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Messages - sizeak

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676
DF Modding / Re: Runesmith - A DC like tool
« on: June 20, 2010, 06:13:19 pm »
:D No problem what so ever, I'm just glad there's such interest in it. I am now in constant fear of bugs though  :o

677
DF Modding / Re: Runesmith - A DC like tool
« on: June 20, 2010, 05:07:25 pm »
Excellent! I've been looking forward to trying this out since I found out about it.  :D

EDIT: this will probably have been mentioned in the thread already and you're almost certainly aware of it, but trying to edit skill level or progress sets them to zero.

EDIT2: is this the 'flag wipe' mentioned earlier?

If you double click on the skill rating and type a new number in then press enter, or click off the skill it will set it to the new number. If you don't type anything then yes, it zero's it. I should probably fix this...

Are you on the newest version? (Help->About should read version 0.1.3) I thought I fixed flag wiping

678
DF Modding / Re: Runesmith - A DC like tool
« on: June 20, 2010, 03:37:56 pm »
Download updated with DFHack support for .08

679
DF Modding / Re: Runesmith - A DC like tool
« on: June 20, 2010, 03:08:29 pm »
You replaced the dfhack.dll and Memory.xml? (Not the sdl.dll in the DF folder)

Edit: The pre-compiled version of DFHack doesn't appear to have been updated yet (unless someone has a link I don't). I'll build it from the repo and update the Runesmith download

680
DF Modding / Re: Runesmith - A DC like tool
« on: June 20, 2010, 11:35:59 am »
To make this work for newer versions, dl the newest dfhack when its out and replace dfhack.dll and memory.xml

Yup. I will try to keep the download up to date aswell
Looking forward to using this so that my military are actually quick enough to catch those fucking Job-cancellation Dark Gnomes.

Ahahaha annoying aren't they :D


Any more bugs?

681
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 03:48:38 pm »
A Linux build will probably be a few days (for anyone that cares). I also won't be able to fix any bugs for a day or 2 since I'm heading back to uni, so packing and stuff

682
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 02:14:57 pm »
Ok seem to have fixed the flags being wiped out bug. The flags are stored in to 32 bit ints and only one of them was getting written back to DF, so effectively half the flags weren't working. So try any flags things that didn't work last time you tried again, since they may not have been written back :D

I really wish I'd done better testing before release now. Now uploading to the same link, v0.1.3 fixed flags (and forgot to modify the about box so it still reads 0.1.2)

683
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 02:02:00 pm »
Ahaha ninja edit above  :D

684
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 01:58:41 pm »
Not sure about nobles, would have to add some more stuff to DFHack. Atm I'm debugging the flags writing function I added.

Is it possible you could make it so ALL social skills are seen or have a tab of there own? I cant ADD social skills in through DT. I need apraisal for my broker, but we have no trade. Think my parent civ is dead.

Don't think it's possible (though I could be wrong) since they're handled differently to how labours are set and it would involve nasty stuff to do with vectors in DF's memory.

Also, think I've found why the flags are getting wiped out. Looks like a typo I made it the writing function I added to DFHack.

685
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 12:40:49 pm »
Quote
I didn't even know .07 was out :S
The problem is that the xml file with it hasn't been updated with the .07 offsets, I'll find out if they've been added to DFHack yet

Wonderful, thank you very much.

The offsets aren't done yet, I'll update the download when they are :)

686
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 12:25:14 pm »
Very small side note: Random Swimming Tags on my miners. No, they are NOT swiming

Well, when Runesmith upgrades to .07, so will I. I am never DFing without this tool again.

Agree'd

And I cant set the skill for moods, so they end in a failed mood and dead dwarf.

Yeah I was in the middle of adding editing for mood skill and materials when the bugs started appearing, I'll get back to it soon, promise. Until then I'd advise you to use it only for turning moods off. As for the swimming tab, I get it to, it's something to do with either DF being weird, the interaction between DFHack and DF being weird, or DFHack having the use for that flag wrong. Not sure which but it's not a bug in Runesmith for once

We're such fanboys. lol
Thats because the interface is user friendly and the coder is damn good at fixing bugs. Quickly.

On a side note, setting mood to none resets all flags, so theres no flags that are on normal dwarfs. Had to fix this manualy.

Ok thats weird, I just managed to replicate this

687
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 12:09:52 pm »
What I've found is that moods don't work, at least not for me. I got a secretive mood in my first season with my big caravan, and when I went to change it, I couldn't change the type of mood. The moodable skill tried to change the type of mood, and didn't wind up changing anything.

Yeah that was a bug caused by me applying fixes to the version I was working on to add material editing support. It should be fixed in the version I just uploaded. Sorry

Seems I can't get it to work for the new version: .07.

.06 runs just fine and is nearly perfect.

I didn't even know .07 was out :S
The problem is that the xml file with it hasn't been updated with the .07 offsets, I'll find out if they've been added to DFHack yet

688
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 12:04:48 pm »
No I didn't run as admin, the problem was that when I added the trait and mood editing, I had forgotten to add them to the initialisation list, so they didn't always start as false. This led to it saying there were changes to write when there weren't. There were also a few more small things like that. Is everything working for you now or are you still having some issues? If you are I'll try and get to the bottom of them. As for the compatibility mode, I really don;t have any idea but I'll try and get my sister to let me use her xp pc in a bit to see how it is on there.

Next I need to get back to getting the linux build going :)

689
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 11:47:28 am »
Right! V0.1.2 Alpha Bug Fix version uploaded, it sounds fancy, but what it really means is that I think I've fixed the bugs mentioned so far. However if I haven't, I will feel sad. Also it's likely you guys will find more  :P

Edit: Also I haven't yet tested it on xp, assuming these other issues are ok(ish) for now then I'll try to get to it for you

690
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 11:38:04 am »
I'm now uploading a new build with a number of fixes. Try and kill it and find bugs! :D I've done some testing and I think I fixed them but you never know and I'm really frigging tired due to insomnia so yeah, excuses excuses :)

Also, has anyone used the main race changing feature I added yet, so the main tab displays a race other then dwarves?

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