1
DF Suggestions / Dealing with the cliffs of Insanity, aka the learning curve
« on: June 14, 2011, 08:04:11 pm »
One of the things that has always kept me from being a serious DF player (besides having a computer with both feet in the grave) is the tendency for me to have no idea where to go after I embark. Even with the help of the wiki and the fora, I still find myself utterly lost when it comes to making a real, working fortress. And I'm certain we've all been there, and done that, and possibly some of us have the t-shirt.
So it occurred to me that a great way to start someone very new to the game would be a built-in reclaim. Instead of starting from scratch and having no idea where to go, a new player could reclaim an outpost lost to the dwarfs during world gen. Maybe with varying degrees of difficulty, or maybe just entirely random. The pre-made fortresses could have basic infrastructure and industry set-up, which a new player could easily get working from a cold start.
So, that's my basic idea. I am accepting of criticism, so... feel free to tear me apart.
So it occurred to me that a great way to start someone very new to the game would be a built-in reclaim. Instead of starting from scratch and having no idea where to go, a new player could reclaim an outpost lost to the dwarfs during world gen. Maybe with varying degrees of difficulty, or maybe just entirely random. The pre-made fortresses could have basic infrastructure and industry set-up, which a new player could easily get working from a cold start.
So, that's my basic idea. I am accepting of criticism, so... feel free to tear me apart.