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Messages - Terrahex

Pages: 1 ... 6 7 [8] 9 10 ... 97
106
Roll To Dodge / Re: Roll To Dodge (Now with Mountains)
« on: December 02, 2012, 04:39:27 pm »
I'm not going to be able to keep up with this so my character is under your control

107
Roll To Dodge / Re: Spearbreakers: the RTD-- Turn 6: Treated Liqueur
« on: December 01, 2012, 11:15:40 am »
I just can't believe nothing truly bad has happened yet, although, for an RTD, it does have a high level of people going to NPC's for medical help. usually they either ignore their wounds and kill themselves, or they try to fix themselves.

108
Tomio, I'm sad to see you leave. do try to hurry back so that if your dwarf is killed in game, you'll have an explanation :P

Many people seem to be leaving Spearbreakers. I'm starting to get the sense that all the other authors don't want to be around me.
I'm pretty sure it has nothing to do with you, Terrahex. I actually think it's possibly more due to other things, either:

I was joking :P

109
Turn 6 is up.

Mr Frog, you are wrong. The Master has not been twisted by Armok. He acts exactly like an agent of the blood god would.

110
Nice entry Talvieno. It was pleasant to read. I only say pleasant because my eyes sting from reading late into the night. the experience was lessened by lack of sleep.

Tomio, I'm sad to see you leave. do try to hurry back so that if your dwarf is killed in game, you'll have an explanation :P

Many people seem to be leaving Spearbreakers. I'm starting to get the sense that all the other authors don't want to be around me.

111
Roll To Dodge / Re: Spearbreakers: the RTD-- Turn 5: BOOZE
« on: December 01, 2012, 12:39:10 am »
Turn 6: Treated Liqueur
Players 
Emong Daggerbeard
Take a swig of sewer brew, head for the hospital

4) you down the contents of your flask and start up the steps. Each one you put your foot on sends its own special brand of pain through your feet. you climb for a long time before you finally reach a landing. you find yourself in a residential district. you stop a passing dwarf with fiery red hair and a pitcheblende hammer and ask directions to the hospital. She grins a toothy, naive grin and points up the stairs.

"It's next to the dining room." She said. "Way back, one of our dwarves used to drub the booze so we found the proximity handy."

You thank her and continue on your way. you find the hospital with no problem thanks to her directions.

Ekul Thomoipan
Ask the nearest dwarf which barrel houses the best tasting booze and drink straight from the barrel
6) you grab a random skulker dwarf and demand to know the whereabouts of the finest ale in the booze stockpile. the skulker shyly points at the furthest barrels from the door. you throw the skulker to the ground and skip merrily along to the designated barrels. you find that they are in bleached white barrels with prominent red Xs on them, probably to keep the lesser dwarves from drinking from them.

It's a good thing that you're not a lesser dwarf though, amiright? you smash your iron crossbow into the top of the closest barrel and make a good sized hole in the top. a musty scent fills the room, making you drool. you grab the barrel and heave it off the ground, skipping the mug part of the equation. you gulp and gulp and gulp until the barrel hits the ground with a hollow *thunk!*

Satisfied, you rub your belly, sitting with your back against the empty barrel. you feel great for only a few seconds before a terrible shudder runs through your body, threatening to make you spill your ale. What was in that barrel? !!Sickness!! (rolls -2 per turn)(0/10)

Idem Valan
Find a well and get water for Luthian. Then search for a hospital.
"Stay out of trouble. I'm going to get you help."
3) you set Luthian down on a bench outside the office, intending to return with something for him to drink while also looking for the hospital. you start down the stairs and soon find yourself lost. when you finally find your way back to the staircase, you find Luthian gone.

Wropest Abodip
"This place is just too big to be real... I'm gonna need directions."
Ask a random passerby where I can find gloves, and follow his directions.
2) you start asking around for gloves, but no one seems willing to talk to you. is it the fact that you're a snowpriest, you wonder, or that you're a halfling? you frown at the injustice of it, but there's not much you can do.

Luthian Nuradil
Move around slowly looking for a fletcher or smith, if I discover one ask him to repair by bow so I can kill more enemies of the dwarfs
"I'll behave I'm just gonna find somebody to fix my bow. Thank you for your help."
1) you call out to Idem as he walks away, but he doesn't hear you. You have no plans of sitting idle in this new, exciting fortress. you want to explore, to get a new job in this fortress of opertunity, but first things come first. you need to fix your bow. You're reluctant to replace it. it's had a long journey and you spent a lot of money on it.

you start down the spiral stair, holding your bow out to random dwarves as they pass, asking if they knew where you could get repairs done, but no one even glances at you. the dwarves in this fortress sure are single minded.

you heald it out too far once, though and the dwarf accidentally knocks it from your hand. it hits the ground and crumbles to dust. the dwarf meaningfully apologizes, but there isn't anything he can do to help.

NPCs
N/a

Environment
4) Amazingly, Spearbreakers seems to be going through one of those dry phases where nothing bad happens. it usually doesn't last long.

Stats
Wropest Abodip (Wwolin), the Half-Dwarf Snow-Priest
HP: 100/100
Location: Upper Hallway
Inventory: Blue Robes, Enchanted ice claymore,

Luthian Nuradil (mesor), the Dark Elf Hunter
HP: 62/100
Location: Spiral staircase, working level
Inventory: Black leather armor set, quiver with 20 arrows, bronze dagger, Bone bolt (in head),

Idem Valan (Corai), the Spearelf
HP: 100/100
Location: top of the spiral stair
Inventory: Purple pigtail boots & trousers & tunic, Oaken spear, copper dagger,

Ekul Thomoipan (Dr.Propz), the Dwarven hunter
HP: 100/100!!Sickness!! (-2 per turn)(0/10)
Location: Booze Stockpile
Inventory: Cat leather boots & trousers & tunic, iron crossbow, quiver with 5 arrows

Emong Daggerbeard (GreatWyrmGold), the Dwarven drunkard
HP: 70/100, Slight Bleeding from extremities(-5HP)(6/10)
Location: Hospital
Inventory: Copper flask, Eagle leather backpack (chisel, 8 pairs of socks, freedom), Wolf Leather Pants, Red Hooded Cloak, bronze knife, sandals, Claymore

112
Roll To Dodge / Re: Spearbreakers: the RTD-- Turn 5: BOOZE
« on: December 01, 2012, 12:27:47 am »
oh yeah, you're Lefton aren't you... I was going to include you in my next journal if it pleases.

due to sickness in the next turn, I'm implementing a healing process. you start with a base number and each turn I roll the dice and add it to a score. once the score reaches the base number, it's healed.

113
Roll To Dodge / Re: Spearbreakers: the RTD-- Turn 5: BOOZE
« on: December 01, 2012, 12:20:48 am »
Sure Splint.

Prominent... prominent... That's about everyone... but me :P
Make yourself prominent then.

114
Roll To Dodge / Re: Spearbreakers: the RTD-- Turn 5: BOOZE
« on: December 01, 2012, 12:10:19 am »
I know this is kind of weird sounding, but can someone write me up a list of names of prominent spearbreakers characters so I can pick and choose cameos?

115
posting to watch

116
BTW Splint I haven't had time to check the alternate timeline yet, but I will soon hopefully

117
Roll To Dodge / Re: Spearbreakers: the RTD-- Turn 5: BOOZE
« on: November 30, 2012, 12:24:11 am »
wonder why the GM rolled to see if I could walk. If I had been drinking a lot, maybe...
It wasn't for walking. it was for searching. if you failed you could've found yourself in a lot less of a hospitable place...  :P sorry no, though you were Ekul for a second.

I rolled because you were entering unfamiliar territory. you didn't specify where you wanted to go, so I rolled to see what would happen to you.

119
Turn 5 is up. can't read right now

120
Roll To Dodge / Re: Spearbreakers: the RTD-- Turn 4: Best Friends
« on: November 29, 2012, 04:53:54 pm »
Turn 5: BOOZE
Players
Ekul Thomoipan
You... you mean that you've never had or know the beauty of a cat sandwhich?
Cry as I nurse my broken heart. Search for the booze stockpile
5) After crying a bit when Fischer tells you that their are no cats in this fortress, dead or otherwise, you decide you need a deep, deep drink. You go off in search of the booze stockpile and find yourself in the dining room. mugs upon mugs upon mugs sit on the tables and dwarves bustle about, always adding more mugs to the piles of mugs that are on each table. No one seems to be taking mugs away though. two doors lead off from the dining room on the far end. You pick the one that has a barrel on the front.

You find yourself in the cornicopia of booze. BOOZE FOR AS FAR AS THE EYE CAN SEE!!!

Emong Daggerbeard
Go inside.
1) you walk inside the fortress and immediately get taken by a large surge of dwarves all heading in one direction. you try to fight the surge, but find that you're taken by them all. you're pushed, shoved, and manipulated, surrounded by what seems like a hundred dwarves. finally, you reach the stairs unexpectedly and you tumble off the first step and go rolling down the spiral staircase. Finally you come to a stop at a landing and you groan, rubbing your sore head. -30 HP !!!Slight Bleeding!!!

you hear the group of dwarves that practically pushed you down the stairs coming down and crawl out of the way. you look around and find that you're in an oddly shaped graveyard. there are rows upon rows of coffins surrounding you.

Wropest Abodip
"So this is the famed Spearbreakers. I wonder if they've got a spare pair of gloves; this sword's making my hands numb."
Enter the fortress and search for a pair of gloves.
3) you enter spearbreakers, but you're overwhealmed by the size of the place. you're not sure where to begin searching.

Iden Valan
I got you Luthian.
Let Luthian lean on me, blood loss ain't pretty.
Don't run off again, we aren't in the forest retreats where trees will help you. Plus the few that are here are telling me to fuck off.
5) you haul Luthian to his feet, scolding him for running off. "You can't go running off like that. We're Elves among dwarves! we have to be careful!" His reply is slurred. You sigh, helping him into the entryway of Spearbreakers. you find Wropest staring slackjawed at his surroundings and snap your finger in his face. he doesn't respond.

You're tempted to ask a random dwarf where the hospital is, but everyone seems busy. a door is at the end of the hall in one direction while an upward heading staircase is at the other end. right in front of you is a downward spiral staircase that you believe is the way toward the rest of spearbreakers.

Luthian Nuradil
"Thank you brother, maybe while we are here we can do something about the forests."
Lean on Idem and head to the fortress.
"I wonder whats caused the forest to become so dark, surely it can not be just the dwarfs."
N/a) (After Idem's turn.) "Thank you, Idem. you've always been like a brother to me." you say, slurring your words slightly from the concusion of the bolt. "I may need medical attention for this item stuck in my head."
NPCs
N/a)
Environment
4) nothing bad seems to be going on through Spearbreakers at the moment. Everyone wonders how long that will last.
Stats
Wropest Abodip (Wwolin), the Half-Dwarf Snow-Priest
HP: 100/100
Location: Upper Hallway
Inventory: Blue Robes, Enchanted ice claymore,

Luthian Nuradil (mesor), the Dark Elf Hunter
HP: 57/100
Location: At the base of Spearbreakers's outer wall
Inventory: Black leather armor set, broken recurve bow, quiver with 20 arrows, bronze dagger, Bone bolt (in head),

Idem Valan (Corai), the Spearelf
HP: 100/100
Location: At the base of Spearbreakers's outer wall
Inventory: Purple pigtail boots & trousers & tunic, Oaken spear, copper dagger,

Ekul Thomoipan (Dr.Propz), the Dwarven hunter
HP: 100/100
Location: Booze Stockpile
Inventory: Cat leather boots & trousers & tunic, iron crossbow, quiver with 5 arrows

Emong Daggerbeard (GreatWyrmGold), the Dwarven drunkard
HP: 70/100, Slight Bleeding from extremities(-5HP)
Location: The Clover
Inventory: Copper flask (sewer brew), Eagle leather backpack (chisel, 8 pairs of socks, freedom), Wolf Leather Pants, Red Hooded Cloak, bronze knife, sandals, Claymore

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