17902
« on: April 05, 2010, 02:34:19 am »
Well I remember once while playing I ran out of stone (Hard to believe, but with this mass of ore I was building in a lump of magnetite and had a mason, stone crafter and two furnace operators all taking my limestone) so production of EVERYTHING stopped for about a week while I got my miners to stop farming and dig out some rocks.
After that week my stone crafter took a break, so another week lost, and that's a fair amount of time without figurines to sell, not to mention he was also my brewer, so all in all not as many crafts as I would have liked by the first summer, and got a grand total of two dwarfs. I would say it is very much linked! However, if that clowite sword that you get at some sites counts towards wealth, that would attract a few migrants this way.