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Messages - Rune

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1
We should just start a fire, making sure that the elephants can see a great plume of smoke. No natural animal likes fire, and they'll run!

Goddamn morons are gonna get us all killed.

Not sure if DF elephants count as natural animals >_>

2
Human path! We've had our share of elephant viciousness already...

Perhaps some food and water for the travel? Other provisions (Tents, stakes, oil lamps/torches... Not to mention 10 foot poles can always come in handy somewhere... Especially encountering cunning and deceitful dwarven traps)?. Or can we assume we'll have basic travel provisions?

Speaking of oil, maybe some high grade cooking oil? Or olives, or other more exotic foodstuff the dwarves can't get themselves!

3
I already voted for Ima a page or two back, but I wish to bring forth a justification:

While either Amala or Ale capable of bringing the caravan to safety, that is only half the journey. Once we reach the kingdom of the worthy yet sadly unenlightened dwarves, matters will be decided by the finer arts (and possibly magma and/or rampaging pachyderms).

Thus, we are left with only Cero or Ima as choices that will benefit us on the long term, of which, Cero seems a bit fixated on tree cutting quotas, which we all know how much dwarves love... However, if we send Ima, the shining jewel of the Amanareli kingdom, surely the dwarves will be awed by her majesty (and cuteness) and realize the error of their tree cutting barbaric ways.

But sending such an important figure on the long trek is indeed dangerous as some have pointed, and as rumors spread uncouth scum are surely to appear on our way, trying to kidnap or otherwise harm the heir of our beloved queen, we should, nay, we are required to bring along proper escort. Thus it is our only option to send Ima and Amala, who will be acting as captain of the princess guard and personal bodyguard.

4
Bring all of them!

If not, I vote for the princess, without her our elves will grow wary of such ideas as capturing elephants.

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