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Messages - Mekboy

Pages: [1] 2 3 ... 17
1
I'd also like me a turn. And a dorfing if at all possible - female engraver (doesn't need to have any actual skill) with low social skills if possible. Name "Red"

2
DF General Discussion / Re: How to Get Stone: Dwarf Fortress
« on: March 01, 2013, 03:51:41 am »
To be fair, I think this is a fairly good example of most people's first attempt to play the game.

3
The problem here is that once the cat has adopted an owner, the owner must be killed before the cat can be butchered.

Sorry, about this SaberMonk, but it's for the universe's FPS.

4
@Mekboy
add a [CASTE:GENERIC] at the very end of your creature, also you don't need POISON:TAINTED_OIL... since your blood is the same. Make it use BLOOD and remove POSION haveing two materials that are the same is redunandt

in your syndrome use GENERIC instead of DEFAULT for the body transformation
plus CE_UNCONSCIOUSNESS:SEV:100:PROB:100:::START:0:PEAK:600:END:1200 why is there unused parameters?

Thanks, it's mostly working, but for some reason this keeps coming up in the errorlog, despite [CASTE:GENERIC]:
*** Error(s) finalizing the material template OIL_TAINTED_BLOOD_TEMPLATE
Unrecognized Caste Token in Body Transformation Effect: OIL_MAN:GENERIC

5
I'm also having some problems with interactions, in this case creatures injecting a venom which transforms other creatures into them. The poison gets splattered over them, initiating the contact poison, but they don't transform after the time period has passed. Any ideas?

Code: [Select]
[CREATURE:OIL_MAN]
[DESCRIPTION:A humanoid tainted by the Glistening Oil.]
[NAME:pawn of phyrexia:pawns of phyrexia:pawn of phyrexia]
[CASTE_NAME:pawn of phyrexia:pawns of phyrexia:pawn of phyrexia]
[CREATURE_TILE:'U'][COLOR:7:0:0]
[NOT_LIVING]
[OPPOSED_TO_LIFE]
[EXTRAVISION]
[NOEXERT]
[NOPAIN]
[NOBREATHE]
[NOSTUN]
[NONAUSEA]
[NO_DIZZINESS]
[NO_FEVERS]
[NOEMOTION]
[PARALYZEIMMUNE]
[NOFEAR]
[NO_EAT]
[NO_DRINK]
[NO_SLEEP]
[NO_SLEEP]
[NO_PHYS_ATT_GAIN]
[NO_PHYS_ATT_RUST]
[NOTHOUGHT]

[BODY:HUMANOID:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TON

GUE:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODYGLOSS:CLAW_HAND]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:OIL_TAINTED_BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250]               +
[PHYS_ATT_RANGE:ENDURANCE:700:1200:1400:1500:1600:1800:2500]             ++
[PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:450:950:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:WILLPOWER:700:1200:1400:1500:1600:1800:2500]
[BODY_SIZE:0:0:3000]
[BODY_SIZE:1:168:15000]
[BODY_SIZE:12:0:60000]
[USE_MATERIAL_TEMPLATE:POISON:OIL_TAINTED_BLOOD_TEMPLATE]

[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:POISON:LIQUID:100:100]

[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:POISON:LIQUID:100:100]
[SWIMS_LEARNED][SWIM_SPEED:2500]

Code: [Select]
[MATERIAL_TEMPLATE:OIL_TAINTED_BLOOD_TEMPLATE]
[STATE_COLOR:ALL_SOLID:DARK_SCARLET]
[STATE_NAME:ALL_SOLID:frozen oil-tainted blood]
[STATE_ADJ:ALL_SOLID:frozen oil-tainted blood]
[STATE_COLOR:LIQUID:DARK_SCARLET]
[STATE_NAME:LIQUID:oil-tainted blood]
[STATE_ADJ:LIQUID:oil-tainted blood]
[STATE_COLOR:GAS:DARK_SCARLET]
[STATE_NAME:GAS:boiling oil-tainted blood]
[STATE_ADJ:GAS:boiling oil-tainted blood]
[DISPLAY_COLOR:7:0:0]
[MATERIAL_VALUE:1]
[SPEC_HEAT:4181]
[IGNITE_POINT:10508]
[MELTING_POINT:10000]
[BOILING_POINT:10180]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:500]
[LIQUID_DENSITY:NONE]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[IMPLIES_ANIMAL_KILL]
[ROTS]
[BLOOD_MAP_DESCRIPTOR]
[SYNDROME]
[SYN_NAME:phyresis]
[SYN_INJECTED][SYN_INGESTED][SYN_CONTACT]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:OIL_TAINTED:ALL]
[CE_UNCONSCIOUSNESS:SEV:100:PROB:100:::START:0:PEAK:600:END:1200]
[CE_BODY_TRANSFORMATION:START:1200]
[CE:CREATURE:OIL_MAN:DEFAULT]

6
DF Modding / Re: Syndromes and loyalties?
« on: May 21, 2012, 06:16:24 pm »
Wouldn't Crazed make them attack each other though?

I was hoping there was some way to make them join the infectors - like zombie with necromancers.

7
DF Modding / Syndromes and loyalties?
« on: May 21, 2012, 05:31:23 pm »
Is there any way to get a syndrome make someone break their loyalties and fight their previous allies without killing them and reanimating them? The plan was to have the minions of a race I'm making spread the following syndrome on contact and via their blood:

Code: [Select]
[SYNDROME]
[SYN_NAME:phyresis]
[SYN_INJECTED][SYN_INGESTED][SYN_CONTACT]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:TESTBUSHMASTER:ALL]
[CE_ADD_TAG:NO_AGING:NOT_LIVING:OPPOSED_TO_LIFE:EXTRAVISION:NOEXERT:NOPAIN:NOBREATHE:NOSTUN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:NOEMOTION:PARALYZEIMMUNE:NOFEAR:NO_EAT:NO_DRINK:NO_SLEEP:NO_PHYS_ATT_GAIN:NO_PHYS_ATT_RUST:NOTHOUGHT:START:0]
[CE_REMOVE_TAG:TRANCES:LIKES_FIGHTING:MISCHIEVOUS:START:0]
[CE_DISPLAY_NAME:NAME:oil-tainted:oil-tainted:oil-tainted:START:0]

The individuals contract the syndrome, but won't attack other untainted individuals. Any ideas why it won't work, or how to fix it?

8
DF General Discussion / Re: How did you find Dwarf Fortress?
« on: May 15, 2012, 11:47:42 am »
I read about the story of Boadmurdered on 1d4chan, and of course wanted to play.

9
Murderous babies? In Dwarf Fortress, that's not a bug, that's a feature.

10
Vampires will very often have white hair on account of living so long.

11
DF Dwarf Mode Discussion / Re: Fun times at Necro High
« on: April 08, 2012, 10:23:41 am »
And that zombies won't use weapons.

12
DF General Discussion / Re: Urist, Prince of Dwarfmark
« on: April 08, 2012, 10:21:38 am »
Urist McGuard cancels guard: Interrupted by ghost.

13
DF Community Games & Stories / Re: Theft from a Tower
« on: April 06, 2012, 06:48:08 pm »
Try a misc. object user next, and use the slab to bash brains in.

Take it from me, it's hilarious to see artifact slabs in the legends with 100+ kills to their name, just because you decided to have an adventurer kill people with a lump of rock with writing on it. It's the equivalent of someone killing people with the Rosetta Stone or something.

14
made by the baker who decided that she should help the main character out by baking weapons-grade bread.

This strongly reminds me of Pratchetts battle bread
"we were stranded on a flotsam in the middle of the ocean. We wouldn't have survived without the dwarf bread."
"Otherwise you'd never have been able to beat the sharks to death, right."
"yeah."

Or something like that. I think from "the last continent"

"If I'm honest, I think the cat's pissed on it."
"Hot damn!"

15


Yeah, I'm going to have to drop out of this, I'm afraid.

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