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Messages - Arkum

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Other Games / Re: Free Game List
« on: October 21, 2013, 01:11:35 pm »
I do not believe this free game has been listed. It is called SBS Baseball. Information on it can be found at :
http://sbs-baseball.com/

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Other Games / Re: Distant Worlds (4x RTS)
« on: December 17, 2010, 10:17:04 pm »
I do not believe this game is has good as the Space Empires III & IV. Those games are almost infinitely more moddable than DW an cheaper in are virtually crash free. I would only give the DW an edge on the AI.

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Other Games / Re: Distant Worlds (4x RTS)
« on: December 17, 2010, 08:02:28 pm »
I was under the impression that the expansion would come under the normal patching process. For example. When they released patch 1.06 the modding range was increased for the editor. It looks like they are doing the same thing Paradox did with the Doomsday so called expansion of HOI2. When Paradox pulled this one some yeard ago I never bought any more products from them and I guess I will repeat my actions wifh Matrix Games. They just loss a customer for War In the Pacific the Admiral Ed.
I would also like to say that the game still had crash issues  that are present after patch 1.06 .

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Other Games / Re: Space conquest games?
« on: November 18, 2010, 10:48:57 pm »
My vote is for Space Empites III. Though the graphics are not as nice as to Space Empires IV, I believe the AI is stronger in SE III.  The Componets, facilities, Fighters, mines are all moddable.

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Other Games / Re: x4 games thread
« on: November 10, 2010, 09:04:43 pm »
here we go again, same response as in about 4 other threads in the last couple weeks:

distant worlds

I don't no what your problem is on compaining about a new thread, that over the course of many months  their has been other threads on the same subject. Most people do not have hours upon hours to find all the threads on a subject matter. If you do not like the post subject, skip it.

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Other Games / Distant Worlds
« on: July 26, 2010, 02:32:03 pm »
I would like to know what you people think of Distant Worlds ? I must say that I am disappointed of the lack of modding opportunities for the game. They say once the bugs are worked out this will change. I just dont believe they will expand the degree which  modded can be done. For example . I do not think they will make it possible to edit the ship componets.
The game is a far cry from the original game that was invision .

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Other Games / Re: Cheating AI's
« on: June 26, 2010, 10:30:34 am »
Actually most of the cheats in CIV IV can be modded out of the game by changing the XML files.
As for all games containing cheats this is simply not true. Until people start to demand a quality AI with their wallets, not with their mouths, most software developers will cut corners with the AI.

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Other Games / Re: Cheating AI's
« on: June 25, 2010, 04:03:05 pm »
I do not accept this widespread opinion that "AI's have to cheat. It would be too easy otherwise". I have wargames on my computer that AI does not cheat, and AI plays a very effective game. I have several poker computer games. One cheats but does not play has well has the one that does not. The one that does not cheat has a function to go back in watch the game as it was being played. Its like a picture film. You can watch all the hands has they were dealt & the betting after. I personaly believe that cheating happens to inflate the profit margins of software developers or hiring bargin basement programmers who did not do that well in college.

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Other Games / Cheating AI's
« on: June 25, 2010, 02:59:28 pm »
I would like to have opinons as to why most gamers don't seem to care if AI's cheat.
One of the generia that seems not to have cheating is chess. It seems to be rampant in wargames & to a lesser degree card games.

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Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: May 26, 2010, 10:49:31 pm »
This term of  designing  a componet to your specification is really not accurate. You create comps through a large tech tree which games like SEIV has and which can be modded to make it a much larger tree. In real terms SM Mode is a a way of useing a round-about way to enter a cheat codes rather than being called modding. For example you can give yourself a extra Space yard. In SEIV you can give a race a unigue tech tree that other raves to not have. The values in research times can be changed for all comps & Facilitys, you can not do this with Aurora. Plus many other things that can not be done with Aurora. 
Next. The war gaming community is a tiny part of computer users. The laptop can do almost anything a desktop can do plus not take up a lot of space and are portable. Pc desktop sales for several years have been droping, while laptops & notebooks are booming. I have a 3 GHZ prcessor desktop and will be replacing it with a laptop. I live in a apartment where space is valuable. Almost everyone I know is moving away from the desktop including the schools. The designer mode is password protected, an steve will only give too the few of his choosing. It will never become apart of the game. I know this because it was asked on the Aurora forum.
The SM mod does not effect the NPR's an a way people think it does . A recent  forum post explains this. If you give yourself certain advandages the newly created NPR's may recieve them to.
This reuters site talks about the end of the PC.
http://www.reuters.com/article/idUSTRE50601320090107

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Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: May 16, 2010, 12:34:36 am »
My biggist problem with this game is that it is not moddable. Almost all games today are to varying  degrees moddable. The window sizing at some point in the near future could make the game unplayable. I think the days of the desktop computer are numbered. This is a very complicated game for not being able to be moddable. The whole purpose of a simulation is to explore the what-ifs. If the parimeters can not be altered what is the point.

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