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Messages - LoSboccacc

Pages: 1 ... 397 398 [399] 400 401 ... 408
5971
nice mod, I'm playing it right now and it's very interesting.

also, it highlights some shortcoming of the crafting screen, but that's another matter.

5972
Other Games / Re: FPS history
« on: November 11, 2010, 06:34:55 am »
well, you could not really include howertank in a fps list, otherwise you should go way more far back to battlezone, in the '80



problem is, as usual, defining the limit of the challenge.

5973
DF General Discussion / Re: Future of the Fortress: The Development Page
« on: November 11, 2010, 05:11:34 am »
Uhh, release in ~7 hours, right? ^^

Don't worry if it's a little buggy, it's .17 not .18 after all  8)

*thump*

you can feel the forum heart beating, slowly synchronizing on days, on hours, on minutes...

*thump*

about four hours


Spoiler (click to show/hide)




5974
DF General Discussion / Re: Future of the Fortress: The Development Page
« on: November 11, 2010, 03:37:18 am »
it's not mine, I'm just plain old good programming-cynic.
btw, that was from warhammer 40k.

5975
DF General Discussion / Re: Future of the Fortress: The Development Page
« on: November 11, 2010, 02:58:35 am »
Each passing day fills me with hope and, at a certain point, that hope turns to wistfulness.

I think we all know why.

Quote
Hope is the first step on the road to disappointment.


5976
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: November 10, 2010, 05:29:21 pm »
fps death

5977
DF General Discussion / Re: Future of the Fortress: The Development Page
« on: November 10, 2010, 12:04:11 pm »
Sometimes I wish there was a progress bar toward the next release. Not a release time or anything, just some visual representation of about how far along the release is.

Of course that might lead to us being stuck at 99% for a week and causing massive anticipation based hemorrhaging.

I have that, even without the progress bar.

5978
DF General Discussion / Re: This game needs a tag line
« on: November 10, 2010, 11:58:43 am »
Dwarf Fortress: The Next Version Is Awesomer

5979
DF Modding / Re: Stonesense - Official thread - Now with .16 support
« on: November 10, 2010, 09:57:37 am »
*facepalms*

Spoiler (click to show/hide)

5980
DF Modding / Re: Stonesense - Official thread - Now with .16 support
« on: November 10, 2010, 09:33:29 am »
is there a way to enable drawing of all the z-levels down from the current one for the ctrl+f5 full fortress screenshot?

increasing them one by one is really slow

5981
DF Modding / Re: Dwarf Therapist (LATEST 0.6.4 10/4/10 see first post)
« on: November 10, 2010, 06:36:52 am »
does this version support the old 40d18? which is the more recent that support that df build?

5982
DF General Discussion / Re: My first fortress (that works, more or less)
« on: November 10, 2010, 04:18:38 am »
I've a mac too, and had some performance problem with the mac version

have you tried by chance using winebottler and the windows version?

(that also allow you to use dwarf therapists)

5983
DF General Discussion / Re: Moments that make you want to scream
« on: November 09, 2010, 12:05:59 pm »
The delay of the new version makes me want to scream.

!!anticipation!!

5984
0.31.xx has also plenty of minerals ores, useful for getting a full iron squad early on.

5985
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: November 09, 2010, 06:30:32 am »
☼steel ballista arrow head☼ are finally coming out the forge, and the channels surrounding the entrance to save them have been dug out.

only ≡ballista parts≡, however, are at the ready. but those will do, for now.

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