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Topics - RaidSoft

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I'm just wondering if anyone else has been noticing this. I've been playing fortress mode on 40.04 and underground trees are incredibly dangerous and frustrating to deal with as well besides the constant collapsing trees on the surface. They seem to grow even in 1 tile tall soil areas but they take up multiple z-levels in height (punching straight through the ground even all the way up to the surface) and if you try and cut them down it's most likely going to cause a collapse killing whoever is doing the cutting and leaving big ugly holes that you have to fix.

This is making things pretty frustrating for me as I like to have fairly large workspace areas in soil but as it is right now trees are going to pop up and be in the way all over the place once I breach caverns and getting rid of them is not very easy to do..

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