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Messages - sizeak

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691
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 11:14:02 am »
NOTICE: Does not work with 64 bit or vista systems (Im not sure which, I have both)

To make this work:

right click on the .exe, properties, compatability, change the mode to compatable for xp service pack 2
run as admin

Works now. Sorry for bothering you xD
I can now select traits, now I have the "Says it cant write but does" bug still.

I'm on Windows 7 x64 and it's ok

692
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 11:13:28 am »
Ahaha yeah I found the source of that bug. NEVER write code when very tired, it leads to forgetting little things like making sure all the change tracking flags are initialised to false :D

693
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 10:43:03 am »
I found a temp solution to my problem. I need to swap between two windows to navigate through the utility. task manager has a always on top so one could swap between(DF also to).

oh so does this only work on 31.06 or does it work for any of the 31.# if the later then maybe I could go back to using 03.

Yeah it should work with .03

I'm back to windows so I will try your tool, it looks good.

Petrix said it worked under wine on linux to

wait, how did you manage to get DF to start responding again after it stopped?

Big red button

I can't seem to figure out how things work, and when I try to write the changes, it gives me an error and says nothing was written.

I'm not sure why people are getting things not writing, but it could be the case that a lot of people seem to having is that the changes are written even though it says that they were not written. I'm back now so I'll work on some bugs

694
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 07:07:37 am »
Id suggest. for a future update possibly. a heal button of some sort.

The new damage system needs working out first :)

I have a xp and it seems I can't move to other parts of the utility.
it's just stuck at the check dwarfs section.
also I'm on deon's genesis mod since it's the only .06 version of dwarf fortress.

wait I can edit the happiness of dwarfs but that is all, everything else is pretty much irresponsible.

Hmm I'm not sure on this, I'll have to gain access to an xp machine for testing

Button to reload raws, good help with modding.

Looks fantastic, nice work with the quick updates to fix bugs.

Going to test it now.

System: Vista 64

Things I noticed: (Yeah, I get that its an alpha)

The newest download still has the "failed to write" when it writes anyway... Not much, just annouying

Editing traits adds a drop down box with nothing in it

First letter of first names are undercase, minor. I take it this is due to the old hungarian thing where you name veriables lower case first?

Refreshing asks if you want to write changes even if you havent made any.
Might want to add a ruitine that checks if you have made any changes, ie, you make a change and it sets a value to 1/true, then when you refresh its reset.

Mood tab is empty (Only when you have moods maybe? Sorry if I misunderstood this)

Attributes are bugged anyway. I THINK it reads the wrong persons attributes. Infact im certain on this. Change an attribute, set it, it will show you a different value, then you click back on the person u changed and its fine.
This happens with alot of things. You click the person, change the value, set it, it highlights the same person but anouther one is selected and anouther person's stuff is edited.

Overall: Usable, putting up with the bugs becuase this utility is just that awsome.

Ohh yeah. And apparently trolls never get angry. (Traits)

And all demons are female.

And I can see tamming unkillable titans a good defence

If it's saying failed to write it's because something has failed to be written and the flag keep track of whether that thing needs to written or not will not be reset till it is successfully written. There is a check to see if changes have been made and it's reset when all changes are successfully written. Maybe the keep trying till it works is not what everyone wants and a refresh should wipe any changes if no is answered?

I don't get any 'false' write changes message so you must have changed something even if it was to the same value. Either that or something failed to write previously in which case it is still trying to write that value. as I said above I can set it to wipe changes on a no answer if that's what people want.

Mood tab is empty when you don't have a mood. Though the fact that the field name's aren't displayed is a bug  and I'll fix asap. I have also done something to cause a bug in the editable fields under the mood tab which will also need fixing asap.

Umm I don't have any problems editing the wrong persons attributes, try hitting enter or clicking off the edited one onto another part of the same table view (the same white box not trying to be condescending). Editing traits seems fine for me :S

I can't do fixes till a bit later as I have to go out, sorry. Will do them in a few hours

695
DF Modding / Re: Runesmith - A DC like tool
« on: June 19, 2010, 06:43:50 am »
Seems to break crash DF and itself if you try to open it up before loading a save-game.

Hit the big red button. It will fix DF being unresponsive, then re-connect when a game is loaded

696
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 09:53:29 pm »
Well i got a new crash just then. testing out how i can steal other creatures for my fort so i set one of my dwarves to Diplomat and sure enough he popped up as friendly. tried switching him back, crashed Runesmith and DF. so apparently thats not how you steal other people XD

Last post before bed  :D  I just tried setting the diplomat flag on a few and it hasn't crashed mine so that will need a bit investigation. A message just pops up saying a diplomat has left unhappy, then they leave :S Might just be one of those things tbh, I mean we are just messing around with DF's memory so certain things will have odd effects

697
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 09:35:11 pm »
Np :)

698
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 09:33:02 pm »
View->show dead

Edit: going to sleep now since its 3:33am here so there will be a delay answering any more questions till tomorrow. Night guys(or gals however unlikely it might be)

699
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 08:32:47 pm »
Replaced old version with bug fixed version. Thanks for finding these things MaximumZero and others, helps get the program stable

700
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 08:21:17 pm »
GAh! Suppose this is why it's an alpha

Edit: fixed, now uploading

701
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 07:49:15 pm »
Quick Double Question: can you steal the merchant guards if you want extra dwarves? how?

a) Probably b) not sure, you'd need to mess with the flags. Try turning merchant and visitor off and setting as resident? When it works they should show up in the normal unit list (in game) rather than as a merchant or whatever. I haven't had time to play or mess with things like this yet

702
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 07:33:53 pm »
Hey just had a quick question. is there any way to make other creatures part of your fortress like in DC? like say changing goblin invaders to actual fortress residents instead.
Should be, use the flags. I'm not sure which ones would do, probably either tame or is resident

703
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 07:21:12 pm »
Is it just me, or is it only possible to edit skills that the dorfs already have? In my list, that's all I'm seeing. Maybe I'm missing something?

Edit: Also, is there any way to put the nickname in the name box, or can I edit the name straight up to see whom I am editing amongst my friends? (I know, I'm an odd cookie. I like to put my friends in everything. You should see some of my Madden saves! I have whole teams built around those losers. :P)

Not but it is one of the things planned, I just wanted to get a release with basic functionality out asap. There are a number of things I want to add.

Edit: Triple post FTL :(

704
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 07:18:07 pm »
Download link updated with bug fix and new functionality! For those of you that don't have Dwarves as your main race (due to mods or whatever) I've added the functionality to set the main race under options. Make sure it is spelt correctly with no trailing white space, capitalisation doesn't matter.

705
DF Modding / Re: Runesmith - A DC like tool
« on: June 18, 2010, 07:00:11 pm »
Yeah it is, if you want to add new ones you need to use DT. Didn't want to try and compete with it :)

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