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DF Dwarf Mode Discussion / Re: Weaponized Syndromes (no mods, yes spoilers)
« on: April 18, 2010, 07:15:04 pm »
Nice... good luck controlling the titan, though.
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Cave blobs cause a lot of trouble. Killed a few and then all of my fort was covered in they're coverings (+ blood, mud, vomit, ichor, etc) so all the animals had blisters on they're feet. But that's all. No "dangerous" or "awesome" effects. On the other hand Titan came and all who were near him during the battle rotted to death.
I'm not sure if it's a good idea to just take the whole idea from Mr. Boyle, perhaps we should just include "berserk" as a symptom for random infections? Random illnesses and diseases could be an interesting factor.
are you sure cave blobs are tamable?
also, I don't know how effective a syndrome trap would be to do anything other then reusable trade depot purging.
positives, I don't know
The wiki says they are. *shrugs*
And no, right now they're less effective than most things. But then, damn near *everything* is less effective than cage traps- the point of dwarven war is not to win, but to win in as many ways as possible.
yea, lol, I have cage traps lined up, but I release magma into the chamber after every siege. no prisoners.
on cave blobs, I might be mistaken, but I don't believe they are tamable.
are you sure cave blobs are tamable?
also, I don't know how effective a syndrome trap would be to do anything other then reusable trade depot purging.
positives, I don't know
all this talk of weaponization is cool and all but what you need to do is create biological bombs i use 2 different ones: the "happy kitty bomb" (whenever a cat is killed it releases a cloud of vapor that causes insanely bad necrosis horrible bleeding heart stoppage and permanent paralysis) and the "freeze bomb" (whenever a dog is killed it drops a rock set to boil at 0 which on the dwarven scale is something like -2000 celcius yes thats below absolute zero) all you have to do then is bring a few with you and let them roam around and be killed. however the one disadvantage is the anyone in your fort who likes cats will rapidly go insane. at the end of year one i had 46 dead cats and a berserk armorsmith.