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DF Modding / Re: [MODDING] 0.34. QUESTIONS THREAD
« on: February 24, 2012, 12:22:04 pm »
I'm trying to make a set of six custom plants always available to a civilization. I've tried putting in a custom metal, with a reaction to break down the metal into the seeds for the plant, but then I can't seem to plant those seeds (apparently a long-standing bug with the way farm plots find potential plants for growing).
Does anyone know of a way to accomplish this? I don't want the plants to be naturally occuring, if at all possible.
Does anyone know of a way to accomplish this? I don't want the plants to be naturally occuring, if at all possible.