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DF Gameplay Questions / Re: How good is glass for traps?
« on: September 04, 2010, 01:24:17 am »
I wasn't sure if upright spikes in a multi-z pit worked differently.. I've already churned out a bunch of glass spikes (again, short on materials here) for the pit, I'll see how it goes.
I'll have real traps later on in case it doesn't work out.
I'll have real traps later on in case it doesn't work out.
