Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - lolghurt

Pages: 1 ... 37 38 [39] 40 41 ... 51
571
Change the raws and adamantine will be mineable again. It's a mistake Toady made where he accidentally made a certain material property have the same value as a certain hardcoded number (50000000) that deems Slade to be unmineable.
yes, but this is in 31.12, and adamantine is still at 4000000 and happily mineable. the issue is getting to slade.

572
Uh,I posted my journal like that because the previous player's last entry said:

Today is supposed to be my return to the capital, and there's already another elected official on their way.

That confused me.
i can sorta understand that, but my dwarf died and it was treated like he stepped down.
it makes no goddamn sense to say he stepped down. he got bugkilled

573
DF Gameplay Questions / Re: editing raw troubles
« on: September 18, 2010, 04:31:56 pm »
i have changed the init file and it the cap was still ignored
it is ignored by a large margin, but not entirely. It also won't affect the current number of dorfs. if you lower it, you have to kill off the dorfs in your fortress down to that number anyway

574
DF Community Games & Stories / Re: The Anguished Galley at Tombsmurdered
« on: September 18, 2010, 04:30:18 pm »
Just posting to say I've picked up the save. Update by monday.

Edit: ohmygodwhat enormous save is enourmous
better than primeswords.frigging host uploaded the entire of DF instead of just the save (>100MB)

575
DF Community Games & Stories / Re: The Anguished Galley at Tombsmurdered
« on: September 18, 2010, 06:25:50 am »
Yeah ones that rot all your dwarfs can destroy a busy fort quicker than any seige!

Looks a good start roll on my turn!

Yup and the inevitable tantrum spiral caused by mass miasma spread throughout your fort from all that rotting flesh, that is unless you can quarantine it.
quarantine = fire+booze?

576
Build a cat processing plant, which removes their legs without killing them.
Make it so that there are no blood vessels in their legs and they'll survive having them cut off.

577
DF Gameplay Questions / Re: editing raw troubles
« on: September 18, 2010, 05:59:35 am »
i have tried to edit the raws to put my pop cap down and i tried to fix a bug once but it was as if i never changed them, i checked them and they said what i had saved them to. any help?
dude the pop cap is in the init files not the raws. and there was a bug in 31.12 where the pop cap would be exceeded by something like 20 anyway.

578
Restart. Or have Fun when your elected mayor will demand slade items.

tried embarking in multiple locations and it's the same
Looks like bug or you have just very bad luck, every embark should have new 7 randomized dorfs.
they are all randomized except for preference of at least one spoiler item.

579
DF Community Games & Stories / Re: The Anguished Galley at Tombsmurdered
« on: September 18, 2010, 02:22:42 am »
dude, unspoiler the save link.
and I hope you haven't done any modding apart from that tileset.
also how the hell would a FB cause the fall of your fortress?

580
Records of "Trooper" Giginthinkut

1st Granite

The old leader of this fortress has stepped down, and since no one else wanted the job, I've decided that maybe I can offer my insight.
The Journal of "GuudeSpelur" Futurelances

15th Slate, 544
Well, the old leader ran off the other day. 

guys, not to be annoying or anything, but
THERE MUST BE SOME CONSISTENCY BETWEEN THE END OF ONE PLAYER AND THE BEGINNING OF THE NEXT. NEITHER OF THESE STARTS REFLECT THE FATE OF THE PREVIOUS LEADER
seriously. I'm the only leader who isn't still there.

581
DF Community Games & Stories / Re: The Anguished Galley at Tombsmurdered
« on: September 17, 2010, 11:32:59 pm »
would using runesmith to increase the stats of any non-dorfs on the map be cheating? eg an elephant with 3000 endurance or so, as opposed to 1000

582
DF Gameplay Questions / wait, they all have preferences for WHAT? (spoilers)
« on: September 17, 2010, 09:53:09 pm »
now, I can understand a dwarf having a preference for adamantine, as they know about it, but seriously, a preference for SLADE?
all seven of my embark dwarfs (tried embarking in multiple locations and it's the same) all have a preference for at least one of the following:
- slade
- raw adamantine
- adamantine threads
- adamantine wafers
- "adamantine"

YAY

583
DF Community Games & Stories / Re: The Anguished Galley at Tombsmurdered
« on: September 17, 2010, 09:10:07 pm »
Yay unreadable posts. punctuation is your friend, even if it can make the ground unintuitive at times.

584
DF Dwarf Mode Discussion / Re: *spoiler* artifacts
« on: September 17, 2010, 09:05:38 pm »
If he was asking for "slade bars", then this is fortunately a glitch that won't happen anymore in version 0.31.13.
he was asking for "rocks" and you have raw adamantine in your stockpile with several other rock types, and none of it is in use or forbidden or whatever, what the hell is he after?

585
Really? That's odd. I've got the LazyNewbPack[0.31.12][V4.3].
Well, the problem is solved by replacing the init files with the default ones. I haven't bothered figuring out why.

Pages: 1 ... 37 38 [39] 40 41 ... 51