586
DF Dwarf Mode Discussion / Devlog: Random metals
« on: January 02, 2012, 10:39:03 pm »
So it won't be coming in this upcoming version but Toady has made the framework for randomly generated metals. We're going to need some reliable way to figure out the combat specs of random weapons-grade metals that any fort can get going after establishing basic necessities. I can also see a new category of deaths from goblins wielding unknown metal weapons that happen to have been generated as stronger than steel.

