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Messages - Terrahex

Pages: 1 ... 89 90 [91] 92 93 ... 97
1351
Roll To Dodge / Re: mystery mazes rtd
« on: May 02, 2010, 04:58:20 pm »
could you post what we rolled. did I not reagain my magic becuase I just can't or I rolled too low?

I Try again

1352
Roll To Dodge / Re: star wars rtd poll
« on: May 02, 2010, 09:27:40 am »
I say after 6, or maybe before 1 if you know much about the expanded universe. After 6 luke sets up a jedi academy, all the players being some of the first jedi trained after the movies, with the empire still around but losing power, would be interesting.

i want to change my vot to that one

1353
Roll To Dodge / Re: Legend of Zelda, the RTD
« on: May 02, 2010, 09:21:51 am »
correct me if im wrong, but, aren't we waiting on paulus?

1354
we are waiting for Frelock. I checked carefully this time. from now on, im going to put all stats in a seperate post, and you may want to check everything that changed every turn.

1355
Turn 2: Caves hold treasures, so does the king

I got a +2 to Perception, but it didn't show up on my skills list.

I listen more to the tales of this cave and where to find it. If they notice me I ask them directly about it. If they won't tell me, I try and intimidate them. If they attack me, I run away. If I can't run, I defend myself with my kopesh.

1) you decide that you're interested, but with the fountain near your ear it's hard to hear. you sneak up toward them, but they notice you. "I demand to know about the treasure!!!" You yell at the top of your lungs. they quickly shush you and agree to tell you where it is if you shut up. you quickly agree. 3) they say that it's just south of halley. you think that they're telling the truth but you're not sure. when you look up again, you see that they're gone.

+1 to stelth
+3 to yelling


I rest, then I finish reading the books if I havent yet

1) you don't rest quite well, seeming to think that sitting in a fountain is good for resting. unfortunately, one of your books is destroyed in the "resting." you quickly abandon the fountain to crack open Detailed Description of Fire Magic. 6) learning quite a bit in such a short time. you feel the need to practice... it's just itching under your skin. maybe drying that book

Inventory: soggy The elements
+5 to elementalism
New spell: cinders* (fire)
New Spell: Ash cloud* (Fire)


You realize that it is to late in the day to find anyone will to go on an adventure, so I shall adventure alone into a cave, that is not to overwhelming with baddies. Maybe gain some battle scars and drink to my pleasure!

4) realizing that there are hardly, if any, caves in the king's city, you decide to leave the town. you travel south, reaching the gate just as two men rush by you, acting like they're in a big hurry. in their rush to leave you hear "cave". you decide to follow them.

Find and befriend king.

4) (dang, I wanted a six) you look around for a bit, winding up in the throne room where his majasty is sitting on the throne, crying. realizing this could be your chance you quickly ask, "what's wrong sire?"
"My daughter has been kidnapped by an evil band of criminals, and is being held in their tower north of the Dwarven Mountains."
"I could get her my lord." you say overconfidently.
"If you would, I would reward you ten times your wight in gold."
Greed in your eyes, you turn around and leave the throne room. what did you get yourself into?

No skill gain from that?
Also, it's odd for bronze, iron, and steel to cost the same.

I accept the man's price, then make an iron scimitar with some of the iron I brought. I'll carve a rune of finesse on the hilt as I forge the sword.

Sorry I'll add a plus 4 to your negotiator skill. :D
6) quickly accepting the price, you get to work on your preject using the iron you brought to the job. you quickly dismiss the Idea of have a boring old scimitar, and instead, with speed grace and compassion that makes the otehr metalworkers kiss your feet, you make a scimitar that can be split into two, along with a hilt. the sheath is stunning, with so many symbols and meanings. you then craft the rune of finesse on both scimitars. you swear that you hear angels singing in the back of your head.

Inventory: -iron unit +twin iron scimitars of finesse
+5 blacksmithing
+3 rune smithing
+the respect of Halley Blacksmiths

Frelock: Human
Status: fine
Spoiler:  skills (click to show/hide)
Spoiler: magic (click to show/hide)
Spoiler: inventory (click to show/hide)

Fredrick XVII (Ninur Torir): dwarf
Status: fine
Spoiler: skills (click to show/hide)
Spoiler: magic (click to show/hide)
Spoiler: inventory (click to show/hide)
Spoiler: special (click to show/hide)

Sargoth (Paranatural) Orc-human
Status: fine
Spoiler: skills (click to show/hide)
Spoiler: magic (click to show/hide)
Spoiler: inventory (click to show/hide)

Morul Logemegast (meanmelter) Dwarf
Status: fine
Spoiler: skills (click to show/hide)
magic= none
Spoiler: inventory (click to show/hide)

Aethor (Batista) Elf
Status: Just fine
Spoiler: skills (click to show/hide)
Spoiler: Magic (click to show/hide)
Spoiler: inventory (click to show/hide)

Agian, tell me if I missed stuff.

1356
Roll To Dodge / Re: an attempt at a RTD
« on: May 01, 2010, 09:27:29 pm »
Name: Terra Hex
class: mage
preffered magic:fire/earth
backstory: Terra [this time a girl...I wanted to shake things up okay) always spent her life being told that her name meant earth... and that she would someday be an earth mage. but she didn't want to be an earth mage. she studied fire magic with the moon and earth magic with the sun. when she was found out, she ran from home when her private studies were banned. now she wants to kill the creature with her kind of magic, just to prove that she can.
Stuff: robes, tome of fire, tome of earth, staff, compass, map, potion of healing

1357
Roll To Dodge / Re: Video game RTD poll
« on: May 01, 2010, 09:21:26 pm »
I vote against it. Wait a few more turns with your current RTDs to make sure you can handle what you have. They're not quite as easy to maintain as it first appears.

you know, now that I think about it... I do feel a little stupic for taking on that much. I'll hold off on making the RTD for a awhile, although someone else can make one. I don't really care, I'd love to be in any one of these

1358
Roll To Dodge / Re: Legend of Zelda, the RTD
« on: May 01, 2010, 09:15:49 pm »
sorry everyone for my previous actions in triple posting Terahex explained to me how to modify posts and as a result of my actions I am removing myself from the waiting list, and maybe join later

you don't need to do that. I'm keeping you in, just in case you change your mind!! triple posting isn't even that bad!!

I dismount and swing the Ball and Chain around, bashing in enemy skulls.

1) you swing your ball and chain around, quickly killing... your own horse...
just kidding!! :D ;) with the luck of the rolls though, that may become a reality.

1359
Roll To Dodge / Video game RTD poll
« on: May 01, 2010, 07:04:28 pm »
Which one? I want to do one more RTD about a video game, but I'm not sure what to do. SOS.  :'( :'( :'(

1360
Roll To Dodge / Re: Magical RTD turn 1: the Start of Hilarity
« on: May 01, 2010, 06:55:06 pm »
If you get a six, I am so making you save his daughter.

1361
Roll To Dodge / Re: Legend of Zelda, the RTD
« on: May 01, 2010, 06:47:10 pm »
sorry nirir or whatever your name is but im new to this site and only saw that there were 3 active players

sorry, I wasn't on to change it for awhile.

I'll start working on the turn. everyone get your turns in NOW. ASAp, spanish-word-for-quickly.

1362
Roll To Dodge / Re: Legend of Zelda, the RTD
« on: May 01, 2010, 06:45:26 pm »
Sounds amusing. Totally in.

Call me Lunk

Additional items-
Bow
Arrows
1 fairy in a bottle (unless of course you dont' do that sort of thing)

you can have a fairie friend and she (or he, but who wants a male fairy?) could do the same thing, and not run away.

ps, bow and arrows count as one item. your quiver will be treated as an endless suply of arrows until you rol badly and run out.

1363
investigate further/ rumage through the jusnk with my powers looking for stuff

1364
Roll To Dodge / Re: mystery mazes rtd
« on: May 01, 2010, 04:29:49 pm »
hey, im going to vacation tommorow soooo.... if i don;t post any action do something usefull for the team as priority. because i don't know if i will hae acces to a computer!
dont' worry, you can follow me around and stuff!!

1365
Roll To Dodge / Re: Legend of Zelda, the RTD
« on: May 01, 2010, 02:09:51 pm »
i come. i bring a tape recorder. that is all.
you do realize that tape recorders were not invented until long long after this series takes place?

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