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DF Dwarf Mode Discussion / Re: Untapping HFS?
« on: April 14, 2010, 09:45:36 pm »I'm sure water and fire demons breed to make steam demons all the timeTarran cancels read forum; too insane.
Tarran has gone stark raving mad!
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I'm sure water and fire demons breed to make steam demons all the timeTarran cancels read forum; too insane.
Next time, grab a weapon and put some armor on.Tarran swings his steel longsword at MetalSlimeHunt's first right toe!
It flies off in a bloody arc!
Don't. If you care for your toes.
MetalSlimeHunt chops at Tarren's right hand
The shot glances away!
Damnit!
Tarran swings his steel longsword at MetalSlimeHunt's first right toe!...
Well, it was your idea, Tarran.
Ach, don't worry Tarran, I won't put them on [SPEED:1]....
Not yet, anyway...
*slaps Grax in the back of the head*.Grax, with his modded 1000 demon species, has over twenty-eight billion demons in the deeps.
Oops.
Not to rush ya, but just wondering when the update for the latest version will be up?
And add this; '0x4bc3c470 = v0.31.03' to the top of the windows versions in the 'game.ini', above version .02.Maybe try values from the Dwarf hack program?Some of the creature offsets got moved a bit, because Toady added a 'healthbar' feature for undead creatures.
Try this file.
Edit: fixed language vector.
...That's because fallout 1&2 were RPG's, a strategy game is far more distant then a RPG is from a FPS, just try imagining Supreme Commander being a FPS.
I suppose it could be explained as a natural reaction to the success of Fallout 3. Fallout 3 revived a classic game of a different genre as a FPS and made a lot of money.
...
That leaves you with a bare minimum of 25,000,000 demons.Each individual demon species outnumbers most vermin in quantity (with numbers of over 25,000 at least and potentially much higher), there are 52 different demon species in a default world.
The Demons are, for all intents and purposes, infinite. If you sat there for a few hundred years they might run out; might.
Oh, FCK. I have 1000 demon types.
