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Messages - Max White

Pages: 1 ... 1192 1193 [1194] 1195 1196 ... 1207
17896
DF General Discussion / Re: Elves now bring Dark Gnomes in cages.
« on: April 05, 2010, 09:04:04 am »
Right now I'm embarked ob a glacier with a frozen sea next to me, so the only animals I see are from trade. Thank Armok for elves and there many exotic animals.

17897
DF General Discussion / Re: Elves now bring Dark Gnomes in cages.
« on: April 05, 2010, 08:42:10 am »
*Pulls out clipbaord*

Hmm, taking that point into account, that brings them to two! The other was for that time they bought a breeding pair of giant eagles.

17898
DF General Discussion / Re: Elves now bring Dark Gnomes in cages.
« on: April 05, 2010, 08:20:58 am »
Ok. Now i know this is a bug.


I just bought an Elf in a cage. From the Elves.

My god, THAT IS AWESOME!!!

Does he join your race as another member, with a bedroom and everything, or is he on the pet list?

17899
DF General Discussion / Re: Elves now bring Dark Gnomes in cages.
« on: April 05, 2010, 04:34:30 am »
*Next year when a nobal comes to discuss term of wood cutting*

Elf: So, we will allow you to murder 100 of out beautiful trees, but no more!
Dwarf: You put a dwarf in a cage.
Elf: Fine, 116, you monster.
Dwarf: It wasn't even a nice cage.
Elf: You foul creature, 132, and that's my last offer.
Dwarf: I don't care about the trees, were going to war either war, YOU PUT A DWARF IN A CAGE!

17900
DF General Discussion / Re: Elves now bring Dark Gnomes in cages.
« on: April 05, 2010, 03:38:06 am »
Oh cool! Maybe one day you will get a dwarf in a cage!

17901
DF Dwarf Mode Discussion / Re: Ogre Juggernuts
« on: April 05, 2010, 02:35:43 am »
I found spears to be good for finishing moves.

17902
Well I remember once while playing I ran out of stone (Hard to believe, but with this mass of ore I was building in a lump of magnetite and had a mason, stone crafter and two furnace operators all taking my limestone) so production of EVERYTHING stopped for about a week while I got my miners to stop farming and dig out some rocks.

After that week my stone crafter took a break, so another week lost, and that's a fair amount of time without figurines to sell, not to mention he was also my brewer, so all in all not as many crafts as I would have liked by the first summer, and got a grand total of two dwarfs. I would say it is very much linked! However, if that clowite sword that you get at some sites counts towards wealth, that would attract a few migrants this way.

17903
DF General Discussion / Re: DF2010 - Bronze Colossuses, too hardcore?
« on: April 05, 2010, 02:24:45 am »
Even the Bronze Collosus should be injured by Siege weapons.

Should is such a vague word.

17904
Most likely the cat was hungry and wanted to wait untill the kid got fatter and flavored with beer.

17905
DF General Discussion / Re: DF2010 - Bronze Colossuses, too hardcore?
« on: April 05, 2010, 02:17:47 am »
So then how the frk am i going to kill him?

I thought that was obvious. You don't.

:( well then whats the best way to kill them then... other then stab them for 20 years.

20 years worth of stabbing won't do it. Your option are firing lead tipped logs at him using a massive siege device, or a lava flood trap. Failing those, or if your playing adventure mode, some people say a clownite sword can do it, but you still need some luck.

17906
DF General Discussion / Re: DF2010 - Bronze Colossuses, too hardcore?
« on: April 05, 2010, 02:13:00 am »
So then how the frk am i going to kill him?

I thought that was obvious. You don't.

17907
DF General Discussion / Re: New Dwarf Therapist for DF 2010
« on: April 05, 2010, 02:10:54 am »
You mean I can run a REAL fortress now?

WOOTY!
All I need now is a reveal and I never have to worry about anything again! Until I get tired of not worrying and stop using utilitys...

Reveal for 2010 IS already out:
http://df.magmawiki.com/index.php/Utilities

Hmm, ok, but it says I am required to paste code into the files, would I go about that by just adding it to the top, or something more specific?

17908
DF Suggestions / Re: Have strange moods produce non-dwarven weapons?
« on: April 05, 2010, 02:06:20 am »
Funny story, they already do. I have a dwarf get possesed, grab a stack of oak logs, take over a bowers workshop, and make a artifact blow pipe. It was the most worthless artifact ever at only 2400 and because he was possessed I didn't get a legendary dwarf from it...

But that's not the point! Yes, your dwarfs can now make legendary whips out of obsidian.

17909
DF General Discussion / Re: DF2010 - Bronze Colossuses, too hardcore?
« on: April 05, 2010, 02:01:59 am »
I have been fighting a Bronze Colossus in DF2010 adventure mode, and so far i have spent an entire real life hour fighting him.  I have used spears, crossbows 400 bolts+Bashing, battle axes, and wrestling.  Every one of his limbs is red, yet I can not seem to kill him.  what am I doing wrong?

Trying.

17910
DF General Discussion / Re: Fey moods way too often [spoilers?]
« on: April 05, 2010, 01:20:40 am »
When dwarfs decide they want a body part from a fellow dwarf, they have a habit of taking it, other then that fish bones will do.

I always watch my embark very carefully, down to the last point.

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