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Messages - Daetrin

Pages: 1 ... 20 21 [22] 23 24 ... 36
316
Sure, Blurk, welcome!

And it looks like zlurker hasn't been on since the 11th, so we're on to Mono124. PM Sent.

317
I'm PMing zlurker to let him know he's up next.

Already done, I probably should've said something though.

318
Dear Urist McMason,

While I have not restricted you to burrows, I have made sure to make everything forbidden on death during sieges to prevent further deaths. Therefore, I would prefer that you wait until some other time to clean, for the first time in the fortress, the blood-soaked entry hall that has been marinating  for five years.  The blood is not going anywhere, especially not with fifty mounted goblins engaging our axe lords.

319
DF Dwarf Mode Discussion / Re: A little help?
« on: September 13, 2010, 09:31:41 am »
For the military, make sure you have size three squads rather than size ten. Large squads don't train effectively.

320
DF Dwarf Mode Discussion / Re: Razor-sharp magma
« on: September 13, 2010, 09:25:30 am »
Magma seems to have some severe temperate transfer issues in version 0.31 - small creatures like dwarves will bleed to death once their fat melts off, but larger creatures will survive the first phase but then actually catch fire and finally die in the heat.

I've never had anything die in the heat. Which means no engravings of !!elves!!  ...which makes.me sad.

321
DF Dwarf Mode Discussion / Re: *SPOILERS* HFS weak?
« on: September 13, 2010, 07:46:43 am »
One time I broke open HFS and my military slaughtered them with no injuries.  The next fort, the air was filled with boiling dwarf blood and everybody suffocated. So yeah, you can get lucky and have wimpy HFS, or end up with instakilling demons. 

322
That was amazing, Duck.  I'm pretty sure if I were in charge the fortress would have crumbled.

The 3 FPS scares me though.

323
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: September 12, 2010, 12:32:07 pm »
Urist McHauler got promoted to captain of the guard after a few tantrums (not a spiral) resulted in several criminals.

Urist McHauler beat them all the death and nearly set off a spiral.  Here I was hoping being unarmed would prevent that.  He now has a no-quality training sword since apparently his fists are FISTS OF FURY.

Also the humans are sieging because their diplomat was too stupid to live.

324
Hahaha, very nice.  Honestly once things settle down I'd support the use of dfhack's clean map tool, since dwarves don't clean in any coherent way.  But that's a very impressive evacuation.

Also, my dwarf is INVINCIBLE!

Edit:  Or are you planning to put in drains and just flood the whole thing with magma?

325
DF General Discussion / Re: A Quote
« on: September 10, 2010, 09:32:51 pm »
Job 28:1-6.

326
DF General Discussion / Re: Armok?
« on: September 10, 2010, 11:56:43 am »


he's more a deification of our desires to do crazy and/or mindlessly destructive things, which in itself makes things fun. Or Fun. Depends on what happens.

I like this. Armok isn't the game, OR the player, but the actual process of playing the game.

327
DF General Discussion / Re: Xs and Ys and Zs
« on: September 10, 2010, 11:49:29 am »

A Z-level is one story tall. The exact height of that is questionable, but anything that logically consists of a story is a z-level.

It's like fair use. When you see it, you'll know it, unless you are a greedy SOB who is part of the music industry, in which case you'll define it in whatever manner gives you the best advantage.
nice rantgent

Nice portmanteau.

328
You can mod out clothing in the raws.  For details you'd have to ask the Modding forum, as I don't know if simply deleting the types from the goblin civil entry is enough, or if it requires a regen, or what.

329
DF Community Games & Stories / Re: Descent to *SPOILER*
« on: September 09, 2010, 02:07:59 pm »
That was awesome. How much adamantine did you have?

330
DF Gameplay Questions / Re: Reaching magma for the noob
« on: September 09, 2010, 10:17:22 am »
I semi-cheat. I increase the stone layers between cavern layer 3 and the magma sea in my worldgen, and put my whole fort down there.

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