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Messages - crossmr

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391
DF Gameplay Questions / Re: Focus on birth
« on: February 18, 2012, 07:37:17 pm »
Cheers, that was driving me nuts

392
DF Gameplay Questions / Focus on birth
« on: February 18, 2012, 09:05:11 am »
How do I disable camera focus on birth?
The new birth rate seems to be off the charts, and I can barely do anything without someone giving birth and having to scroll down a few dozen z levels to where I was.

393
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 18, 2012, 08:24:29 am »
So if we see a pile of like 50 pieces of jewellery all belonging to one dwarf is that a sign they're a vampire?

394
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 18, 2012, 07:33:02 am »
Quote
I've heard contradicting bits of information about this- do vampires ever die of dehydration/starvation? Or is it a randomly generated breed thing, some get [NO_EAT], some don't?
I'll tell you soon, I got one locked up.

putting a vampire in a squad by himself is not enough. He must be locked in. I had a vampire in a squad by himself, on station outside the fort, with a full 12 month training schedule. I watched him just desert his post, wander inside and kill someone in the dorm. Nothing I could do. When the vampire is doing that, he will not respond to any commands.
Further move orders or kill orders were ignored.

395
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 18, 2012, 03:05:02 am »
Vampires heal very quickly. Despite being thrashed by my captain of the guard with an artifact sword, within 20 real seconds he was fully healed again. He had several things yellow, some brown and blue.
He was having mobility problems and blinking. I thought finally he'd been killed..nope..

396
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 18, 2012, 02:11:45 am »
Ok, so, stupid newbie question, but...

My fortress of 44 dwarves just lost two to blood drain. I'm pretty sure I've identified two dwarves that are vampires. (Seriously? I'm down 4 dwarves out of 44? And TWO out of 44 are vampires? These guys aren't rare at all, are they?)

How do I lock these guys into a room outside? I want to build a special little room just for them with fortifications to be a scout or whatever, and just let them rot outside, maybe see if they go insane from hunger or something.

They won't stay if you station them. I just watched my guy walk in and drain a guy in the hospital from way outside. And no, not rare at all, I'm up to 4 in my fort of 150, at least. Possibly more.. just found out my mayor is also a vampire. I convicted the military vampire finally, he was beaten and almost instantly healed. They didn't lock him up at all. I even convicted him of 3 more and they did nothing else.

397
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 18, 2012, 12:46:38 am »
Quote
EDIT: I also JUST found another way to find a vampire, although it's a bit hit-and-miss or at least fairly intensive... you'd probably need to have an idea of who a vampire is to start with unless you want to do a lot of screen-crawling...

But anyhow, if a dwarf has a deity, you can check the deity on its relationship screen, then (v)iew it. This lists the various curses it has given out, and if the deity has cursed the dwarf to be a vampire, you'll find it listed there.
I checked my for sure vampire, he has no deity. His relationship list is just a few passing acquaintances.

It also seems that despite being on duty all the time, the vampire military guy will take time out to kill his squad mates.
They really do need to be on duty alone.
Which is a shame because this guy has several high fighting skills, came with them naturally.

398
DF Gameplay Questions / Re: Underground lakes
« on: February 17, 2012, 11:31:20 pm »
Make a big farmplot, and then "screen" the undiscovered levels. If the X is green, you found mud, which is near water.

Ah, good idea. I didn't know that you could lay it out like that on unmined space. I'll give it a shot. I just lost 2 dwarves with injured hands. They wouldn't get out of bed, and no one could bring them water.

399
DF Gameplay Questions / Re: Underground lakes
« on: February 17, 2012, 05:53:08 pm »
Dwarven farmers have an uncanny knack for detecting the presence  of mud. Ask them if a place is suitable to build a farm, they will know.
Where there is mud underground, water is sure to be close by.
I didn't realize that was an option. or do you mean just try to build a farm and go through the z levels and see if it changes?
Problem is I have a bunch of soil on the map. Lots of clay and sand in the upper levels.

400
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 17, 2012, 09:37:44 am »
Odd..my vampire just died in a cage..with no message..
I'm using the pheobus set.

I finally got a witness to one murder (there is more than one, the military guy is a confirmed vampire at this point, he never rests, yellow tired)
so I locked the guy up. He got 199 days in jail. He was blinking green in the cage. Not sure what that meant. I was watching him and suddenly he was gone.
No message about him dying, and everyone went in to pick up his clothes. He was alone in the jail, no one went in and killed him or anything.

The justice screen claims he died, but there is no announcement at all.

401
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 17, 2012, 09:01:10 am »
Oh crossmr, you are right, I just discovered a third vampire who didn't have the bold name thing, (he was also my mayor) the way I found him is because I always give my dwarves my own job titles, and he was a peasant, but in game he showed up as a beekeeper, so the nickname bug also applies to job titles too. So if you mass-assign a new job title/nickname in therapist you should be able to find the guys who aren't changed, and get them that way.
By the way my vampire mayor is now a spear-equipped sentinel standing in front of my drawbridge practicing at all times.

Can you assign and unassign that again?
I assume it'd make reading things hard by giving them all the same job title

Also someone said something about jewellery.. I just found a bed in my barracks that has like 50 or 60 pieces of jewellery on it.
I had a sneaking suspicion it was one of my military guys, but it makes no sense. 2 people were killed while he was out on a kill order.

402
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 17, 2012, 08:16:54 am »
Your Vampire sounds awesome, crossmr.
Agreed - most people seem to have come up against vampires of Dr Evil levels of bad-guy incompetence.  Yours appears to be more cunning than average.

Your game of DF just turned into a crime thriller.  Embrace your inner Columbo -you're going to feel brilliant when you get this sucker! [/awfulpun]

Alternatively, just keep accusing and hammering dwarves until the (vampire) killings stop.  Eventually you'll get lucky.

or I could just stop playing. This is one feature I vote out. If anyone knows how to disable it or look in a file to tell me exactly who it is, let me know. otherwise, in its current state it's a game ruining feature for me.

403
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 17, 2012, 06:53:12 am »
If you just wanna get rid of them, all you have to do is get dwarf therapist, it shows the vampires really obviously because they are always "on duty" (name in bold) so once you spot one you can just assign him to the military with a full schedule and be safe.

Edit: also you can use the justice system to kill them.

Edit2: also vampires can have children.

Only 2 people in dwarf therapist have a bold name, they're both part of the military and they were both stationed outside on a kill order when the last 2 people were killed in the fort.


404
DF Gameplay Questions / Re: What category is stone mugs?
« on: February 17, 2012, 06:21:49 am »
I find it easier to make my infinite stone garbage dump near the depot and put the workshop there, with a stockpile specifically for mugs and bins
then when you search bins, it shows the distance. The bins that are the closest are the ones you want. Usually there will be a big distance jump between those and the next ones if I lay it out properly. This way it's very easy to spot the mug bins without needing to check inside or worrying about other stuff mixed in together.

405
DF Gameplay Questions / Re: List of Vampire Facts
« on: February 17, 2012, 06:12:56 am »
and now it's just killed my almost legendary miner/very skilled broker
I'm done with this.

The danger vs ability to deal with it is just far too high. You can spend lots of real hours skilling up a dwarf and then bam..woops he's gone due to the mysterious "secret vampire dwarf".

in 3 years, I've lost 8 dwarves to this, several of them fairly important at the time. If there were some ability to use the justice system to expose and deal with the vampire (have him beheaded or something) fine.  But hunting and pecking manually among now 120 dwarves (for some reason the birth rate seems higher in this version), for a tired tag? Come on.. you're looking at a meta game solution for a game problem.

Patrolling dorms won't help, as the vampire has killed in the dorm, the barracks, and the regular living quarters.
He's all over the place.


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