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Messages - Evergod41

Pages: 1 ... 116 117 [118] 119 120 ... 158
1756
Roll To Dodge / Re: A Nameless Adventure
« on: August 20, 2010, 10:17:33 am »
It's a reference to failing everything... not exactly 1's every major action, but fails every action, so either we dont find ANYONE that looks like us, or falls into the other categories, or she is a blackbelt and kicks our ass and reports us to the police when we try to nail her, or nobody beleives our story. there's just catastrofic failures in the plan...

1757
Roll To Dodge / Re: A Nameless Adventure
« on: August 20, 2010, 09:32:48 am »
*applause* Bravo my dear sir, bravo... now if only we dont get consistant 1's...

1758
Roll To Dodge / Re: A Nameless Adventure
« on: August 20, 2010, 07:43:05 am »
well, he started those plans, im not gonna intervene

1759
Roll To Dodge / Re: A Nameless Adventure
« on: August 20, 2010, 04:44:08 am »
well, shoot them, duh!

1760
Forum Games and Roleplaying / Re: Caveman - Day 4: The Flames of War!
« on: August 20, 2010, 02:43:17 am »
That's accually pretty good Neyvn, better than anything I could do...


Stretch the new skin and scrape the fat off of it. Begin learning how to properly tan hides.
You stretch the Bear hide, innards facing out, and begin scraping off all the goop, careful not to tear through the skin you use one of the scapulas, and think of ways to make it like the rabbit leather... (You know how, you just dont have enough feces, brains, or urine to do it)

Toss some stiff clay in the fire.
You dump out the water in the bowl, and toss it in the fire. It sizzles a little from the water residue, but then starts crackling

Grab a Long Thick Bone and start making Notches down its length. Enough to leave smaller teeth on the bone that give a feeling of sharp. The notches must be close together so that the 'teeth' along the bone are spaced close and evenly apart. When done, grab a few branches three the length of the bone, and four that are just wider then your hand... Using vines to tie the branches together shape them so that the First long branch will go along the back of the bone (tie the ends of the branches to the ends of the bone so that it says without cutting itself on the teeth) Use the smaller ones to make an upright from the bone and another long one at the top and smaller ones crisscrossing to form a strong frame... Like this... (excuse my Crappy Paint Drawing)
Spoiler (click to show/hide)
Call this a Saw... Test out the new tool on the cut down log by cutting the ends so that the log is flat on both ends...
You grab the Bear Femur, and start knotching teeth into it with your knife, luckily rock is better than bone, so you easily get through it. You then chop up enough twigs and vine to wrap it all up into a contraption, you start sawing off the roots and bigger branches of the redwood... this doesn't go so well, you can't seem to get through the thick bark of the beast of a tree.

You look at your fire for that bowl you threw in, it's turned a greenish brown...


Spoiler: Things your wearing (click to show/hide)

Spoiler: Things at your home (click to show/hide)



Evaluated Wounds
 - Wolf bite scar on left arm
 - You've lost your dignity...

It's the Late Afternoon.

What shall you do next?

1761
Looking upon his new large home, Manfred is satysfied, though tired... He spends his last moments of light searching for firewood and building a fire, it will get cold up in the mountains...

1762
That kind of disease... what?!

Head towards the inn, seing as I did all the work getting us in, I deserve a break

1763
DF Dwarf Mode Discussion / Re: What got you into Dwarf Fortress?
« on: August 19, 2010, 03:38:18 pm »
Searched "Strategy Games" on Cnet, it was uploaded recently, so one of the first things I saw, and the description was something I was really into, there wasn't a picture, so I had no idea what horrors awaited me. Everything was fine, untill I tried playing. I failed utterly, and jamming random buttons to figure them out, just didn't work... I scanned through all the files to figure out what does what and when, found the wiki, but didn't go to it. Im stubborn like that, I have to figure it out for myself before I get help, never got the Z-lvl thing, and when my 3rd fort died to trogladytes, and an accual lack of a fort. so i finally went to the wiki, learned the controls, and now, I have figured out how to create utopias, with every challenge enabled!

1764
"apparently stabbing the brain with a unicorn horn doesn't work on a xombi horse..."

1765
Roll To Dodge / Re: A Nameless Adventure
« on: August 19, 2010, 02:48:59 pm »
*sigh* since im the only one playing right now, I say we just try and find a way to stop them, badassidly

1766
Forum Games and Roleplaying / Re: Adventure Guy! - Update 9.4
« on: August 19, 2010, 02:46:52 pm »
we've stood on it, and whacked it with the eye-doll, oh and tried to open it with the, pin/key thing we had for the first door...

1767
Roll To Dodge / Re: Roll to die, die to win - GlyphGryph Edition
« on: August 19, 2010, 02:34:38 pm »
wtf!?! I have all these things impeeding me from surviving winning, and all I have to work with, is horribly described rooms!

1768
... you can make an underground tree farm unless you're terribly unlucky and there isn't enough water underground, and make renewable charcoal.
I have to ask ... to the Elves bitch about harvesting from underground tree farms?  If they didn't that would be a good way to avoid messing with them (if you didn't want to, that is  8)).
they bitch about anything wood, even when (as i have found out) wood is 'created'.

I have so much iron and copper, it's not funny, The only precious metal I have is aluminum which is enough to make some pretty good rooms... NO coal, NO lignite, NO tin ores, NO flux, NO sand; and the good part, I hit cavern at -5Z. Im importing all of my flux, and tin, but the best part, no caravan (except dwarven) has left my lands alive, and suprizingly their deaths aren't by my hands, i've been cranking out so much rock crafts crap, the goblins are constantly ambushing. and even Goblinite isn't enough to satiate my hunger for steel and bronze...

1769
DF Dwarf Mode Discussion / Re: Military Training
« on: August 19, 2010, 02:22:21 pm »
well, cept for the hammerdwarves, then adamantine is better than anything for training, then you can switch 'em back to their lead ones.

1770
Forum Games and Roleplaying / Re: Adventure Guy! - Update 9.4
« on: August 19, 2010, 02:18:34 pm »
try it on the magma first though...

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