the Unit Graphic pack have the core pack?

756
DF Modding / Re: Phoebus' Graphic Set v1.0 for DF 2010
« on: April 02, 2010, 12:24:47 pm »
 Huh, when I try to load the Arena in the prepackaged download, it gets a runtime or something like that error. 

757
DF Modding / Re: Phoebus' Graphic Set v1.0 for DF 2010
« on: April 02, 2010, 12:05:51 pm »
Just downloaded the Preinstalled package. Checking it soon.

758
DF Dwarf Mode Discussion / Re: Where'd my artifact go?
« on: March 30, 2010, 09:44:38 pm »
 I know that if you press 'L' you can see all your various artifacts. I'm not sure if you can zoom into them by that menu though. Its worth a try.

759
Adventurers able to use fort-mode skills.

!!!! \o/

I can finally do a proper Hermit Fortress? ♥
Oh, turns out it is for the release AFTER the 2010 one. Sorry. But now that you mentioned Hermit Fortress...

760
 Doesn't matter much. Its pretty easy to deconstruct and construct chairs and tables.

761
 That would be cool, I guess. Being an adventurer that is legendary in farming. Growing your own food...

762
How exactly DOES this thing fly?

763
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 28, 2010, 09:30:57 am »
I do believe that about halfway through that story, you started making it up. Anyway... yea, that would be cool.
  Well, the Spearorcs and Hammerorc were a bit injured, and the Craftsdwarf did go into a rage. I'm not completely sure if you stole the Hammerorcs hammer, but something like that happened. Maybe he picked one up...?

764
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 27, 2010, 11:16:50 pm »
I just downloaded Dig Deeper a little while ago, and have been having a ton of Fun with the orcs. On one reclaim, I had a miner/mason (first legendary miner of the fortress too) who got a fey mood. She was depressed because the Orcs had killed one of her pet wardogs (I had a ton of them). It is a gabbro bed. On it is a image of a dog in Gabbro. The dog is dead.

Maybe it was one of those things you have to be there for to get the full impact, but it deeply moved me (and I'm a rather stoic individual).
  Yeah, Orcs make a lot of Fun and Awesome things happen. On one of my first forts after the first migrant wave (Which got my pop to 19) I had forgotten to make defenses but got a decent military. When the Orcs came, I mobilized my two squads. One of 4 Wrestlers, and One of 1 Novice Marksdwarfs and 2 Marksdwarfs. I managed to kill or mortally injure half of their force before my all my military died. The Orcs then came upon my 12 remaining dwarfs. I militarized some of them, and my militarized dwarfs managed to kill the 5 remaining wrestlers, but 2 Spearorcs and a Hammerorc remained. They obliterated 9 of them 18 seconds into the engagement, although my dwarves did manage to mangle the Hammerorcs left leg and the Spearorcs lower right arm. My three remaining dwarfs prepared for the worst. One of them ran away and was run through with one of the Spearorcs spear, easily. The second put of more of a fight and managed to bash some of the Hammerorc before getting his head smashed in. I took a deep breath as I watched my one remaining dwarf, a craftsdwarf by the name of Dakost (Can't remember his last name), go into battle, and I got ready to watch the fortress end. Except it didn't.
  By some insane stretch of luck, Dakost managed to wrest the Hammerorcs hammer away from him and bash half his face in. He then mortally wounded one Spearorc and struck down the other. Then he finished off the Hammerorc. I had a tiny tiny tiny bit of hope, but that hope was crushed when Dakost had a fey mood. He went to the Magma forges, and I watched him carefully, waiting for him to go insane, but somehow he finished the artifact. I guess I had enough materials. 
  The result was an Artifact axe made of Blackmetal that was engraved with literally the whole siege. My craftsdwarf then lasted long enough for more immigrants to come, and the fortress turned semi-succesful. Dakost being the Legendary Axedwarf. Happy ending huh?

765
  Meh, pretty good, but not the best. I have a magical seed which makes very very good worlds 3 out of 5 times. I am currently playing on a map with a bottomless pit, magma pipe, chasm, underground river, brook, visible underground pool, white sand and lots of metals such as gold, Blackmetal, and Mithril. Two parts of the map are filled with trees, and it is untamed wilds so there is a Giant Eagle sometimes. I use Dig Dwarfier, which is like DDeeper, but a bit modified.

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