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DF Suggestions / Civilian Uniforms
« on: January 01, 2011, 03:59:06 pm »
One of the current, outstanding bugs as I understand it is that civilian clothing doesn't work so well because it's a "uniform" but we can't control it. So my idea would be that we should have several classes of citizens and be able to set uniforms for them all. There would be a precedence to them, so that if somehow someone fell into more than one class, the first class would fill all the slots it could, then only empty slots could be filled by low precedence uniforms.
Also, let us assign jewelry in uniforms. There are all these necklaces and things, but nobody wears them except our enemies. (Speaking of which, why do dwarves never forge rings?)
So we would be able to set uniforms for:
Nobles (might want them to wear lots of bling or whatever)
Woodcutters (might want them to wear armor)
Miners
Civilians
Children/Babies (can wear any old hand-me downs)
Lastly, it would be nice to be able to tell them when to replace clothing. So nobles might junk stuff at the first little scuff, while children could wear clothing until it wore down to nothing. Finally, they should actually dispose of worn-out clothing. Yeah, you can try to atom-smash it or something, but....
Also, let us assign jewelry in uniforms. There are all these necklaces and things, but nobody wears them except our enemies. (Speaking of which, why do dwarves never forge rings?)
So we would be able to set uniforms for:
Nobles (might want them to wear lots of bling or whatever)
Woodcutters (might want them to wear armor)
Miners
Civilians
Children/Babies (can wear any old hand-me downs)
Lastly, it would be nice to be able to tell them when to replace clothing. So nobles might junk stuff at the first little scuff, while children could wear clothing until it wore down to nothing. Finally, they should actually dispose of worn-out clothing. Yeah, you can try to atom-smash it or something, but....