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Messages - GaxkangtheUnbound

Pages: 1 ... 16 17 [18] 19 20 ... 121
256
DF Dwarf Mode Discussion / Re: Flying fortress megaproject
« on: December 29, 2011, 03:58:29 pm »
Magma cannot push water wheels, but it can be pressurized. Try making a magma cannon!

257
DF Dwarf Mode Discussion / Re: How NOT to kill a goblin?
« on: December 29, 2011, 03:56:06 pm »
-snip-
Use the wooden hut method I described. Make everything out of wood, and lock the elves in there, occasionally dropping charcoal in.

258
DF Dwarf Mode Discussion / Re: The Richness of Stories
« on: December 29, 2011, 03:40:50 pm »
The problem with this is that neither of them are warriors.
Give them basic weapons and have them spar with your military.

259
DF Dwarf Mode Discussion / Re: How NOT to kill a goblin?
« on: December 29, 2011, 03:37:04 pm »
Turn it into a blob? Nice. Although the rot may cause it to die from infection, so it's risky.

Starting from "...may cause..." that could be one of the closest thing to what a Regular person may say said here in a long time...
...But we aren't exactly regular. We're psychotic murderers.

260
Not really an issue or anything, but it says 'Blast Firnace' instead of 'Blast Furnace' on the second post.
EDIT:Fixed terminology.

261
Other Games / Re: Steam Sale Trading Post (Post your trades!)
« on: December 28, 2011, 08:08:09 pm »
Aha! I've got two new items!
40% off the Witcher 2
Tropico Trilogy (Tropico 3, steam special edition, tropico 2: pirate cove, and tropico 3:absolute power)

262
I may have to perform !!SCIENCE!! with severity of the unconsciousness syndrome, as to see how it affects various sizes of creatures.

263
Might I suggest dwarven knockout gas as a high-tier weapon? Have a process that takes a large amount of a single plant(voracious maws, maybe?) and something else and turn it into a boulder of knockout gas. Apply magma, and you have a horde of unconscious goblins, ready to be experimented on!

264
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: December 28, 2011, 03:25:15 pm »
For building multiple-story buildings, I use stairs for the individual floors, and then I do this:
I put a ramp in place of a wall so I can get up on the roof, and then replace the ramp after I'm done with the roof. Diagram below.
W=Wall +=Floor ^=Ramp >=Stairs
Code: [Select]
WWWWW
W>++W
^+++W
WWWWW

265
DF Dwarf Mode Discussion / Re: Mithril & Ebony
« on: December 27, 2011, 10:06:36 pm »
It is entirely possible to mod in both metals. In fact, many mods have done mithril, including the Genesis mod by Deon and Legends of Foreign Realms by Narhiril.
Here's a TES mod. It's not completely done, though, and I don't know what HAS been done.

266
DF Dwarf Mode Discussion / Re: How NOT to kill a goblin?
« on: December 27, 2011, 04:39:35 pm »
Why don't you give him a small hut? Wooden bed, wooden chair, wooden table,wooden floor.
Then, when you feel like it, set the hut on fire.
(Alternatively, cover the rest of the hut in weapon traps with wooden training swords. He'll be killed by 1000 cuts.)

267
I got a set of Turtle Beach earforce x12 headphones, a 3DS, some assorted games, and a lot of soccer stuff.

268
General Discussion / Re: Unidentified Flaming Object sighted over Europe.
« on: December 25, 2011, 06:20:14 pm »
I'm surprised nobody has done this.

269
General Discussion / Re: Things that made you sad today thread.
« on: December 25, 2011, 06:16:18 pm »
I'd say a good chemistry joke, but the good ones argon.

270
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 25, 2011, 01:26:04 pm »
My clothier is going on a robe-making spree.
I'm robbing all elf caravans and having him produce record amounts of robes. Then, I use those robes to buy silk from the caravan, and thus gain even more profit.

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