Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - lolghurt

Pages: 1 ... 13 14 [15] 16 17 ... 51
211
DF Modding / Re: Gardens of Gensokyo V0.11a
« on: October 21, 2010, 04:48:16 am »
Oh. Eventually, they'll have normal character graphics.



Pretty obviously Cave Story ripped though.
yay normal character graphics.
Also there is still a chance of the fairies getting wiped out during worldgen. This wouldn't be a problem if and only if I had gotten just ONE male fairy in a migrant wave. With the weighting at 1:5 I somehow got a wave of 22 females.

212
DF Dwarf Mode Discussion / Re: If only visualizers worked with 31.16
« on: October 21, 2010, 04:42:14 am »
Uh...

All computers have a graphics card, or you can't see anything. I assume you mean that you have an integrated graphics card, which is part of your motherboard, instead of an external graphics card.

And I have an integrated graphics card on my laptop. Overseer and Stonesense run fine.
no, I definitely do not have a graphics card
/sarcasm
Graphics card/chip: Intel(R) Graphics Media Accelerator Driver for Mobile. Stonesense froze up for me on a flat embark for over ten minutes before giving a display.

Okay, I have the same driver, but what is your graphics chip? For example, I have a nVidia GeForce 210M in my laptop and again, Stonesense works just fine with 31.12.
I dunno, where to check?

213
DF Community Games & Stories / Re: Wheel Granite, a 31.14 succession fort
« on: October 21, 2010, 12:58:22 am »
Whoever is next should be very very careful about digging.  There's about 9 levels of aquifer just waiting to flood the fort.
No thanks.
Grabbing the save.
Can I update to 31.16? I CANNOT READ
Extracts from the Journal of <NAME>

lolghurt cancels Take Turn: Interrupted by Real Life

So you want to cancel your turn?
I would like to be skipped, yes. But I am interested in taking later turns.

214
I am now in epic sadface mode.
I was playing on my crappy laptop at 64 FPS
*turns off temp and weather*
230 FPS.
does temperature calculation REALLY consume that much CPU?

215
DF Dwarf Mode Discussion / Re: If only visualizers worked with 31.12
« on: October 21, 2010, 12:49:10 am »
I approve.  Is it possible for us to get the world gen params and location by chance?

It is called a Major river. I've got plenty of maps with plenty of those. Look for double blue lines on the embark.
Best way to get them is put 800 rivers on world gen and maybe 400 on end. I usually get plenty of major rivers that way.

I have a lot of major rivers, and nothing like that.  It's always just valleys, sometimes a steeper canyon, but never sheer drops.  One of these rivers even winds around the map for some 1200 tiles, has 4 smaller major rivers merge into it, and drains a third of the world.  Still nothing.

Sheer drops is what you get when you turn off surface erosion cycles. Beware though, it can mess things up with smaller rivers going into big ones.
But at least you get nice big waterfalls that you don't see otherwise.
this probably doesn't count and probably isn't helpful since I'm using a modified versions of a mod (Cat caste ratio change, no aquifers, Gardens of Gensokyo), but I didn't change erosion cycles or anything. IIRC, it has the following changes from the medium region setting
Min Savagery: 20
Titan Number: 1000
Clown types: 75
Layers above ground: 5
Civs: 50
Cavern passage max density (the setting that decides how fractal your cavern is): 0
Years till worldgen stops: 150

216
DF Dwarf Mode Discussion / Re: If only visualizers worked with 31.16
« on: October 20, 2010, 09:04:05 am »
Uh...

All computers have a graphics card, or you can't see anything. I assume you mean that you have an integrated graphics card, which is part of your motherboard, instead of an external graphics card.

And I have an integrated graphics card on my laptop. Overseer and Stonesense run fine.
no, I definitely do not have a graphics card
/sarcasm
Graphics card/chip: Intel(R) Graphics Media Accelerator Driver for Mobile. Stonesense froze up for me on a flat embark for over ten minutes before giving a display.

217
DF Dwarf Mode Discussion / Re: If only visualizers worked with 31.16
« on: October 20, 2010, 08:25:57 am »
You have a computer that can get 300 fps, and it's not powerful enough for you ?  World on a stick ?  :)
I will assume it won't work because I lack a graphics card.

218
DF Dwarf Mode Discussion / Re: If only visualizers worked with 31.16
« on: October 20, 2010, 07:40:17 am »
Overseer works with 31.16.
Now all I need is a computer capable of sustaining both DF and a visualizer at the same time.

219
Wait, what happened to  that weird thing I started work on but probably didn't finish, between the main fort and the bridge?

220
DF Dwarf Mode Discussion / Re: If only visualizers worked with 31.16
« on: October 20, 2010, 02:48:49 am »
~130 FPS, when it should be around 300

 :o
what? on flat terrain, without large bodies of moving water, that's my FPS on a 3x3 with only 7 dwarfs

221
DF Modding / Re: Gardens of Gensokyo V0.11a
« on: October 20, 2010, 01:46:11 am »
the dyable plants are a tad unnecessary for now, as there is no non-challenge reason to actually make, let alone color clothes. It's not like you can see the clothing colors anyway.
My civilians are power items, my military point items.
Will the nobles be eventually turned into faith items/whatever the green star represents?
The dyes are woodstains, so you can get the colored walls you want.

I don't think nobles can get a unique death sprite, they'll probably just turn into power items.
death sprite? uhhh, I'm talking about the tileset. even before death (you didn't pack the graphics folder I guess) civilian fairies are the power symbol and military are point items.

222
DF Gameplay Questions / Re: my volcano is leaking.
« on: October 20, 2010, 01:33:31 am »
2. I've done it, and it doesn't, unless you reveal the area under the triggering cotton candy pillar, you can actually live in the HFS with no problems or clowns.

I stand corrected. That's pretty cool. Or lame. It depends on how bloodthirsty you are.
Well, I dunno about how HFS triggers, just that is wasn't.

223
DF Modding / Re: Gardens of Gensokyo V0.11a
« on: October 20, 2010, 01:21:47 am »
the dyable plants are a tad unnecessary for now, as there is no non-challenge reason to actually make, let alone color clothes. It's not like you can see the clothing colors anyway.
My civilians are power items, my military point items.
Will the nobles be eventually turned into faith items/whatever the green star represents?

224
DF Dwarf Mode Discussion / Re: If only visualizers worked with 31.16
« on: October 20, 2010, 01:13:27 am »
Stonesense works with 31.12...just sayin'.
I am an idiot, the title has been fixed.
Also I'm using a ton of mods, your worldgen probably wont turn out like mine
Also, it kills your FPS. I only have 7 dwarves and am getting ~130 FPS, when it should be around 300

225
DF Dwarf Mode Discussion / Re: If only visualizers worked with 31.12
« on: October 19, 2010, 08:05:31 am »
How wide is the river?
If it's wide enough, you could suspend a fortress along the length of the river.
It'd be way cool.
there's a second stream I missed out.
this is it (all empty squares are over water):
Spoiler: RIVER (click to show/hide)
Now to harness the power of this water source. Anyone arriving on the south/west is fucked atm.

Pages: 1 ... 13 14 [15] 16 17 ... 51