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Messages - MaxMan

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1
Creative Projects / Re: Interconnected community pixel art
« on: April 12, 2010, 03:07:25 am »
Mr.Octopus noooo! Defend yourself. Actually now that I'm starting to get the concept here my octopus doesn't make any sense  ;D

2
DF General Discussion / Re: Dwarves and elves... identical?
« on: April 11, 2010, 10:25:21 am »
You would allow your dwarves to wear goblin or elf clothing?  Blasphemy!  Those clothes are probably infested with fleas, and you'll never get the stench out.

I second that... ELF COOTIES! ewwww.

3
I haven't seen any anger but maybe I missed it? This is a great community never the less.

4
DF Suggestions / Re: Giant Trees (with integrated poll)
« on: April 11, 2010, 09:44:47 am »
Really now? 61 votes for yes? I though this was dwarf fortress, not... elf... fortress..? (ooo nice comeback max) and it's planned too?

Well anyway I'm not going to complain even though I'm one of the only 3 people who voted that I didn't care for trees, It's not like it could hurt DF but I still beleive there are other issues than giant trees.

5
Creative Projects / Re: Interconnected community pixel art
« on: April 11, 2010, 05:25:13 am »
Alright I was bored and made a octopus really quickly. I guess I'm gonna have to claim 1-A.. cuz.. I'm awesome.


6
Tilesets and Graphics / Re: Ironhand's Graphics Set
« on: April 10, 2010, 10:44:18 am »
Trimmed beards, those nobles be living the good life. Keep up the good work man.

7
DF General Discussion / Re: Favorite Titan?
« on: April 09, 2010, 09:58:16 am »
Are all forgotten beast poisonous?  :P It seems that way..

8
DF Suggestions / Re: Giant Trees (with integrated poll)
« on: April 09, 2010, 02:50:26 am »
wait.. giant trees?.. He's a elf! GET HIM!!

9
Tilesets and Graphics / Re: Ironhand's Graphics Set
« on: April 08, 2010, 06:57:44 pm »
Of course it's missing all the zombies/skeletons and a bit of the towns people you find in adventure mode.

10
Tilesets and Graphics / Re: Ironhand's Graphics Set
« on: April 08, 2010, 06:53:06 pm »
If no one beats me to it, here's a list of what I know: get ready it's a long list..

Spoiler (click to show/hide)

11
Tilesets and Graphics / Re: Ironhand's Graphics Set
« on: April 08, 2010, 06:33:20 pm »
If I may make a suggestion, I'd love to see different colors of beards on some of the dwarfs. But I guess this could be done when your done with everything, if not I can always edit it myself when you get that graphic set out there.

12
DF Suggestions / Re: Shift+enter: toggle all labours in a group
« on: April 08, 2010, 05:47:00 pm »
I was also thinking about something like that, only for wall construction where you could press Shift+U/H/K/M to get maximum wall size.

13
DF Suggestions / Re: dwarf talk #8
« on: April 08, 2010, 05:41:01 pm »
I personally would like NOT to hear toady and crew talk about the new release and what the new focuses will be.

In all seriousness though, they're busy fixing bugs.. I hope at least.

14
DF General Discussion / Re: Underwater Fortress (Need some advice)
« on: April 07, 2010, 10:37:03 pm »
As for the elves than I think it would be better if I just stop trading with them.

15
DF General Discussion / Re: Underwater Fortress (Need some advice)
« on: April 07, 2010, 10:34:36 pm »
Did you know; forcing water through diagonals resets water pressure!

So something like this will prevent flooding (note, image is top-down, it's all on the same z level).
Code: [Select]
######   
~~~### 
###~~~ 
######



This message brought to you by the Dwarven Plumbing Authority.

I'll definitely have to try that, this would come in handy since my mess hall is on the bottom floor and needs a well in the middle. If that fails I think I'll go with a water reservoir and a floodgate.

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