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Messages - I3erent

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421
iS THAT CONFIRMED???? SEEMS TO BE HIDDEN FUN STUFF!

422
DF Dwarf Mode Discussion / Re: Reclaim army strength
« on: December 28, 2007, 01:25:00 pm »
I dont lnow but if you quit when all your dwarves are crazy they will still be crazy when you reclaim....

423
DF Dwarf Mode Discussion / Re: Ways to deal with cats
« on: April 29, 2008, 09:10:00 pm »
quote:
Originally posted by yggiz:
<STRONG>Caged animals don't get pregnant. But they can get pregnant in the split second that it takes for you to stuff them into the cage, I think.

Most uncaught wild animals won't have offspring that you see, because they leave the map every season or so. They are doing the telepathic mambo, but the gestation is too long. On the other hand, on a map with Hippos, you will get those things reproducing like mad. Hippos don't leave the map, they like to sit in the river...

...unless they see a dwarf they want to rape fishing nearby.</STRONG>


I think caged critters do breed dude....


424
DF Dwarf Mode Discussion / Re: How big should bedrooms be?
« on: May 08, 2007, 10:40:00 am »
My guys do communal living in a huge room.

425
DF Dwarf Mode Discussion / Re: Of Wives, Husbands and Children
« on: May 04, 2007, 09:18:00 am »
Just lock a couple of dwarves in a staue garden with a food and liquor stockpile and a 1 bed!!!! They should get the point after awhile, oh yeah make sure they are a male and female dwarf!!!!!!!!!!!!!!

May work , i always lock a mechanic in my "control" room with his own bed, food, booze and statues so when i get attacked i dont have to wait for a dwarf to get to the levers, hes my fort engineer!

[edit] if he goes nuts you gotta get a new dude in their.

[ May 04, 2007: Message edited by: berent ]


426
DF Dwarf Mode Discussion / Re: What are you building?
« on: November 16, 2007, 01:31:00 pm »
Any thoughts on building a device that could raise whales or other fish up so i can build my aquarium in the sky?

We got to float em up somehow.


427
DF Dwarf Mode Discussion / Re: Resume construction on roads & bridges?
« on: April 16, 2007, 01:58:00 pm »
Unless there material too build the thing is out of reach or inaccessible then it will keep getting suspended.

when your fortress gets big it sucks cuz you gotta scroll thru all the materrial list page by page and hope you pick the right material not somethin that is not accessible


428
DF Dwarf Mode Discussion / Re: Hobbit fort?
« on: November 15, 2007, 11:35:00 am »
quote:
Originally posted by Capntastic:
<STRONG>

Orc is just a different word for goblin in his work.</STRONG>


orcs are way bigger than goblins man everyone knows that!


429
DF Dwarf Mode Discussion / Re: Female dwarves
« on: October 17, 2007, 02:50:00 pm »
Well they all have beards...

430
DF Dwarf Mode Discussion / Re: Draining the ocean?
« on: October 12, 2007, 12:24:00 pm »
Does that mean you can get whales swimming in your moats?

431
DF Dwarf Mode Discussion / Where did the crazy little dude get zinc?
« on: September 10, 2007, 11:03:00 am »
?

432
DF Dwarf Mode Discussion / Re: Training the melee dwarves
« on: April 16, 2008, 11:58:00 pm »
What we need is sparring dummies like in the kung fu movies when the dudes are hitting the wooden posts with pegs sticking out.....

433
DF Dwarf Mode Discussion / Re: Santa's factory and his 100 dwarves
« on: December 13, 2007, 02:56:00 pm »
Do you have to regen a world if you add the toy mod ??? I never tried it but i know you can add and remove some tags and it still runs , but maybe no the toys are objects eh?

434
DF Dwarf Mode Discussion / Re: Betrayed by Lava!
« on: December 10, 2007, 03:32:00 pm »
I think at your forge you can do meatal ones

435
quote:
Originally posted by MuonDecay:
<STRONG>

Am I the only one horribly amused by the Ó.Ò there?

It seems horribly surprised.</STRONG>


The whole fortress was shocked at the madness I discovered....


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