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« on: June 25, 2012, 10:22:08 pm »
PoP 3.5 is out, and with that, savegame incompatibility! So, I thought it would be perfect timing to do an LP. I've never done one before, so it may get a bit messy.
To start with, for those of you who are unfamiliar with it:
Prophecy of Pendor is a total conversion mod for Mount and Blade. The location in which the game takes place, strangely enough, is known as Pendor. It is bounded by mountains inhabited by the wild Mistmountain Raiders to the north, the enigmatic Noldor to the east, and the sea to the west and south. It is divided between five major factions: The Empire is in the southeast, loosely based on Rome, and plagued by a murderous religious group known as the Snake Cult. They have decent but expensive infantry, and little cavalry. Their crossbowmen are the best in Pendor. To the west are the Dshar, former nomads who settled down on the borders of a great desert. Their top tier infantry are unmatched at offense, but rather fragile and extremely expensive and difficult to acquire. In the west, to the north of the Dshar, are the Fierdsvain, who are essentially vikings. Their strength is in their infantry, again, though theirs seem more survivable than the Empire or the Dshar, and throwing weapons. Their archers are mediocre at best, and their only decent cavalry unit are the noble Valkyries, their equivalent of knights. In the far north of Pendor is the kingdom of Ravenstern. Their archers are second only to the Noldor, and their troops are cheap and versatile. However, their infantry and cavalry do not excel in any one area, and will almost certainly be defeated by an equivalent force suited to the combat. Last is the Kingdom of Sarleon, in the dead center of the map. They have cheap, versatile infantry as well, and the strongest cavalry of all five factions. Their archers are better than those of the Fierdsvain and Dshar, but no match for Ravenstern Rangers. The sixth faction, defunct at the beginning of the game, is the Kingdom of Pendor. I haven't had a chance to really use their units, but they seem to be very strong defensively.
Now there are a few choices to make:
I'll be going with a male character simply because I like having characters that look like me. The other background choices are:
Your father was:
A displaced minor noble
A merchant captain
An outlawed knight
A retired adventurer
A banished Dshar chieftan's son
A mysterious figure
As a child you:
Served a minor noble
Became a craftsman's apprentice
Became a merchant's helper
Were left to fend for yourself
Hunted in the wilds
You then became:
A squire
A bard
A scholar
A merchant
A builder
A hunter
You left for Pendor :
To seek revenge
Because of a loved one's death
Because of wanderlust
Because you were forced from your home
Because of the lure of adventure and gold
You leave for:
Ravenstern
Sarleon
The Dshar
The Empire
The Fierdsvain
I'm going to let you guys make most of the decisions with a few major rules;
I'm not doing anything I think is outright stupid, regardless of how much support it gets. That means no attacking Noldor without several times their numbers.
I'm not going without a horse if one is available.
I'm not using a crossbow or throwing weapons. Absolutely terrible with both
Alright, that's all. I'll start playing once I feel enough people have voted on the above choices.