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DF Dwarf Mode Discussion / Re: Cave or Open Ground
« on: May 14, 2010, 06:58:24 pm »In transition. In 40D I would set up rolling above ground architectural festivals: starting with bare minimum hovels, building infrastructure, erecting rowhouses and pubs, then going bonkers and trying out other styles (japanese tea houses, Yemeni mudbrick apartments, favelas, Usonians, Catal Huyuk, etc.). 40D really sucked me in to the possibilities of architecture. Since DF2010, it seems that all of the fun is happening below ground in the cave network, changing the focus of development. I'm a little torn given my attachment to building, but hollowing out the bizarre spires that occur in cave networks presents an interesting challenge and returns the game more to its early version roots, just on the vertical plane. I'll likely be bouncing back and forth between styles for the forseeable future, they scratch different itches.
I share the dilemma. I typically built soaring castles with medieval villages around them, and its sort of hard to commit myself to towers and crafthouses now that the underground has so much to offer.
Kiddin'. Can't blame someone for being a tad late. It's a funny video regardless of when ya see it. Seen the sequels yet?