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Messages - Zaerosz

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1846
    Spoiler: New World (click to show/hide)

    wolfchild: Sarin, Crafter
    I will take some lightning flies, and craft a translucent sphere out of my last geode fragment and put them in it
    Attempt roll: 58 + 20 + 1 = 79
    Quality roll: 21
    Influence roll: 86 + 21 + 18 (geode) + 25 (lightning flies) = 150

    Right. Now that you have an idea, you know what to do. You reshape the geode fragment - this one appears to be opal - into a hollow sphere. Quickly, you slice the top off, empty the jar of flies into the sphere and reseal it.
    +79 gemshaping exp (LEVEL UP)
    +1 smooth opal lantern !base influence 150!

    Spoiler: Details (click to show/hide)

    Criptfeind: Jorn, Gatherer
    I will gather.
    Attempt roll: 22 + 20 + 3 = 45

    Something about the rippling blue ground and those distant shapes... unnerves you. You don't feel very safe going out there.
    +23 gathering exp
    Spoiler: Details (click to show/hide)


    LAAT501legion: LAAT, Gatherer
    I will grab a marble sandworm teeth and make a drinking cup
    Attempt roll: 45 - 10 = 35

    You manage to confound yourself by attempting to use "a teeth".
    +35 bonecrafting exp
    Spoiler: Details (click to show/hide)

    RAM: Ramington, Trader
    I Go out and try to trade my entire remaining inventory.
    Attempt roll: 45 + 2 + 20 = 67

    Stepping out onto the rippling blue, you begin feeling seasick. You decide to crawl over to the pit over there before you puke.

    You fall in. Whoops.

    At the bottom, you find an underground village - blue-skinned humanoids with hard, scaly hides (are they actually blue? You can't tell, everything looks blue here). They are utterly fascinated by your drinking horn and rock - you believe they may never have seen anything other than blue before, so red and purple are quite a shock. They offer you many things in exchange for these wonders:
    • 1.5kg dark blue ore !base influence 34/kg!
    • 3 blue crablike creatures (2F, 1M) !base influence 22 each!
    • 2 blue potted shrubs !base influence 18 each!
    • 1L viscous blue fluid !base influence 26/L!
    • 7 blue fist-sized eggs !base influence 35 each!
    You can choose any two options to keep. Your influence bonus will be (100 + option 1 + option 2). Influence is only given for one item per stack.
    +34 trading exp
    Spoiler: Details (click to show/hide)

    Spoiler: Group inventory (click to show/hide)

    Machine parts: 1

    Spoiler: Comments (click to show/hide)

    1847
    DF Dwarf Mode Discussion / How do I get deeper earth?
    « on: September 18, 2010, 08:29:22 pm »
    So I have this idea for a megaproject. But to do it, I need ~20 layers of uninterrupted stone (i.e. without caverns). How could I generate a world like this?

    1848
      Spoiler: New World (click to show/hide)

      wolfchild: Sarin, Crafter
      I will take some lightning flies, and craft a translucent sphere out of my last geode fragment and put them in it
      Attempt roll: 24 + 20 = 44

      As you go to shape your last geode fragment, you notice you don't have one. By the time you find one and try to come up with something to do with it, you've run out of time for the day.
      +44 gemshaping exp
      Spoiler: Details (click to show/hide)

      Criptfeind: Jorn, Gatherer
      I will gather.
      Attempt roll: 46 + 20 + 3 - 10 (world penalty) = 59
      Quality roll: 19
      Quantity roll: 27

      Exhausted from yesterday's escapades (and, technically, the previous day's), you decide to play it safe for today. You step outside and float over to the nearest crystal. You start to break a large chunk off when you get startled by a flame creature, and the chunk you were collecting shatters into so much iridescent dust.
      +30 gathering exp
      +4 units of rainbow crystal dust !base influence 22 each!

      Spoiler: Details (click to show/hide)


      LAAT501legion: LAAT, Gatherer
      I will grab 2kg of black sand and make a sand statue.
      Attempt roll: 54 - 10 = 44

      You reflect on your days at the beach when you were a child. How you tried to build castles over and over again, but they always crumbled. Too dry, not enough sand, not packed hard enough... Your memories of failure have left you too disheartened to attempt this today.
      +44 earthcrafting exp
      Spoiler: Details (click to show/hide)

      RAM: Ramington, Trader
      I give the 5 grey flame beings (biologically asexual) !base influence 40 each! to Desmond Blue and drop the 4 multicoloured geode fragments !base influence 36 each!
      I buy a trading utensil.
      Then I Go out and try to trade my entire remaining inventory.

      Attempt roll: 37 + 2 + 20 - 10 (world penalty) = 49

      You try to find Desmond, but he hasn't been around lately. You buy a spiffy monocle from the terminal at his desk while you're there. You notice that the lightning sphere you left on his desk is still there, so you put it into the group inventory along with your geode fragments and the flame creatures. Setting out to find something to trade with, you float around the area. Every so often you think you see something out of the corner of your eye, but it vanishes when you turn to look. Eventually, you give up and return to the ship.
      +25 trading exp
      Spoiler: Details (click to show/hide)

      ---

      Desmond Blue has been charged with extended unexplained absence. In light of this, he has been removed from the roster for the current Cycle, and may return to active duty from the beginning of the third Cycle if he so wishes. The contents of his inventory have been placed in the hold, and his influence total has been set to -250.

      ---

      Spoiler: Group inventory (click to show/hide)

      Machine parts: 1


      Around you, the world distorts, then flashes, and you are faced with a new world.

      Spoiler: New World (click to show/hide)

      Spoiler: Comments (click to show/hide)

      1849
      One chance, Dwarmin. Two hours.

      1850
      DF Dwarf Mode Discussion / Re: Worst mood ever
      « on: September 18, 2010, 03:29:33 am »
      You got an artifact steel battleaxe. I think that rather negates the crappiness of the possession.

      1851
      DF Dwarf Mode Discussion / Re: Indignity to the Elves!
      « on: September 17, 2010, 09:36:35 pm »
      Especially dyed.

      1852
      ...derp. Sorry, forgot to change that bit.

      1853
      DF General Discussion / Re: Best Dwarf Fortress Related Quotes?
      « on: September 17, 2010, 07:52:04 am »
      See my sig.

      1854
      DF Dwarf Mode Discussion / Re: New strange things in 31.13
      « on: September 17, 2010, 07:41:35 am »
      ...huh. You know, that might actually be the problem.

      1855
        Spoiler: New World (click to show/hide)

        wolfchild: Sarin, Crafter
        Craft A Geode Fragment into a highly polished sphere
        Attempt roll: 73 + 20 = 93
        Quality roll: 71
        Influence roll: 14 + 71 + 18 (geode fragment) = 144

        After handing over your sunset rock and drinking horn to Ramington, you wonder what you should do today. Deciding to try your luck with the gems again, you select another chunk - this one a deep translucent green - and set to work smoothing, poilishing and reshaping. Finally, you end up with a beautiful emerald sphere. However... you just aren't satisfied with it. You think for a minute... how to improve it?

        With a flicker of inspiration, you have your answer. You create small cracks throughout the centre of the orb, and suddenly it glitters like a brilliant-cut diamond.
        +93 gemshaping exp (LEVEL UP)
        +1 brilliant emerald orb !base influence 144!

        Spoiler: Details (click to show/hide)

        Criptfeind: Jorn, Gatherer
        I will gather.
        Attempt roll: 95 + 20 + 2 - 10 (world penalty) = 107 (HOOOOOOOOOOLY CRAP.)
        Quality roll: 47
        Quantity roll: 86

        After much mental preparation, you assert yourself, step through the door and promptly fall in a direction I'm not quite sure what to call. It seems to involve time, as you end up looking through your shoulder to see your ship flash into existence behind you. Seems you've got an extra day gathering. Lucky you! You put it to good use, gathering the strange webby substance from the crevasses you can see out of the back of your eyes. No, not your brain-cobwebs.

        Shortly afterwards, you slip and fall...someway. Which happens to be towards the vortex. You grab some swirly blue as you fall, because why not? Somehow, you open your eyes and you're back in the ship. You decide not to think about anything too hard for a while.
        +54 gathering exp (LEVEL UP)
        +21 units of otherworldly webbing !base influence 24 each!
        +4 units of swirly blue !base influence 17 each!

        Spoiler: Details (click to show/hide)


        LAAT501legion: LAAT, Gatherer
        I will grab 2kg of black sand, drop the rest of the sand on the group inventory, and make a sand statue.
        Attempt roll: 28 - 10 - 5 = 13

        You decide to make a sculpture out of sand. How hard could it be? It's just like making a sandcastle!

        Then you remember you were never any good at sandcastles either.
        +13 earthcrafting exp
        Spoiler: Details (click to show/hide)

        RAM: Ramington, Trader
        I blow all my influence on buying trading equipment. I grab 1 ever-molten bowl of liquid glass !base influence 90! and 4 multicoloured geode fragments !base influence 36 each!.
        Then I'll charge out and try to gather some of those Flame beasties again.

        Attempt roll: 89 + 1 - 10 - 10 (world penalty) - 5 (specific penalty) = 65
        Quality roll: 80
        Quantity roll: 51

        Taking a few items from the hold, and buying a fancy briefcase from the ship, you set out to catch the flame creatures again. After staying in this mockery of nature for a day, you are much more accustomed to the oddities of this world - even if it means seeing your own livers from time to time - and are able to easily catch up with the nimble little beasts.
        +33 gathering exp
        +5 grey flame beings (biologically asexual) !base influence 40 each!

        Spoiler: Details (click to show/hide)

        The Ark's maintenance systems have deducted 500 influence from Desmond Blue's account for continued refusal of duty. The Ark would like to remind you all that three consecutive turns of inactivity will result in removal from the current Cycle's roster.

        Spoiler: Group inventory (click to show/hide)

        Machine parts: 1

        Spoiler: Comments (click to show/hide)

        1856
        DF Dwarf Mode Discussion / Re: Smooth Move, Casanova
        « on: September 17, 2010, 01:26:30 am »
        And walls?

        1857
        DF Dwarf Mode Discussion / Re: What is hell really?
        « on: September 17, 2010, 01:25:44 am »
        When you think about it, we can only scratch the surface of hell. If the center of the world is hell, then hell is massive. Much bigger than everything above, since the surface can only stretch around it. The majority of the world is hell. And we're only breaking into the first part of it. Deep down, wherever the glowing pits lead to, is where the ultimate horrors lurk.

        It must be explored. I request that a map of ALL of HFS is made. ALL of it. Then, build. Build the greatest megaproject. Ever.
        Seconded, thirded, fourthed AND fifthed.

        1858
        DF Dwarf Mode Discussion / Re: New strange things in 31.13
        « on: September 17, 2010, 01:13:55 am »
        Clearly this "doom" they speak of is boredom. Kill some dorfs, migrants might show up.

        1859
        I'll leave the update until tomorrow afternoon - too bloody tired right now.

        1860
        Still waiting on Dwarmin.

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