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DF Gameplay Questions / Re: High FPS Fort
« on: June 22, 2010, 04:27:08 pm »You can mod your dwarves to move faster.Which slows down FPS because they get more stuff done. You should only make them faster when FPS is dead low.
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You can mod your dwarves to move faster.Which slows down FPS because they get more stuff done. You should only make them faster when FPS is dead low.
My idlers are currently learning to swim. I'm so nice, I even walled off the door so none of the water leaks out!Using Deon's Genesis Mod, I can teach my drones to swim without any actual water - I just build a swimming pool. Don't ask how they 'build' water, they just do. But more practically, I just set my medical dwarves to spend all their time practising in the medic training workshop. I adapted the original from Gensis Mod so my surgeons practice with axes, not daggers.
That's not even raws. That's in the data/init/ folder - either init.txt or d_init.txt. Look around, customise your game in ways it was meant to be.It's down to what people want from DF. For me, I just switch INVADERS:OFF and I don't have to worry about any military bugs.
Whereabouts do I go to find that one? Haven't really touched the raws before.
I've never had a problem with equipping armor/weapons, my problem is that half the time the buggers never seem to STOP doing their civilian jobs and train.Dwarf personality - slackers won't do individual weapon drills.
I didn't embark on a volcano, and I got no iron. Bronze is good enough for me. Besides, those spinning bladed discs I use in my weapon traps always get a little rusty, and while tetanus-infected goblins sound cool, they're usually dead too quickly to suffer from it anyway.Even if there is no volcano, if the site has high volcanism then it'll have igneous rocks instead of sedimentary rocks. Therefore, no iron.
Hi there!Think carefully why you want the magma. If it's for efficient steel production, you do NOT want a volcano as the rock types are all wrong at your embark site. Back in 40d magma was so scarce that it was worth sacrificing ore for magma on the surface, but not anymore. Embark somewhere nice and flat with a sedimentary layer. Usually the magma is within 40~50 z-levels at all my embark sites.
I´m having problems figuring out how can I embark to a place with easy to reach magma. I´ve read the wiki and is trying to find volcanoes and lava pipes, but so far I found just one suitable area near a volcano.
Somehow I´m suspicious that you guys know a trick or two to make magma more easily available when starting a new game.. could you share?
Thanks!
Oh sure, the ever reliable 40d source of infinite iron in unmodded goblins is certainly an option, provided they didn't wipe on worldgen. Ok fine, I'll rephrase to "wonder at the sheer lack of iron ore to mine out".Try embarking near a volcano next time and wonder at the sheer lack of iron.If you embark on a volcano, you smelt iron from goblinite. Coal is the problem, but only if you want steel. And I just recently got a volcano with obsidian and tetrahedrite as layers, plus granite under those, but I wonder how that's related. Just wanted to brag.