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Messages - Stworca

Pages: 1 ... 27 28 [29] 30 31 ... 107
421
Other Games / Re: Crusader Kings 2 is released.
« on: February 13, 2013, 04:15:47 pm »
Here's something that i am struggling with.

In job_titles, under spymaster requirements, you have :
Quote
OR = {
         is_female = no
                                  liege = { mother = { character = FROM } }
         liege = { spouse = { character = FROM } }
      }

How would one change that to ANY member of dynasty?
I've tried
         liege = { any_dynasty_member = { character = FROM } }
But it doesn't appear to do anything, and without { character = FROM } it just allows all females to take the position.

Any ideas?

422
Play With Your Buddies / Re: LP: RTW XC - I - A Syracusian in India
« on: February 10, 2013, 12:41:33 pm »
The walls of Syracuse and the workshop alone will allow your hoplites to laugh at Punics for years to come.

While i disagree with the restrictions, as they make the campaign longer, not harder, i am happy to see some Rome over here.
You will get sick of the battles before it's over, and with mercenaries being the only poll, you can not afford to auto-resolve them. I hope you thought it through, because any campaign that is focused on helping the AI - which does need help - will get to that empty deadzone of endless enemy stacks of 0 value, that do nothing but take your time.

I do like the no-negative solution to the fast Syracuse powerplay, but since you disband armies, it's moot.

Are you going to horde Syracuse up, or keep the settlement?

423
Other Games / Re: How good is War of the Roses?
« on: February 05, 2013, 04:38:46 am »
The game has a long way to go still, but its focus on realism is something to certainly take a look into.

424
Other Games / Re: Dota 2
« on: February 01, 2013, 11:47:26 am »
If you're just now starting Dota 2, pick "I am an extremely experienced player, and i've played dota1 8 hours a day, every day, for the last two years". Really do. You will save yourself a lot of frustration with the trollops in the lower brackets.

425
Other Games / Re: Total War: Rome 2 totally has a trailer now
« on: February 01, 2013, 09:46:23 am »
I'm hoping they improve the battle AI, and take a lesson on how to code diplomacy from Paradox (not perfect, but at least very good).
Extra kudos points for expanding upon the first game, instead of trying to create another Shogun 2. There are many great mods for RTW that make the game superb, the task to overshadow them and lure people to R2 is not easy.
Graphic improvements don't interest me in the slightest.

426
Other Games / Re: Factorio
« on: February 01, 2013, 05:39:27 am »
Iirc the early Anno didn't do too badly, but i agree with you agreeing that we all agree.

427
Other Games / Re: Factorio
« on: February 01, 2013, 05:14:57 am »
You can be pretty sure EVERYTHING is a work in progress.

Naturally, but i've seen quite a few 'eco-strategy' games that were - for the lack of a better term - fucked by something trivial yet constant. Be it UI or combat.

Even though my list of "to play" is packed until 2081, i still don't want Factorio (or any other non-minecraft project) to make a bad turn.

428
Other Games / Re: Factorio
« on: February 01, 2013, 04:56:57 am »
I hope that combat is a work in progress, as run and gun with both enemies and yourself having the same speed isn't interesting nor fun. I could be in the minority here, but perhaps a different way of dealing with enemies, than just slaughtering millions of them yourself, while running backwards...

A tower defense touch? (factory has its own defenses, adding to the existing theme)
A strategy touch? (train / build mobile units that protect the factory)
A RPG touch? (development of a set amount of human/robotic defenders.)

There are many ways one could do that better.

429
Other Games / Re: Surgeon Simulator 2013
« on: January 31, 2013, 05:08:20 pm »
Life and Death: Under the Knife and The Brain... The Brain being a game where if you play it long enough you start to become REALLY paranoid.

How to you return the bloody calls in Under the Knife... There is no way to just call "4"!

430
Coolio. Any idea at all when your next video is going to be up? Just checking to see if I should follow the thread regularly.

There. 10-12 are up. Oi. This week i'll be uploading them daily, but i'll not update this thread until the weekend.

431
Let's hope this game actually gets me nervous. Last game to actually make me feel paranoid and even slightly spiritually disturbed was S.T.A.L.K.E.R.

I just finished Stalker myself, and the game is easily broken once you figure out enemy movement patterns during firefights. Overall the uselessness of side quests, and low complicity, made the second half of the game boring..

SS2 on Impossible, though.. Bah..

Coolio. Any idea at all when your next video is going to be up? Just checking to see if I should follow the thread regularly.

I don't update this thread too often, so that them Bay Twelvians won't feel disturbances in time-space-time-pie continuum. I may record some more today, oi.

432
Do you think you will keep going till you finish the game?

Yes.

It's impossibly unfair, but still yes.

433
Other Games / Re: Dark Souls
« on: January 24, 2013, 07:31:06 am »
Arg. Ceaseless is being an asshole. I'm playing a DEX/INT build with base VIT(started as Sorcerer, so my HP is complete shit) and Ceaseless 1-hits me. I was going to do the trick to kill him with little trouble, but you've only got one chance to kill him like that.

You can reset the trick kill, if you kite him all the way back to his initial spawn point, and initiate the running again.

434
I haven't played the new one at all yet. Is it similar to the first, and do Let's Plays of it work similarly?

It's less unfair on higher difficulties than the original, but at the same time lacks the scope. You will never get bombed at the craft, and aliens won't get 17 reaction shots per turn, but If you capture all the aliens you need the first time you get a mission that allows that, the mission will not repeat.

It's more fun to play with the soldiers - as they have abilities and the controls aren't hostile - and the cover and maps are clear and understandable.

There will only ever be one base assault, ever, and your own base is never attacked.. Yada yada.
Snipers are terribly broken and overpowered.
The last mission is a walk in the park, no matter the difficulty.

That would sum it up.

435
Results of Stealth B:
Dead

and

Dead

Dwarvelitious!

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