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Messages - Mistercheif

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76
Other Games / Re: Space Station 13: Urist McStation
« on: June 18, 2013, 05:43:27 pm »
Is it just me, or is Andrea's server and the main server down(still)?
It's not just you.

77
Other Games / Re: Gaming Pet Peeves
« on: June 18, 2013, 05:41:17 pm »
Not only is it closer, but you hit "c" with your pointer finger, the only finger that you don't use for the common movement keys.
but you hit "c" with your pointer finger, the only finger that you don't use for the common movement keys.
pointer finger, don't use for the common movement keys.
wut

I use my pointer, middle, and ring finger for the movement keys.  Tried your way, and it puts my hand at a weird angle.  Ughh.

78
Other Games / Re: Space Station 13: Urist McStation
« on: June 18, 2013, 03:09:02 pm »
Is the backup server down now too?

79
Other Games / Re: Space Station 13: Urist McStation
« on: June 17, 2013, 11:26:39 am »
Spoiler: HEY GUYS (click to show/hide)
SBaHJ SPESS edition?

80
Hmm so if VS is now the OP faction then what is the underdog now?

NC

Won't stop them from nerfing the NC even more.

81
So, has anyone actually dished $90 bucks on this? I mean, it looks great, and the idea is incredibly ambitious, I could see it making some waves if ever finished. But that's a huge risk to take for a game that's not even close to finished yet.

I spent a total of $70, by backing $50 during the Kickstarter and then upgrading to the Galactic edition (the equivalent of the one on Steam) which was a bit of a loophole in the pricing, but I'm going to say that as a fan of Supreme Commander, and the Total Annihilation remakes in SpringRTS, it was definitely worth my money, and I do not see it not getting finished.

I've watched the dev liveblogs since the Kickstarter, and they've made a huge amount of progress from the start, as they build their own modular engine from scratch for this, as well as various tools for it, like the planet generator.  It went from literally nothing, to the quite playable, albeit buggy and not full-featured alpha.  The game is updated fairly quickly as well, though we've been warned we may find that sometimes there may be a couple weeks between patches when they have the game in such a state that they will start adding in more of the major features, such as only being able to place metal extractors on metal points, the orbital layer, and interplanetary combat.

They've also encouraged modders thoroughly, which at least for me, makes paying $90, let alone $70 absolutely worth it.  There were mods being made within a day of the release, and even I was messing around trying to enable the production of the few orbital units available in the game.  There are already plans for returns of some of the mods from SupCom, such as LABwars.

So yeah, definitely worth the price, simply because the level of mod support, and the amount of dev interaction with the community is nearly unseen in the gaming world.  The only other place with this level of interaction that I've seen is around Stonehearth.

82
Other Games / Re: Space Station 13: Urist McStation
« on: June 13, 2013, 08:31:31 am »
I was thinking something far less explosive: Using a hatchet on a potato to carve a potato stamp. The botanist answers directly to the Head of Staff, which in my book makes him basically the Head of Hydroponics. The only things he's missing is his own stamp, and he has materials that could plausibly be used to create one. File formal paperwork! Stamp the seed crate requisition form for the Quartermaster who thinks that red tape is the highest echelon of fun! The graphic could just be the word "POTATO" in some shade of brown or green.

Uh. Your book is a strange book. That makes Bartender the Head of Drunkenness, Chef the Head of Cannibalism, Chaplain the Head of Crazy, Janitor the Head of Slipping...

Let them eat stamps!

Wait...that doesn't make sense.  Oh well.  LET THEM EAT STAMPS!

83
Other Games / Re: E3 2013 Thread
« on: June 13, 2013, 04:12:29 am »
Ouya Crashes E3, Organizers Call Cops
http://www.pcmag.com/article2/0,2817,2420328,00.asp

Favorite bit: "In retaliation, the ESA - which runs E3 - rented space directly in front of Ouya and parked huge trailers that blocked views of the Ouya setup."

Stop right there criminal scum!

84
Other Games / Re: Fable 3 free on Xbox 360
« on: June 11, 2013, 08:58:31 am »
Darn.  How long does this last, because I'm across the atlantic from my Xbox, and buying on Xbox.com isn't working.

85
Other Games / Re: E3 2013 Thread
« on: June 11, 2013, 02:37:29 am »
I felt the Xbox lineup was solid as well.  And given the fact that I also don't like buying used games (due to a lot of issues with scratched discs from gamestop, and then when I was older, understanding that the makers of the game don't get any money from the purchase as well), and I don't see Microsoft actually spying on us as a likely case, because I cannot see how it would be profitable sorting through all that video or audio feed.  Or, even with a program to do it, sorting through all the false positives for what they are looking for.

And now that the PS4 has a paid premium model, there's no reason for me to try to get used to the fact that I don't find the Playstation controllers comfortable (I never have, way back to playing racing games with my best friend on his PS1 back in elementary school. It's the sticks being at the same horizontal level - never felt comfortable).

That, and I'm almost convinced to go back to consoles for Battlefield 4.  As long as they don't announce that PC can support 128 player games or something, there's no reason for me to play it on PC, where I can't play with the input method I'm most comfortable with.

Also, being able to control TV through the Xbox would be quite convenient, and probably a lot faster than the sluggishness of the Comcast controller (seriously, half the time you can't tell if you pushed the button down enough!).

Also, I realized I like parentheticals waaaaaaaay way too much.

EDIT: Also, the PS4 looks like it may have trouble with cooling. Probably not, but the pictures I saw didn't show much vent space except for the back, and it seemed like a pretty thin design.

86
Other Games / Re: E3 2013 Thread
« on: June 10, 2013, 06:21:06 pm »
So I don't know if I will even try this game, but the this trailer.  It's hilarious.

http://www.youtube.com/watch?v=GGWChAnCISo

87
Other Games / Re: E3 2013 Thread
« on: June 10, 2013, 04:40:43 pm »

Witcher 3 (Mermaid fucking edition)

Is that literally? (i wouldn't be surprised)
There is a rather scantily clad mermaid.  The fucking thereof is not yet confirmed.

88
Other Games / Re: E3 2013 Thread
« on: June 10, 2013, 04:07:50 pm »
The two biggest things so far, at least for Star Wars fans and battlefield fans.

1. STAR WARS FUCKING BATTLEFRONT.  Made by DICE in Frostbite 3.

2. Huge maps with skyscrapers in Battlefield 4.  And you can bring (at least one of them, that has a capture point) down.  And you can shoot out supports in the subways to collapse sections of the road.  So much destruction.  Oh, and commander mode, with the caveat being that it is smart(phone/tablet/?) based.  It obviously worked on PC because that was what the demonstration they showed was on, and I'm sure the Xbox One version will use Smart Glass.

And the third, which isn't as big for me, as the first game made me feel a bit nauseous:

3. Mirror's Edge 2

89
Other Games / Re: If you hate consoles... Xone love hate?
« on: June 10, 2013, 03:03:17 am »
Quote from: Xbox Wire
-Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.
http://news.xbox.com/2013/06/license

My emphasis.

First thought is: surely having resale requirements (and a one-sale-only limit) completely goes against the First-sale Doctrine?  Given the European Court of Justice already ruled that First-sale Doctrine still applies even for digital-only copies, I can't see limiting the selling rights for physical (disc) copies holding up legally - in the EU at least, surely?

It seems to me that that quote only applies to giving the game to others, as opposed to selling it.  And I'm afraid I don't really enough about the case to be able to comment - I didn't really take much notice of it as I generally dislike getting a game with the intention of reselling it later, and I generally by new games when their on sale as opposed to used, after far too much bad luck with getting scratched used games.

Used PC game sales were once a thing but the industry killed that shit pretty quickly, and that's been the reality since I was a kid. (Instead it has piracy, yay.)
If a person who would have bought a new copy buys a used copy instead, then the publishers/devs don't get any profit from it, that's basically the big deal here.

Yeah, they aren't hurting for money, but that's not the issue.
This is why I like the no used game thing. For the publishers and developers used games are financially the same as piracy, with the resellers being the only ones who profit. If you don't want to pay for a new game you can just pirate it and bypass the used games market while hardly affecting the rest of the games industry.

It seems that Microsoft is actively herding consumers away from used games and towards piracy.
Then it'll be 'OMG! PIRATZ AR EVULZ! WE MUST AD SHITTY DRM TO STOP THIS SELF INFLICTED PROBLEM!'

Except piracy on consoles is not as much of a problem, especially since (from what I've seen, please correct me if I'm wrong) piracy generally requires modification of the console, which could easily be detected if you need to connect to the internet once every 24 hours.  And though I'm sure it would be possible to get around that as well, I'd think the people willing to do that sort of modification aren't necessarily in Microsoft's target demographic, as they would not be looking for online play if they are using Xbones modified to play pirated games and avoid the online check.

90
Other Games / Re: If you hate consoles... Xone love hate?
« on: June 08, 2013, 11:46:41 am »
I was more talking about when there was initially all the stuff about the fee, but yeah, it seems you were pretty much spot on.  Though I think where both companies will shine will be in their presentations at E3.

For the lending, it seems a bit ambiguous about what they mean about a game only being able to be given once.  I'm reading it more as you can't give it out to multiple people at once, not it can only ever be given once.  So you could theoretically ask a friend if they know someone willing to lend them a game, and then they lend it to your friend who lends it to you, and you send it back down the chain when you're done.

Either way, I'm gonna stick with Xbox for a bunch of reasons, including the controller.  I could never get used the the PS controllers, with the sticks at the horizontal position.  It felt unnatural after a couple of years playing saxophone, where my right thumb is sort of straight out from the wrist, and the left is more upward for the octave key.

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