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Messages - Tarran

Pages: 1 ... 926 927 [928] 929 930 ... 968
13906
DF Dwarf Mode Discussion / Re: Untapping HFS?
« on: April 14, 2010, 09:45:36 pm »
I'm sure water and fire demons breed to make steam demons all the time :D
Tarran cancels read forum; too insane.
Tarran has gone stark raving mad!

13907
Tarran swings his steel longsword at MetalSlimeHunt's first right toe!
It flies off in a bloody arc!

Don't. If you care for your toes. ::)

MetalSlimeHunt chops at Tarren's right hand
The shot glances away!

Damnit!  :(
Next time, grab a weapon and put some armor on. ;)

13908
...

 :(

Well, it was your idea, Tarran.
Tarran swings his steel longsword at MetalSlimeHunt's first right toe!
It flies off in a bloody arc!

Don't. If you care for your toes. ::)

13909
I call arsenal dwarf!

Please? If so, you have to give me an office. if you want a military, you HAVE to have a arsenal dwarf.

Also, surgery is bugged, as your doctor usually never finishes, so you better be more careful here on.

13910
Ach, don't worry Tarran, I won't put them on [SPEED:1]. ::)

Not yet, anyway...
...

 :(

13911
If I die as the result of the [SPEED:1] tag, I will haunt you all until you die.

13912
DF Dwarf Mode Discussion / Re: Untapping HFS?
« on: April 14, 2010, 01:39:50 pm »
Grax, with his modded 1000 demon species, has over twenty-eight billion demons in the deeps.

Oops.  ;D
*slaps Grax in the back of the head*. ::)

13913
DF Modding / Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« on: April 14, 2010, 01:35:58 pm »
Not to rush ya, but just wondering when the update for the latest version will be up?
Maybe try values from the Dwarf hack program?
Some of the creature offsets got moved a bit, because Toady added a 'healthbar' feature for undead creatures.

Try this file.

Edit: fixed language vector.
And add this; '0x4bc3c470 = v0.31.03' to the top of the windows versions in the 'game.ini', above version .02.

13914
Roll To Dodge / Re: RTDTM- Roll to Destroy the Moon
« on: April 14, 2010, 01:06:13 pm »
Get in a fey mood, and build a gigantic rail-gun pointed at mars.

13915
Oh man.

Also, for our own safety, don't ever, ever EVER give them the [SPEED:1] tag! everything they do will be speed up!

Other then that, I'm still reading.

13916
Other Games / Re: Suicide Pact, anyone?
« on: April 14, 2010, 04:09:16 am »
...
I suppose it could be explained as a natural reaction to the success of Fallout 3.  Fallout 3 revived a classic game of a different genre as a FPS and made a lot of money.
...
That's because fallout 1&2 were RPG's, a strategy game is far more distant then a RPG is from a FPS, just try imagining Supreme Commander being a FPS.

13917
Roll To Dodge / Re: RTDTM- Roll to Destroy the Moon
« on: April 14, 2010, 03:37:16 am »
Enter. Awesomely.

Not going to be stuck in a waiting room this time. ;)

13918
DF Dwarf Mode Discussion / Re: Untapping HFS?
« on: April 14, 2010, 03:34:08 am »
Each individual demon species outnumbers most vermin in quantity (with numbers of over 25,000 at least and potentially much higher), there are 52 different demon species in a default world.

The Demons are, for all intents and purposes, infinite. If you sat there for a few hundred years they might run out; might.

Oh, FCK. I have 1000 demon types.
That leaves you with a bare minimum of 25,000,000 demons. ;D

13919
Other Games / Re: Suicide Pact, anyone?
« on: April 14, 2010, 03:14:19 am »
Even though I never played X-COM*, I can say this will turn out horrible. You can NOT convert a game from strategy to FPS, It just doesn't work. you might be able to turn a RPG to a FPS because they have their similarities, but a strategy has very, very little similarities to a FPS.

*Don't tell me to buy it, just don't feel like it currently.

13920
Life Advice / Re: Enjoying Depression.
« on: April 13, 2010, 07:01:18 pm »
It just strikes me as strange considering that they also voted good idea to dumping his girlfriend; YES, kill yourself, YES, dump your girlfriend!

But, It could be that I'm that gullible. ::)

But, yes, dwarf fortress makes everyone insane.

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