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Other Games / Re: Economies of Scale *Free Browser Game*
« on: May 04, 2012, 07:16:38 am »
also, remember that the world average price is driven by people with 1000mq stores which sells the bulk of the stuff while you scrape the bottom 1%, at least at start. don't expect to make volume up front; expand stores before production and you'll be fine (if you go retail, that is - if you go b2b just make sure to meet a specific demand; like, there is a huge gap in electronic right now)