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Other Games / Re: Cities: Skylines, The Sim City we all wanted! Out Now!
« on: June 08, 2015, 08:37:10 am »
Ahhhhhh yes, sim copter was amazing. Such huge worlds! amazing graphics! One of the first sandboxes I really got hooked on.
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
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Can't give you everything all at once...all them DLC need enticing reasons to be bought.Oh did they? I thought they already announced all the at-launch factions. *fingers crossed*
On the flip side...if you want to try and be optimistic...they did mention there are other factions they haven't mentioned yet
Mun continues to be my archnemesis. Regardless of design there seems to be a 50/50 chance the ship just lands helplessly on its side.I'm still fairly rookie at this, I got around both the fuel and tipping issue by building a super simple lander/returner. The center is a MK1 capsule, service bay with batteries and goo and sciency stuff, 1 of the medium sized basic fuel tanks and a terrier, then attached with connectors to the side, I have 3 small fuel tanks with terriers. I used the small fuel tanks for landing, the extra width they add makes it stable (landing legs seemed optional since they barely touched), and it guarantees you a full fuel tank for your burn home.
On top of this it is LITERALLY IMPOSSIBLE to bring enough fuel to land and take off again into a stable orbit, let alone one that makes it back to Kerbin.