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Messages - Evergod41

Pages: 1 ... 18 19 [20] 21 22 ... 158
286
Forum Games and Roleplaying / Re: Riddle me this?
« on: August 26, 2011, 02:19:12 am »
No they aren't the same answer, two very different things.

Symbiotes and Skin are not correct, none of the brain parts are correct.

The first allows you to see 'in the dark'
The second is generally considered very large

287
Forum Games and Roleplaying / Re: Riddle me this?
« on: August 26, 2011, 01:10:53 am »
It is not a Cell-phone, though that is closer than a part of the body...

Frelock's:

whistle, tune, no words
not like a bird's song
always on time
will you hear my chime

Will you? implying you can ignore it, but it will still be there.
My first thought after aformentioned guesses, is an alarm, which may or may not also be a clock in itsself. But, the 'will you' leads me away from that and more towards something that isn't so in your face... It's hard to stick with a patternistic behavior in inanimate objects, but get away from the notion of clocks...

A stocks ticker?

288
Forum Games and Roleplaying / Re: Riddle me this?
« on: August 26, 2011, 12:55:34 am »
I'm guessing descends was used as it's a lovely word that rhymes with depends, and has the alternate meaning of "comes."
Yeah... I got it now... Such strange things impeed my progress sometimes... Like not even thinking from a different prospective on how a word might be used...

289
Forum Games and Roleplaying / Re: Riddle me this?
« on: August 26, 2011, 12:50:50 am »
I get the off-hand as an answer (Too bad it's incorrect), and I like sunlight to Draignean's... It's that fright descends...

I'm not afraid of the dark, though.  :P
Fright descends, meaning theres less of... it..... (Get's it) Fuuuuu-

290
Forum Games and Roleplaying / Re: Riddle me this?
« on: August 26, 2011, 12:43:46 am »
I'm a riddler by nature, I figure things out sporadically and without notice. This is the thread for me.
But drat. All that is riddled, has ben rung.

Scratch that it seems there is one with still no answer.

my power, life as we know it depends
gone, fright descends
heavens, roiled and torn
seven sons born

Hrm..... It's that descending of fright that is getting me. How can we depend upon it, yet feel good that it's gone? I could understand being scared of it's power that we use... And seven sons... I'm just gonna through some things out. Internet, Electricity, Steam Power, Gunpowder, Flight, Metals, Rock and Roll, Metal (genre)... I'm just so logical I produce too many answers to fit any perfectly... But ninja updates... Physics? General laws of relativity? Adrenaline!?

I am small, but handy.
You use me, but not always.
I provide what you need,
so long as you give me life.

~or~

I hold the liquid life,
Many swarm my edges.
I bar your passage,
yet you still seek the other side.

291
Forum Games and Roleplaying / Re: You are a Cryswarm fragment
« on: August 25, 2011, 02:55:56 pm »
Attempt to play cow.wav
Yes, force the human to contenue his repeat cycle...

292
Forum Games and Roleplaying / Re: You are a Cryswarm fragment
« on: August 24, 2011, 07:55:03 pm »
I never said anything about the bull...

293
Forum Games and Roleplaying / Re: You are a Cryswarm fragment
« on: August 24, 2011, 07:30:33 pm »
I'd say drop down, try to make the larger crystals into more of a 'brain' split apart into however many we could, then make quad-walkers, and then just swarm the human.

What I'm hoping is that we could make a swarm of crystal spiders that overwhelm and strike with deadly precision, then when we have enough become a singular amorphous blob of crystallic mass. That could simply become larger by rolling over it. changing anything we touch into more of ourself. (Think grey goo)

294
Forum Games and Roleplaying / Re: You are a Cryswarm fragment
« on: August 24, 2011, 01:28:59 pm »
Go for two more rabbits, try to get their form, then re-join and morph into the flyer. Should be enough blood by then to make more crystals from.

295
Forum Games and Roleplaying / Re: You are a Cryswarm fragment
« on: August 24, 2011, 09:16:59 am »
I was gonna go for a third leg before we started using parts of ourself as munitions...

296
Forum Games and Roleplaying / Re: You are a Cryswarm fragment
« on: August 24, 2011, 01:27:00 am »
Action: Attack; Target: small woodland creature, aka 'Rabbit'
Reason: Assimilation
Notes: Do it carefully, like the bird, but try for more precision.

Sub-Action: Crystalize; Target: current covering, aka 'Blood'

297
Forum Games and Roleplaying / Re: Playlist Adventure Creator
« on: August 18, 2011, 12:58:16 pm »
Hero : Lemon Demon - Eventuality : The Hero is a pessimistic who makes sarcastic statements towards pretty much anything positive. (Though I could have wrote this out better if it came up for the villain, simply because of the lyrics pertaining to a nuclear meltdown)

Side-kick : Glorymix_01 (Seige song from Stronghold 2) : A real fighter, who knows the ins and out to the age old art of seiging and defending a well fortified castle keep.

Love-Intrest : Rush - Working Man : The real tomboy, hard worker doing the mans job for him. Get's bored easily, wishing for things greater.

Villain : Super Mash Bros - I'm An Adler Girl : A real gangsta who swears alot and is supposedly the leader of a gang, he also raps. He hates the Hero for not knowing anything about the love-instrest, which I assume he want's for hisself. Nintendo.

Final Battle Theme : the maiden_vocal (Another song from Stronghold 2) : A really slow paced battle where each sides dual while the now effeminate love-intrest sings her hero on to victory.

Homecoming Theme : smallwin1 (Yet another from Stronghold 2) : A short lived celebration.

Setting : (ohmygodwhydidthishappentome?!?!) The origional Tetris Theme : The world is like minecraft, made of blocks. Every once in a while there is a enormous gorge, that is romoured that should anything cross that gap, a section of the world would simply dissapear. So the people build ever upward with their massive structures made of materials that fall from the sky.

Thanks alot, now I can't stop hearing tetris...

299
275. It is universally agreed upon that no Bay12er can count properly when making long lists such as "Things Bay12ers can no longer do in a RPG" and is therefore acceptable to skip a number every now and again just to keep it rolling.
276. It is no longer acceptable to make rules claiming that this or that rule has no meaning, or simply doesn't exist.
277 a. This of course doesn't apply to this or previous rules which already violate this rule.
277 b. Also, no making rules that exploit loopholes in other rules's logics or basis of thoughts.
277 b a. That is full of loopholes, try to find them.
277 c. Oh, and no rules that are pointless.
277 c a. Like that one.
277 d. And no lists like this.
278. I am no longer allowed to contribute to this topic, on the simple fact I have just created a list of meta-rules that break their own selves.

300
Regarding health.

I got a 6, for a total of 30.

Regarding a play time during the week, A definite possibility for I. No real plans that I can think of until this weekend which is also good cause there wouldn't be a session anyways.

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