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Messages - FourierSeries

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61
Well, OK, no FB related involvement so not that form of syndrome.

Aside from disasters DF manages to surprise us all with something weird at some point.

I've built this large water reservoir freezer thing. It's essentially a giant shallow stone box mounted over the centre of the fortress. My original plan was to allow mass creation and mining of ice to speed up ice block availability, allowing the meaningless giant snowflake overlay-everything-in-ice-constructions mega-project to speed along.

After many in-game years of dithering along I finally decided to try to fill it with enough water to give me something more to work with next winter. Fire up the pumps & get it up to about 3/7 water level. Hm, will have to wait for the murky pools to refill or .. nah, you know what? The hell with the ice project, let's use this as our main fresh water source ...

Found a few dead remains mixed in, designated them for dumping, & a little later .. more dead remains? More dumping designations .. oh, there's even more? How?

So I watch the reservoir like a hawk for a few in-game days when I finally see this mini "explosion" of mud cloud the waters as something waded in & was washed off. One of my Dwarfs on their designated dumping mission? Nope - it's a cat.

All three fortress anti-vermin cats have chosen this place to dump their kills. All of them. All the time.

Damn it!

Not exactly a disaster - I'm just dumbfounded as to why they've chosen to do this. I thought cats dropped this stuff off in front of the dwarfs? Or the kitchen, or the dormitory, or the dining room, or anywhere miasma can bloom to good effect. *Why* did they choose this place? Maybe because it's been dry & unused, & perhaps the most quiet section of the fortress for last 5 years or so?

Since they've managed to foul it all to hell & back I guess I'll just fall back to my ice generator idea. I am curious what the cats will do once I manage to fill it past 4/7 so they can't use it as their own personal refuse pile. I'm *certain* once it ices over they'll be back in force cover it in their own special love!

Or maybe they'll go back to dumping stuff in the Mayor's office in protest?

Cats.

Damn cats.

62
DF Dwarf Mode Discussion / Re: Hydra Catching
« on: May 11, 2012, 10:30:08 am »
I'll add my voice to the pile, confirming what Puzzlemaker said.

Creatures like this that exist at the start of your embark are friendly, in a certain sense, & won't set off traps.

You will have to be sneaky with a combination webbed trap or careful application of cave in dust & so on.

63
DF Dwarf Mode Discussion / Re: What are your prisons like?
« on: May 08, 2012, 10:22:49 pm »
Club Fed, as it were.

Engraved & decorated everything. All the furnishings. Personal booze & ultra high quality prepared food stockpiles. Platinum doors, the works. ( And I usually lock the doors for their prison duration to keep random morons from camping out in their "cell," eating their food. Solitary confinement & they love it. )

It's the only way the common folk can live better than the nobles without the nobles going ape shit.

Without this mostly my experience has been death of prisoners due to neglect, so you have to have everything prepared well before hand.

64
DF Dwarf Mode Discussion / Re: the perfect tantrum spiral
« on: May 08, 2012, 02:13:35 pm »
..., the booze catches fire for some reason. the dwarves try to get to the clothing left behind by those killed by the titan, the front gate is simply turning into a pile of corpses! ...

The spirit of Boatmurdered lives on!

A gorgeous Epic! If I may, what was the name of this fortress?

65
DF Adventure Mode Discussion / Re: Saving Those Combat Logs
« on: April 22, 2012, 10:44:11 pm »
I was wondering about that - does gamelog.txt ever get truncated or cleared? I'm OK with letting it grow, it's kinda neat to vgrep back to the beginning & see what I was doing at start.

I'll want to save it if there's an inbuilt rollover of some sort.

66
1) Wield 10 shields.

2) Have an army of bowmen of your own at your back.

67
DF Adventure Mode Discussion / Re: Greetings adventurer!
« on: April 05, 2012, 11:02:44 pm »
"When the truth is found to be lies & all the joy within you dies." ~ Jefferson Airplane

A sweet & intense romance, lasting all of five days if you include time spent sleeping off injuries. Not short enough as Das Boot understood these things. Patience was a virtue for others.

Another camp of bored farmers playing at banditry? Why not, the others were all same. Das Boot deigned not to even notice the two guards, leaving them to his homicidal gangsters. Infiltrating the center of the camp he finds their leader. Three quick shots of his iron whip & that so called leader lies at his feet, arms & one leg broken. Das Boot paints the landscape red with his blood, taking his time, working off some frustration. He must have that singular silvery statuesque work of a goddess. He shall have! He snaps out of his reverie. What's taking them so long? Backtracking into the horrible discovery that he is not the only one with a taste for blood landscaping. Whatever else they were not, these last two bandits were well armed.

Gimpy's prone on the grass - out cold! A single glace told that Gimpy was a mess; but, that was normal. At least Gimpy was safe for now. More worrying was the cluster such of body parts surrounding an iron axe armed bandit. The nameless hammer-man still held his own here trying to distract that axeman from gutting the sniper once & for all. Clearly the axeman judged the sniper as the greatest threat - chopping merrily away like some bad, mad, butcher. The sniper crawled & bled & bashed away in return for all he was worth. "Moron's out of ammo," Das Boot muttered, "From now on it's only Elven snipers - who won't blow their wad on Emus." Suril Godanmarbok was down next to the sniper, missing a hand & weaponless, biting the axeman's ankles to even less effect. This axeman would win this one in his own good time.

Das Boot could hear the deceptive Gods of distraction goading him on "Gather up your hearts desire & jet you fool!" Yet there was one more bandit on this battlefield, & he was of Das Boot's own order, a monster truly to be feared. As Das Boot had done to their leader so now this lasher had done to Author SorO. Few bones unbroken remained to Author. Still he rolled & dodged in the mud & gore close to passing out. Das Boot would be next. This had to end now.

Das Boot: *tippy toe* Iron Whip->Arm *whack*

 :o The lasher loses hold of his Silver Whip!  :o

Das Boot's heart beat as never before! He tingled, he blushed, he jumped, he cried out in utter throws of ecstasy! It was real! It was there for the taking! There is true love in this world! IT WAS HIS!

Das Boot: "I loved you as a brother dear lasher. You were the chosen one of the silver order! My chosen one! I .. I .. I LOVE YOU!"
Lasher: "My arm! You bastard!" *bite*
Das Boot: Silver Whip->headshot *splat* "Not cool dude. No biting."

In short order Das Boot remade the axeman into a broken bloody mess, then pulled back to sit & admire his newest love. The axeman was now a gift for his companions to redeem themselves on. They took their time.

Das Boot: "Good job guys - take a day & a half to sleep it off. You too madam Unomanobint."  8)

68
DF Adventure Mode Discussion / Re: Greetings adventurer!
« on: April 04, 2012, 02:00:53 am »
Nothing like DF Fast Transit Service. We drop out of warp right on top of an ominous looking pack of E's.

Das Boot: "We're here. Now follow me and be -"
Suril Godanmarbok: "Elves? MAIM BLOOD KILL!" *charge*
Arthor SorO & Sniper & Extra Last Minute Hammerman Hireling: "RRRRRR!" *charge*
Gimpy: *drag* "Here" *drag* "I" *drag* "Come" *drag*
Das Boot: "Elves? Wait why are they .. isn't this a bandit camp? GET BACK HERE YOU BLOODY CRETINS IT'S JUST A HARMLESS FAMILY OF EMUS STOP .. fine." *sulk*sulk*sulk*

Five minutes later they return to the tree I'm sitting under. Buddha did this to contemplate the all. I'm contemplating setting fire to everything.

Das Boot: "Now follow me and .. one. Two. Uh, many? Where. Is. She?"
Gimpy: "Last I saw boss she was eatin' some Emu."

I gather up the gang & go find her. Sure enough she's standing on top of an Emu - *bite*shakes around by <body part>*bite* - ad nauseam.

Das Boot: Iron Whip->Emu *splat* "Still have that mace? Try using it next time. Please?"
Suril Godanmarbok: "Bandits." *charge*

Ah, finally. They gang up on this one poor sod & go to town. I spy a lone pikeman off in the distance, sneak up a bit, & launch attack pattern plan delta.

Das Boot: *tippy toe* "EAT HALBERD!" *whoosh*wobble*groundthunk* *tippy toe* "EAT SPEAR!" *whoosh*wobble*groundthunk* *tippy toe* "More spear?" *groundthunk* *tippy -*
Bandit Pikeman: "Hey you!"
Das Boot: "Dammit. Fine." Iron Whip->impossible head shot *splat*
Bandit: *dies*

( Far out. My dwarfs have been on the receiving end of this crap too many times. It's nice to be the cheesy bastard for a change. I've noted it's fairly easy to disarm / dis-shield / dis-leg your opponent by intelligently wielding a whip. After that you just stand there, torture the bejezus out of them, break everything, & level up nicely. A recent discovery for me, I'm not all that good with a whip yet, so that head shot was a lucky break. I think I woke the neighbors I was yelling so loud. )

We murder the rest of the camp, taking them one or two at a time. Roll another camp the same, including the meaningless mad cap Emu chase at start. Now it's time to rest up & heal, so we camp out in some useless shop sleeping for two days.

Next lesson: It is possible to kill yourself via sleep induced starvation. While I did not manage to pull this off I came very close.

I'll end this episode here with a question. Background: After eating I decided to save the flask water for a real emergency & walked over to the nearest river outside of town to quench my thirst. Exit travel mode & .. dingos. Zillions of them. OH YEAH LEVELING UP TIME .. not. I was useless, couldn't hit a damn thing. Until I chugged that flask. We all survived with many a toothy tattooed scar to show for this misadventure. My cocky confidence sure took a hit. Question: Does thirst status effect combat performance? Was this a fluke? Dingo dodgers are crazy scary mon.

69
DF Adventure Mode Discussion / Re: Greetings adventurer!
« on: April 02, 2012, 01:44:59 am »
And so our hero's story moves ever forward in ways uncertain, as the Gods above wield & weave & sow & reap our fates to the tune of cosmic melodies fair, foul, & too quickly forgotten. Perhaps the last is best, though the muses whisper of a bucolic bay in the fabled Land of Twelve where the tales of the great & small live on. Das Boot's tale was now in the hands of the Gods of distraction, emboldened by the rapturous beauty of the erstwhile Lord's consort. She now strides free by his side; but, to what ends? "TO BATTLE! TO GLORY!" the maid proclaims in earnest. Das Boot just nods & smiles, his fiery gaze fixed & mind bewitched to the silvery Athenian seductiveness she gracefully carries about her.

Yep, she's all that to me. Her description speaks for itself. ( Warning: Not Safe For Whatever. )
Spoiler (click to show/hide)
:o Oh dear Armok above have mercy on me. Dew Want! *Lust*Lust*Lust*

Moving on the party is rounded out with two more additional hires. "Arthor something or other" a pike swinging axeman ( um? ) that I have high hopes for. Another bright shiny new crossbowman/sniper with a full quiver and no other notable qualities - so unnamed ye remain. Oh & last but not least "Gimpy the Bronze Basher" my now ammo-less crawling ex-sniper, survivor of the crypt. He's a trooper alright.

You should know what i am going trough. ...
I hear ya bro. I'm sure this isn't going to end well here either. Clearly I've got some catching up to do.

TL;DR dwarf fortress is a tiny bit batshit.
For which we praise the The Great Toad and pass the blood splattered cave spider silk sock, amen!

... We found a bandit camp, ...
Oh, yes. Yes, yes, yes. That's the idea! I know of three revealed bandit camps from casual conversation. Crypts are now on hold, let's see how the gang handles this. I'll have me that silver morningstar yet! Or a blood bath. It's all good.

More to come ...

70
DF Adventure Mode Discussion / Re: Greetings adventurer!
« on: April 01, 2012, 02:49:39 am »
Right, as pointed out by Eric Blank ( and most laconically by Flying Dice ) he's a religious leader. I've done my time in mandatory cultural sensitivity training and so on so I guess I could let this slide. I excuse myself, grab some random crossbow nitwit, and hit the catacombs. Call it a nice way to center oneself before the next round of discussions with these people.

A good day of murder and mayhem later I'm finally kitted out in iron everything, multiple layers where applicable, and more loot then I know what to do with. My sniper pal is beat up ( understandable ) - crawling ( annoying ) - and outta ammo ( unacceptable. ) Time to hire on some more thugs. I mosey back up to the throne room looking for some professionals. Oh look - it's the Lord's consort. She seems normal, I'll pause and shoot the breeze a bit with her just to prove this place ain't so bad as I first thought.

Suril Godanmarbok: "This servant of Spugac the Lurid greets you."
Das Boot: "Indeed? Well, tell me about your family, the Capital, the surroundings, ..."
Suril Godanmarbok: "Blah, blah, boredom .."

( OK - see? They're not so bad after all. )

Das Boot: "Excellent, all right and proper. One last thing, what's your profession again?"
Suril Godanmarbok: "I am the Lord's consort. For 38 years I wandered the wilds. Now I'm living large."
Das Boot: "So I see. Well, it's been good talking with you and -"
Suril Godanmarbok: "Can you lead me to battle and a warrior's death?"
Das Boot: "..."

( Note to self: stop asking about their profession. )

I take it all back, these people are totally twisted. She's fairly well armed for a noble's wife but, I dunno. I feel like I just walked into something like Lothlórien, straight out of Moria, "Hey Galadriel wanna beat the boredom? Then why don't you come with me little girl on a magic rip-n-tear ride?" And off we go.

It's been a while since I've done adventure mode yet I don't remember it being so surreal.

This new version is a hell of a trip, starting with them damn sewers. My very first two companions ( call 'em José and Hose B ) swept away no more than one minute after hiring in a blind rage of suicidal drowning. RIP guys, whatever your real names were, I vow to kill every damn Amphibious man for you someday. From a safe distance. Now I'm playing ball with sick filth worshiping hacks and totally gar noble wives-for-hire. So be it. I'm off to pick up a suitable "body guard" for her and back down the rabbit hole we go.

This is awesome!

71
DF Adventure Mode Discussion / Greetings adventurer!
« on: March 30, 2012, 12:10:31 am »

Das Boot: "Yaddah, hello?"
Okgush Galirtal: "Greetings Das Boot, it is an honor to have finally met you, etc."
Das Boot: "You look like a mighty .. um .. what was that you do around here again?"
Okgush Galirtal: "I am sacred filth."

 ???

Wut?

Am I missing something here? Has this always been a profession? Do I need to bust out my Chaucer & do some catch up research or something? Why is this dude sitting in the local lord's throne room?

I think I feel safer back in the town river playing with amphibious men & trying to invade the sewers. At least *my* *name* is apropos. Screw your quest pal, I'm outta here.

72
DF Dwarf Mode Discussion / Re: 2x2 map forts
« on: January 10, 2012, 08:13:43 pm »
I think they're quite cozy. Best of all they promote a sense of being able to get my head around it all. I guess they require more Z level expansion which helps management overall I think. You can have each level specialize. There's also the FPS assist from being smaller which I also greatly appreciate. In that sense they're also more portable, you don't have to worry so much about the computer hardware wherever you decide to fire up.

I only use 2x2's now.

That said - my very first 31.25 fort is a 4x4. It was a disaster and required 2 full on reclaims just to keep going. It went to the wayside for a good 6 months after I ragequit attempting manage the resulting ghost spam. This has nothing to do with the embark size, the point is - I came back to this fort after many months of leveling up my management skills determined to fix everything that was wrong with that place. I did mostly ( I think it's an epic tale, especially including my initial incompetence. I'm saving that for another thread / another time. ) but .. I find myself scrolling around that map in awe. So. Much. Space. It's daunting.

Even there I'm huddled in one corner of the map.

There's pros and cons to it but for this DF player 2x2 is more than enough.

73
DF Dwarf Mode Discussion / Re: (insert epic squad name here)
« on: January 10, 2012, 07:46:38 pm »

"F.U.B.A.R."

Nothing special I admit but it's a classic.

74
DF Dwarf Mode Discussion / Re: lol RNG
« on: January 08, 2012, 04:42:28 pm »
You did make this an all female squad, yes?
 :D

Tell me you did.

75
DF Adventure Mode Discussion / Re: Crawling along
« on: April 04, 2011, 10:28:35 pm »

Are you sneaking?

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