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Messages - Terrahex

Pages: 1 ... 90 91 [92] 93 94 ... 97
1366
Roll To Dodge / Re: Magical RTD turn 1: the Start of Hilarity
« on: May 01, 2010, 01:14:47 pm »
Find and befriend king.

I didn't think you'd mind going to the castle instead.

1367
Roll To Dodge / Re: Legend of Zelda, the RTD
« on: May 01, 2010, 12:05:36 pm »
Sorry, but I'm not allowing different names here, It gets a little confusing.

1368
Roll To Dodge / Re: Magical RTD turn 1: the Start of Hilarity
« on: May 01, 2010, 11:47:50 am »
I got a +2 to Perception, but it didn't show up on my skills list.

dang... I coul've sworn I got everything...

besiddes that, did I do a good job?
I rest, then I finish reading the books if I havent yet


((Speed does actually sound like a cool ability))

Spoiler (click to show/hide)

Should be elf, his perception cant be THAT bad

man, refers to pretty much any inteligent being. besides, there aren't many differences between elves and humans.

1369
Roll To Dodge / Re: Legend of Zelda, the RTD
« on: May 01, 2010, 11:44:40 am »
IN

I have never played legend of zelda though. Will that be a problem?

of course not, bulbins are like goblins.
I dont' know many mosters... expect that keese are bats...

1370
Roll To Dodge / Re: mystery mazes rtd
« on: May 01, 2010, 11:25:24 am »
don't worry guys, I'll get us out, or explode us all trying.

1371
Roll To Dodge / Re: Magical RTD turn 0 meanmelter, we're waiting
« on: May 01, 2010, 11:21:23 am »
Turn 1: the start of hilarity

I'll look around, trying to haggle for the use of a workspace that I can practice my craft at.

4) you suddenly remember something... You came here for a job! you know that you love to blacksmith and runesmith, so you decide to find a blacksmith who will let you use his stuff. after searching a bit, you are drawn to the sweet sound of hammers hitting metal. finally you find it. a couple of men are busy attack heated metal on iron anvils. as you come up another man comes out of the shadow. he is big and burly, twice your size in fact. you ask to use his blacksmith. he says it'll cost you a Gold peice, but being a dwarf that appretiates a good drink, you know how to haggle. 4) you put up a good haggling and lower the price to a staggering 1 silver peice!!!! he says that metal costs 3 silver pieces for a unit of either bronze, iron, steal, etc.

I head to the town's library and start reading up on Elementalism, if that's not possible I attempt to get some money doing light jobs and such

6) deciding that the best place to read about magic would be at the magic acadamy, you quickly run into town, knocking over every person daring to get in the way of a speeding elf. you reach the gates of the acadamy, but don't stop running there, you run al the way to the the help and support desk, then to the library, where you check out 3 books on elementalism. 2) but you're too tired to read anything right now. you spend awhile just resting and drinking water out of the fountain in front of the acadamy.

+3 Speed
Inventory + Novice elements
+ detailed description of fire magic
+ the elements


Ok, first round's actions:

I stroll about the marketplace, looking for work, or postings of which I could acquire some money.

5) you decide that if you are to be in this town, you will need to have money. you look around, asking people for jobs. after about an hour, you slump to the ground defeated, next to the fountain near the acadamy. not only is an obnoxious man drinking water from it, but you feel empty dissappointed... :'(
suddenly, your ear picks up the word of gold: treasure. two men are talking in hushed voices about a cave rumored to be full of treasure... but also monsters.

+2 to perseption

Look around for any adventurers that would not mind me being along with them.

3) you decide that adventuring is the best way in life, despite what your mom says about "going to colledge" and "getting a real job" or even "settling down." you decide you need adventuring buddies. you look around and you see a fellow dwarf looking around and you head towards him, quickly losing him in the crowds, even though there is barely anyone on the street.

I go to a rich neighborhood, and attempt to make friends with some rich benefactor.

6) you decide you need rich friends to make you look good, so you head to the castle, hoping to get the king's attention. when you get to the cast the guards refuse to let you through. you decide to persuade them to let you through. 6) you do such a good job, you leave with their weapons, having convinced them they're so intimidating, they don't need any. now you just need to find the king... or a princess.

+4 to persuasion
Inventory: + short sword, spear


Frelock: Human
Status: fine
Spoiler: Skills (click to show/hide)
Spoiler: Magic (click to show/hide)
Spoiler: Inventory (click to show/hide)

Fredrick XVII (Ninur Torir): dwarf
Status: fine
Spoiler: Skills (click to show/hide)
Spoiler: Magic (click to show/hide)
Spoiler: Inventory (click to show/hide)

Sargoth (Paranatural) Orc-human
Status: fine
Spoiler: Skills (click to show/hide)
Spoiler: Magic (click to show/hide)
Spoiler: Inventory (click to show/hide)

Morul Logemegast (meanmelter) Dwarf
Status: fine
Spoiler: skills (click to show/hide)
Spoiler: magic (click to show/hide)
Spoiler: inventory (click to show/hide)

Aethor (Batista) Elf
Status: Just fine
Spoiler: Skills (click to show/hide)
Spoiler: magic (click to show/hide)
Spoiler: inventory (click to show/hide)

If you find any mistakes, notify me immediately

1372
Roll To Dodge / Re: Magical RTD turn 0 meanmelter, we're waiting
« on: May 01, 2010, 10:30:37 am »
ohhhh... oops.... sorry mean melter... I thought...  :'( :'( :'( :'( :'( :'(

1373
Roll To Dodge / Legend of Zelda, the RTD Turn 30: Tag Team
« on: May 01, 2010, 10:19:27 am »
Welcome everyone to Hyrule, as seen in Twilight Princess. many of you have probably been waiting for this for a long time now. well here it is. (characters may show up from the game. not sure about other games though.)

Spoiler: Items (click to show/hide)

You start out in the wilderness, riding your horses in the caravan, when suddenly, Bulbins cone out of the woods, running at the caravan. people scream and run around in circles.

I am accepting 5 players. and people who do not post in time for turns will be GMed. people who do not post for three turns will be put at the top of the waiting list and can resume at any time.

Current players:
dragnar
Paulus fahlstrom
Toaster
dwarfguy2
nirur torir
maxicaxi
Wolfchild

Waiting list:
zchris13
Evergod41
HighEndNoob

deceased (they will be missed):

1374
Roll To Dodge / Re: An Evolutionary RTD (Turn 5)
« on: May 01, 2010, 10:13:59 am »
this RTD is a good idea, we should have more video game based RTD's her--- legend opf zelda RTD.... :o :o :o :o

1375
Roll To Dodge / Re: mystery mazes rtd
« on: May 01, 2010, 10:07:43 am »
Ok fine I will be the human, and I know I gave the knights overpowerment or something like that but in the end everyone will be evenly matched
why would we need to be evenly matched *gasp* do we need to fight?

I try to reawaken my magical abilities and blask our way out. explosions always work. look at my avatar.

1376
are you working on the turn?

1377
Roll To Dodge / Re: mystery mazes rtd
« on: May 01, 2010, 09:45:16 am »
Knights look pretty overpowered.

who cares, that's good anyway

1378
Roll To Dodge / Wow
« on: May 01, 2010, 09:35:21 am »
I'm surprised that the slots didn't fill up already

1379
Roll To Dodge / Re: mystery mazes rtd
« on: May 01, 2010, 09:16:18 am »
im magic elf

1380
Roll To Dodge / Re: Magical RTD Turn 0: preparations
« on: May 01, 2010, 06:59:49 am »
if you're drunk, it clears your mind, or someone elses. stuff like that.

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