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DF Dwarf Mode Discussion / Re: I somehow created a map with exactly one flux-stone site.
« on: September 21, 2012, 12:39:59 am »
Well, that seems to be cleared up then. Thanks for the help Mr. Quietust.
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if you put metals everywhere as frequence, it reduces the chance of a flux site being generated.
It may seem dumb to ask, but are you looking for "iron" or "iron nuggets" or "native iron" or something (like gold, platinum and some others show up as), or for hematite, magnetite, or limonite (the ores of iron in vanilla)? I have rarely not had any iron ores at all, even next to a volcano, as I usually try to embark on a location with 3 or more biomes overlapping.
Are you genning worlds with a lot of volcanoes? Iron is common in sedimentary layers, but volcanoes only appear in high volcanism areas which dont have sedimentary layers. So volcanoes and steel ingredients are often mutually exclusive.
This amuses me for some reason.Back in 40d I had a river that seasonally filled with blood. Never knew what caused it, too lazy to find out.
Was there a waterfall in it anywhere? If there was, I'm guessing the reason was carp or some other large fish plummeting over the falls and exploding on impact.

Dungeon Keeper and Evil Genius.
Dungeon Keeper, Evil Genius, and Dwarf Fortress really are the only 3 games in this entire genre.