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DF Suggestions / Re: Let's Work on More Realistic Trees
« on: May 31, 2012, 03:55:39 pm »Hi
I've never really had anything to contribute to the game before, but I thought that I could help out here.
Of the local trees in New Zealand, I narrowed down to two species. I've left extra info that might be useful in future.
1. Kauri (Agathis australis)
Would be good to include for it's sheer size and bulk. Check out this picture - is that not the best site for an elven tree dwelling that you have ever seen?
The kauri forests of NZ were heavily logged for ships masts and canoes because mature trees were straight with no branches until the canopy. It lives in groves in warm temperate biomes and often occurs on ridges where it out-competes other trees. Up to 50m high. density: 560 kg/m³, Tensile strngth 88MPa. Apparently Kauri has light but strong timber. It produces Kauri Gum but the only real DF use would be small crafts - or possibly used as a sort of gem. Unlike sequoia the tunk doesn't taper much. 50 yrs to maturity, possibly 2000-4000 years to death.
USFS
Wikipedia
2. Pohutukawa (Metrosideros excelsa)
Would be good to include because it has a slightly unusual structure - the main trunk is only 1m high, and then it spreads into many long branches/trunks about 0.5-0.75mø.
Also good as it is a coastal plant that lives on foreshores and sea-cliffs. According to the wiki, it is also a street tree in california and other warm temperate biomes. Total 20m high 35m wide. 950kgm³
up to 1000yrs to death.
factsheet w/density
Wikipedia
Factsheet
Also worth considering:
London plane tree large, fast growing tree
Norfolk pine unusual looking pine tree.
Awesome, thanks! I want to work on organizing this info more, but I've been having issues because we basically have only half of our people at work right now and I'm hoping for an "early" 1 AM night. It probably doesn't help any that I'm taking a Ruby on Rails class on the side to help me get out of this hellhole before it goes under

But keep posting more info. Even if it takes me a month, I'll necro this thread when I have time to gather all the info people have + the info in game and put it into tables with the most important properties (material properties, biomes, informational links, etc.) to make it easy for Toady to use this stuff.