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DF General Discussion / Re: A question about a utility.
« on: June 15, 2007, 05:48:00 pm »DF General Discussion / Re: A question about a utility.
« on: June 15, 2007, 10:34:00 am »DF General Discussion / Re: Dwarf Fortress on July issue of Games for Windows magazi
« on: June 14, 2007, 12:26:00 pm »DF General Discussion / Re: Graphical Utility
« on: June 24, 2007, 06:56:00 am »DF General Discussion / Re: Graphical Utility
« on: June 23, 2007, 07:43:00 pm »DF General Discussion / Re: Graphical Utility
« on: June 15, 2007, 05:49:00 pm »
DF General Discussion / Re: Graphical Utility
« on: June 15, 2007, 10:43:00 am »
Yeah, I don't really use most of these, I've used Granite a couple of time and the teleport more often then I probably should. Dwarves get stuck on crap so much... Yeah, mc2mr.exe is a nice little tool. I've tested it and it seems to work. I've also used the ore.exe tool when one of my dwarves got into a mood and wanted platinum but I couldn't seem to find it. I couldn't afford to lose a potentially legendary metalsmith... so... yeah, I cheated.Haha, yes, Boatmurdered. Now you just need levers all over the place that activate random things. So many that you manage to forget what they are attached to.
DF General Discussion / Re: Graphical Utility
« on: June 14, 2007, 01:41:00 am »DF General Discussion / Re: Graphical Utility
« on: June 13, 2007, 10:50:00 am »Also, I've noticed that with this GUI, the Ore making button isn't working properly. It always makes iron ore for some reason. I probably just effed up a string addition. In any case, should be a super-simple fix and I'll get to it when I have a chance.
Edit: Fixed.
[ June 13, 2007: Message edited by: Lord_Daeloth ]
DF General Discussion / Graphical Utility
« on: June 12, 2007, 11:05:00 am »DFUtility.zip
Just load up your fortress, start DFUtil.exe and there ya go.
NOTE: The AdjustStart feature has to be used on the main menu of DF.
NOTE 2: You need the .net runtimes to use this.
Its silly, questionably useful, and has a terrible layout (done with VB). Also, I didn't write any of the actual utilities, I just run them from the main program. So all the real credit goes to:
Erasmus Darwin
Rick
AzureLightning
If anyone feels I should take this down, let me know. Screens maybe coming soon.
Edit: Sorry, its broken at this time, the ore button doesn't make anything other than iron. Fix coming soon.
Edit: Fixed, and now with documentation.
[ June 13, 2007: Message edited by: Lord_Daeloth ]
[ June 13, 2007: Message edited by: Lord_Daeloth ]
[ June 26, 2007: Message edited by: Lord_Daeloth ]
DF General Discussion / Re: Pointless comment on dev log
« on: June 12, 2007, 11:11:00 am »quote:
argh...(must fight heretics!)how would you fell, when you would actually KNOW every single law that GOD has made for example:
Why everyone MUST die?How does immortality feel? ETC.(I wouldn't want to know. My brain would EXPLODE!!)
So... again- You DON'T want to know
what...
DF General Discussion / Re: Tileset
« on: May 20, 2007, 04:28:00 pm »Edit: Except I can't seem to download it... mirrors?
[ May 20, 2007: Message edited by: Lord_Daeloth ]
DF General Discussion / Re: Fan art!
« on: April 10, 2007, 05:03:00 pm »DF General Discussion / Re: STEAM: Careful with Utilities
« on: December 14, 2007, 09:02:00 am »quote:
Originally posted by BeardlessDwarf:
<STRONG>VAC2 does use Hash codes.</STRONG>
Well, there we go. Send links to the tools that you may have been using, and they should be able to compare the hash codes of those tools to the one that flagged you for banning. I highly doubt that all VAC2 bans are permanent. Also, I again have to wonder, if hash-codes are use, its very unlikely that it gave a false positive on a DF utility, and leads me to believe something else was running, possibly without you knowing. I've heard of a "wall-hack" tool for Counter-strike that lets you pass through walls but only in observer mode, that lead to some bannings. You wouldn't happen to have been using that tool would you?
Edit: Actually, there's something on the WIKI about it(X-Spectate)--VAC Apparently they removed those bans and now it only kicks you from a server if you are running it, so nevermind.
[ December 14, 2007: Message edited by: Lord_Daeloth ]