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Messages - Zaerosz

Pages: 1 ... 17 18 [19] 20 21 ... 140
271
Putting farm on your Cirkit is an interesting idea.
I... what?

EDIT: Yeah, bit of a delay in proceedings - my main computer is unable to connect to the internet for more than thirty seconds at a time. Not sure why, or how long it'll take to fix it.

272
It is my great displeasure to report that Escape Ropes cannot be used in Hoovestone Caves.
It is my greater displeasure to report that not only am I aware of this, but I do not know why.

273
Coders, you say? As in scripters? I do believe I could be of assistance there.

274
Whereas I have currently nothing better to do with the vast majority of my time. Also, this has inspired me to take a programming course next year.

275
Wow. So it's there, but... Wow. They could've made things much harder by buffing that across the board.
And now I am. Problem solved.

Also I'm sorry but I find it kinda funny how there are like two people working on this hack at all and we've made a comparable amount of progress to the other hack on this forum within a tenth of the pagecount and half the time.

276
Even for gym leaders? O_O
Gym leaders are typically at 50, IIRC. The rival is usually at 50.

277
Wow. O_O What's it normally set at for such beasts?
0.

278
There's actually an AI Value setting for each trainer-owned Pokémon. I've set that to 100 for all gym leaders and bosses.

279
0.2.1 is due out soon, as long as I can figure out how to make a trade script. That has some difficulty adjustments, and the gym leaders have custom movesets for their Pokémon (which some of you might consider cheating since, for example, Noctowl doesn't learn Dream Eater until like level 47.)

280
I just used the default name for the rival.

EDIT: Badge Two get.

Spoiler: Overview of the battle (click to show/hide)

Suggestion: Replace Pidgeotto's sand-attack with a move that the AI won't spam uselessly. (is this possible?)
Yes indeed it's possible. At some point I'm going to set up custom movesets for all the gym leader mons.

281
That was Altering Cave. Dotted Hole is the place where you got the Sapphirestolen from you.

...now I'm afraid to ask what you named your rival. (also i fixed that for the next release)

282
It better be able to haunt dreams.

If not, I shall be disappointed.
Catch a Famisprit on Route 1 and get it to level 9.
I MEAN REAL LIFE DREAMS!
At one point in development I saw sprites every time I closed my eyes.

283
Whoops, meant Hoovestone Caves.
Well, as I said, there are Pokémon there that aren't yet available anywhere else, which are also a vague allusion to postgame content.

284
I got a case of restartism and now I'm doing all ghosts all the time. Team was levels 18/18/18 upon fighting the bosses.

I'd suggest removing a couple of the trainers and bumping the bosses up a level or two.

Hoovestone Caves is a bit of a pain in the arse, especially since I was worried about Yurray, but that's probably a good thing - it felt a bit like Mt. Moon used to when I was 10. :D
This.

Where can I find Felender? Also, what's with that one dead-end room in the mines?
By the mines, do you mean the actual mines or the Hoovestone Caves? Because the Caves room has some Pokémon that you won't find anywhere else just yet, while the other has a hidden item.

And Felender isn't available just yet. You'll be able to get it once you have Surf.

285
I see. So should I bump up the trainers' levels or remove the trainers themselves to adjust the difficulty curve?

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