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Messages - Repulsion

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766
DF Adventure Mode Discussion / Re: antman in: BROKEN BRAINS!
« on: March 27, 2010, 04:11:30 pm »
Yep. Pretty normal.

767
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: March 27, 2010, 11:35:53 am »
  Recently had my most successful adventurer yet. I talk to the Axelord in the Mead hall in my current town and he gives me a quest to go kill an Ancient Werewolf by the name of Gasin. The Ancient Werewolf is a mega-beast so I hold back and talk to the king, who tells me to go murder the Elf who killed my previous adventurer. I happily accept and go to the Elven territory in the west and murder the Elf and an guard. I then go back to the King and get another quest to kill a Red Dragon. Red Dragons are size 40, immune to fire and are one of the most powerful creatures in the game. Since they are super powerful, I hold back and decide to try my luck with Gasin. I go to his cave and kill him, with surprisingly relative ease.
  By this point I'm pretty happy because I haven't lasted this long before with my other adventurers, so I go get another quest from the Axelord. That quest is to kill the cyclops "Mata Shimmerivy the Robust Influences." Now since this guy had a special name, I figured he was pretty experienced at killing so I went and tried to recruit some people, and succeeded for the first time. I recruited a crossbow man and a pikeman, and then decided to check my kills. I realized I had gained a special title: "Gaval Priestvanished the Dignified Intensity." I am amused by this, and I go with my two fellow adventurers and kill the Cyclops easily, and murder his little band of Cave swallow men. Then I get another quest to kill a giant, which I easily do.
  Now I get a quest to kill a Lich, so I go there, and the Lich launches a few fireballs at my pike and crossbow men. The pikeman is mortally wounded and bleeds to death, and the crossbow man managed to lodge an bolt in the Lich's arm before he dies. I take a deep breath and charge at the Lich. It throws a few fireballs and completely burns out my throat and heart. Surprisingly, my adventure doesn't die and I manage to cut off the Lich's head before I fall unconscious and die.
  That was fun.

768
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 27, 2010, 08:35:33 am »
Awesome stuff.
  Yeah, I have a really nice seed that gets me some pretty nice sites. I balance it out with using the Dig Dwarfier mod, which has a lot of new challenges and bonuses. More than one fort of mine has fallen to the Orc hordes. But anyways, you say that was a red dragon? As far as I know, Red Dragons only show up in the Dig Deeper or Dig Dwarfier mods. Are you using any of them?

769
DF Adventure Mode Discussion / Re: Life is, in a word, ...
« on: March 27, 2010, 08:12:52 am »
Life is, in a word day.

Must fear the night.

770
DF Adventure Mode Discussion / Re: Spinning swords...
« on: March 27, 2010, 08:09:44 am »
I like throwing skulls at creatures.

It's seriously morbid.
The people I murder never rot fast enough for me to steal their skulls...

771
DF Adventure Mode Discussion / Spinning swords...
« on: March 26, 2010, 08:54:44 pm »


Throwing weapons is a good ways to kill people, no?

772
DF Dwarf Mode Discussion / Re: Bauxite Mechanisms
« on: March 26, 2010, 07:31:41 pm »
There's no need to do that. Just go to the Stone menu and look at all the stones and turn all of the Green shaded stones to red, expect for Bauxite. That will force him to use Bauxite. Use z, then look at the top of the screen where it says kitchen, stocks, and stone, and select stone and do what I said to do.

This only works with the economic stone mod.
Oh... I use DDwarfier, but I could have sworn I could do this before without mods...
If you have plenty of bauxite, and dont' need to airlock your dwarves to prevent bauxite from being used in alternate uses, the simplest way is to just dig a little tunnel out, away from other parts of your fortress.  Then build a stockpile that only accepts bauxite, and takes bauxite from other stone stockpiles.  Put a mechanic's workshop and a mason's workshop on the far side of this stockpile.

Now, it's important to note that dwarves will grab the stones with the shortest direct horizontal distance from where they are - if a loose stone is in a tunnel 10 z levels directly below the workshop, which would take hundreds of tiles of movement to reach, then they will go for that stone, instead of the one that is literally two tiles away in the stockpile.  So make sure you don't leave stone out directly above or below those workshops. So long as bauxite is the closest stone (horizontally, regardless of z level), they will always pick up the bauxite.

The advantage of this is that you don't have to worry about micromanaging an airlock or leaving dwarves to starve because you got distracted.  This way, you can just queue up another 10 mechanisms in the bauxite workshop, or another 4 bauxite floodgates.

Well, currently my bauxite supplies are a bit low, so I'm just airlocking them for safety. And why would I need bauxite floodgates? My siltstone floodgates are holding back magma quite well for my magma forge area. Do you need them if you're adding a mechanism even if the mechanism is bauxite?
Any floodgate or door can hold back magma. Its just that only some can survive when covered in it. If you have a bauxite floodgate with a siltstone mechanism linked to a lever to open and close it at your will, then the floodgate will survive but the mechanism will melt or whatever magma does. If the mechanism is also bauxite, however, both things will survive.

773
DF Dwarf Mode Discussion / Re: Bauxite Mechanisms
« on: March 26, 2010, 07:20:03 pm »
 There's no need to do that. Just go to the Stone menu and look at all the stones and turn all of the Green shaded stones to red, expect for Bauxite. That will force him to use Bauxite. Use z, then look at the top of the screen where it says kitchen, stocks, and stone, and select stone and do what I said to do.

774
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 26, 2010, 07:16:41 pm »
                               (I'm using the Dig Dwarfier mod, by the way.)
         
Peacechannels
  The name echoed in my mind as we arrived at our site. I had a strange feeling that this place would be anything but peaceful. The dwarves looked around them in silent curiosity. Wondering what this place would bring them. Wondering what their adventurous cravings would amount to. The Obsidian, Mica walls were to the south, rising higher to the mountain of medium height, in which a small figure with wings was perched.
  The dwarves watched in wonder as the figure swooped closer, proving itself to be anything but small. It was a Giant Eagle. I too was amazed, for these ferocious and noble predators were nearly honorary to see. It swooped off to the North east, to the small valley in which the walls were of white sand and a pleasant brook did a sharp right angle turn off into the distance.
  A glint caught my eye, and I turned in wonder to gaze upon the Blackmetal vein. Blackmetal, that rare metal that only appeared next to Obsidian. Blackmetal, that rare metal which made excellent weapons and carried a fair bit of wealth. I smiled, and my grin became broader when I saw the Galena cluster residing in the rock a bit away from the Blackmetal. Icing to the cupcake. Maybe that cupcake would become a cake.
  One of the dwarves turned around, and a lopsided frown appeared on his face.
"I hear water swishing..." And at that moment, I too heard the sound which was a bit below a waterfall, but quite far away. I came closer to the sound, some of the dwarves trailing me, and came closer and closer until I turned a corner, and gazed upon a small crevice. I came closer, and looked into the hole in the wall and gazed with surprise at the large lake of water underneath a dome of stone. One of the dwarves did the same as me, and we both jumped back when a humanoid snake head slid out of the water and stared at us. The dwarf that looked with me at the lake of water jumped up and pushed everyone away.
"Underground lake, snakemen, lets head along!" And so we did, until we came to another green valley filled with trees, and we decided that this was were we would settle.
 
  We had commenced digging, and everything was going along nicely when we noticed the two obsidian domes. One to the south and to the east a tad, and one to the north and to the west a tad. They looked suspicious, as there was no ramps up the mountain on the walls circling the obsidian dome. Just cliffs. I ordered the miners to dig down into the domes, personally supervising each one. I was amazed and smiling when I saw the bubbling, hot magma pipe from the top of the ceiling, and I nearly succumbed to vertigo when I looked down into the bottomless pit that went to the bottom of the earth, maybe even further.
  I shrugged off the feeling eventually, and ordered a wall built around a medium sized yard, as I learned that Orcs resided in this land, and loved to pillage new settlements. We needed to keep our lives, and we did that with defenses.
  I remembered the various people I talked to before setting out on this journey that had said a chasm went through most of the area. I thought about it for a bit, and then ordered exploratory shafts dug near the magma pipe. I left the miners be for a bit, before the miner doing the digging rushed to my urgently.
"Gold! Lots of gold!" He seemed frenzied, and I was confused but decided to follow him anyway. We went into the exploratory shaft and I was amazed to find walls with a vibrant yellow substance glinting in them. We had came upon a gold vein. I was exhilarated with happiness. This site was truly becoming a cake. I ordered a tunnel dug around the gold, to preserve it for the future.
  I had decided to stay with the miner for a bit, and I was about to leave when I saw the miner unearth more of the precious Blackmetal. I was even happier, although not a lot, as we had plenty of visible Blackmetal clusters on the outside, but I still decided to stay with the miner for a bit longer. This proved to be a good choice, because as I was watching him carefully, he hit a wall with a strange white metal sticking out of it. I was confused at first also, before I realized it was Mithril. This place would probably bypass a cake 10 times over.

775
  Huh, I have a really nice seed which can gen sites like this 3 out of 5 times. (I use the Dig Dwarfier mod, in advance) I'm currently playing on a map with white sand, a Magma pipe, Chasm, Bottomless pit, Underground river, Underground lake visible from embark due to a small lucky hole, Adamantine, and the usual brook. It's also untamed wilds and I've seen a few giant eagles. Since the underground lake is open, my soil areas underground have tower caps popping up. The site is also amazingly rich in minerals. I saw many visible Blackmetal veins on the mountain and when I was making tunnels to find my chasm, I found a huge Gold vein, some Blackmetal, and even some Mithril (Mithril is added in the Dig Dwarfier mod. I think its the second most valuable metal in the game, after Adamantine.) Also, it has plenty of obsidian for making short swords, and some granite for making an anvil, although I already bought one (The granite anvil reaction was also added in the Dig Dwarfier mod). Not to mention the areas over the Bottomless pit and Magma pipe looked like an obsidian cap like when a magma source is on the surface in a freezing biome, allowing me to easily find them.

776
DF Adventure Mode Discussion / Re: Giant Town? What the crap?
« on: March 26, 2010, 03:43:00 pm »
  That clears things up... The Giants probably ate the Titan in your quest.

777
DF Adventure Mode Discussion / Re: Hereditary Rule
« on: March 26, 2010, 03:24:43 pm »
Who kicked you?

778
DF Adventure Mode Discussion / Giant Town? What the crap?
« on: March 26, 2010, 02:57:35 pm »
  So, I get a quest to go kill a giant (His name don't matter) in a cave named Birdpits (LMAO on that one), so I reach there, go into the entrance hallway, and get the nice:
"I am blablabla!"
"I shall rip you limb from limb!"

  And then before I get a chance to go forward, another giant introduces itself. I'm all: "What? Must be some kind of wife."
So, the giants advance on me, and I go to battle with them. They are in the same square, and my last adventurer got his throat ripped out by ONE giant, so I want to be careful, but screw it and repeatedly attack them. Some how, even though I was carrying iron weapons instead of steel ones, and there was two giants, I manage to propel one away and it dies. One down, one to go.
  I then finish off the other one, and decide to get the hell out of Birdpits (Still cracks me up), since I already am a bit bruised and have some yellow body parts. But, before I can get away, one of the right southern hallway, out comes ANOTHER Giant. He announces himself, and I'm all: "Alright, I'll try my luck, but this is the LAST one!" And before I can go into battle with that giant, I see TWO MORE giants coming to me from the western hallway, and one more giant coming from the eastern hallway. By this point I'm all: "What the &@#%!" and decide to run away. Before I can go up the ramp, guess what? Another giant traps me in, and I proceed to get gang raped by people possibly 10 times bigger than me.
  What the hell just happened?

779
DF Adventure Mode Discussion / Re: Falcon PUNCH
« on: March 25, 2010, 11:08:46 pm »
  This was similar to what happened to me. I was traveling to a cave and came across a chasm, and was promptly attacked by like, 18-22 chasm creatures. I killed maybe around 12 of them, when I knocked an Antmen sideways and he flew and hit a troglodyte right at the edge of the chasm, causing them to tumble over. Then I randomly hit buttons because one of the ratmen got me in my arm, and the next thing I knew the ratman corpse was falling into the chasm with a nice: 'The ratmens chest has exploded in gore!' and a 'The ratmen has flew backwards!' 

780
Loving the video. If and when you get new migrants, and if you start a military, can I be a marksdwarf?

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