Turn 1: the start of hilarity
I'll look around, trying to haggle for the use of a workspace that I can practice my craft at.
4) you suddenly remember something... You came here for a job! you know that you love to blacksmith and runesmith, so you decide to find a blacksmith who will let you use his stuff. after searching a bit, you are drawn to the sweet sound of hammers hitting metal. finally you find it. a couple of men are busy attack heated metal on iron anvils. as you come up another man comes out of the shadow. he is big and burly, twice your size in fact. you ask to use his blacksmith. he says it'll cost you a Gold peice, but being a dwarf that appretiates a good drink, you know how to haggle. 4) you put up a good haggling and lower the price to a staggering 1 silver peice!!!! he says that metal costs 3 silver pieces for a unit of either bronze, iron, steal, etc.
I head to the town's library and start reading up on Elementalism, if that's not possible I attempt to get some money doing light jobs and such
6) deciding that the best place to read about magic would be at the magic acadamy, you quickly run into town, knocking over every person daring to get in the way of a speeding elf. you reach the gates of the acadamy, but don't stop running there, you run al the way to the the help and support desk, then to the library, where you check out 3 books on elementalism. 2) but you're too tired to read anything right now. you spend awhile just resting and drinking water out of the fountain in front of the acadamy.
+3 Speed
Inventory + Novice elements
+ detailed description of fire magic
+ the elementsOk, first round's actions:
I stroll about the marketplace, looking for work, or postings of which I could acquire some money.
5) you decide that if you are to be in this town, you will need to have money. you look around, asking people for jobs. after about an hour, you slump to the ground defeated, next to the fountain near the acadamy. not only is an obnoxious man drinking water from it, but you feel empty dissappointed...

suddenly, your ear picks up the word of gold: treasure. two men are talking in hushed voices about a cave rumored to be full of treasure... but also monsters.
+2 to perseptionLook around for any adventurers that would not mind me being along with them.
3) you decide that adventuring is the best way in life, despite what your mom says about "going to colledge" and "getting a real job" or even "settling down." you decide you need adventuring buddies. you look around and you see a fellow dwarf looking around and you head towards him, quickly losing him in the crowds, even though there is barely anyone on the street.
I go to a rich neighborhood, and attempt to make friends with some rich benefactor.
6) you decide you need rich friends to make you look good, so you head to the castle, hoping to get the king's attention. when you get to the cast the guards refuse to let you through. you decide to persuade them to let you through. 6) you do such a good job, you leave with their weapons, having convinced them they're so intimidating, they don't need any. now you just need to find the king... or a princess.
+4 to persuasion
Inventory: + short sword, spearFrelock: Human
Status: fine
Skilled Necromancer (0/30)
Amatuer Perceptionist (0/15)
Amatuer Persuader (4/15)
Brown Robe, Wooden Staff, Coin Purse, Leather Backpack, emergency rations, water skin, rope, journal, writing tools, short sword, spear
Fredrick XVII (Ninur Torir): dwarf
Status: fine
Skilled Runecrafter (0/30)
Amateur Blacksmith (0/20)
Amateur Negotiator (0/15)
Clothes: blue pig tail shirt, leggings, belt, shoes, socks, gloves, and hooded cape
Amateur Blacksmith Kit with small iron anvil, Chisel, Small bag of 10sp, 3 units of iron
Sargoth (Paranatural) Orc-human
Status: fine
Skilled Meta Magician (0/30)
Amateur Elementalist (0/30)
Amateur Beasteologist (0/20)
novice perceptionist (2/10)
Glow*
-----
Breeze* (air)
-----
Swarm*
Heavy brown cloth robe, Satin Underwear +1 to resting, leather backpack, Staff, several beltpouches (leather), leather belt, Knife, Dagger, Kopesh, 3 days of iron rations, 2 water skins, Tome of the Elements, Bestiary, Meta Magic Made Simple
Morul Logemegast (meanmelter) Dwarf
Status: fine
Skilled Blacksmith (0/30)
Amateur Hammer Man (0/20)
Amateur Negotiator (0/15)
Iron Chain Body, Iron Chain Legs, Iron Chain Gloves, Iron High Boots, Iron Winged Helm, Iron Shield, Iron War Hammer, Backpack, Amateur Blacksmith Kit
Aethor (Batista) Elf
Status: Just fine
Skilled Meta Magician (0/30)
Amateur Elementalist (0/30)
Amateur Life Mage (0/20)
Novice Speedster (3/10)
Weak Telekinesis*
-----
Breeze* (air)
-----
Cure Light Wounds*
Prayer of Clarity*
Leather body, leather legs, leather boots, leather arms, leather coif, leather gloves, leather backpack, blank book, ink, feather quill, mildly decorated staff, novice elements, Detailed Description of Fire Magic, the Elements
If you find any mistakes, notify me immediately