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Other Games / Re: Super Scribblenauts
« on: June 01, 2011, 10:25:30 am »
I found that despite being able to spawn a multitude of objects, with some clever ones put in, that the mission design was too railroaded... Half of them are "make an item combinging the traits of these two items" or "Make a fairly specific item" and less about "here's a situation, fix it!". And the ones that ARE like that, still only seem to have 1 or 2 solutions that work....