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Messages - Josephus

Pages: 1 ... 276 277 [278] 279 280 ... 302
4156
Life Advice / Re: People
« on: June 08, 2010, 10:03:41 pm »
Hey look, I'm responding to the guy above me without directly quoting him. Insanity!

High school was really not that bad. If you're getting bullied, it's probably not because you're "the geek" or "the smart loser" or something ridiculous like that, but because you're digging yourself into a social hole, and not by accident. I knew plenty of guys that were awkward but really nice guys, and everyone liked them. Awkward does not equal being bullied. Now, if you say something really weird that isn't very nice, or try and be sarcastic and fail, thus insulting/creeping someone out, that's different - but it's also your fault. Generally speaking, if you just be a nice guy life ain't shabby.

High school was one of the best periods of my life, although looking back on it objectively, I was kind of a prick. Of course, so were most of my friends. Birds of a feather get wasted together.

4157
General Discussion / Re: New Mortal Kombat Movie Trailer - Must see
« on: June 08, 2010, 09:59:46 pm »
I was so prepared to like this but...I just can't. Giving the darker and edgier treatment to Mortal Kombat? Is that even necessary? Most of Mortal Kombats charm comes from the Ninja Specters and Cyborgs and Evil Sorcerers anyway, which they seem to have completely done away with. Scorpion is wearing a button-up shirt.


A worse sin: HE HAS A FACE.

4158
General Discussion / Re: New Mortal Kombat Movie Trailer - Must see
« on: June 08, 2010, 07:06:10 pm »
Are you kidding? The first MK movie was made of fuckwin.

The second one was just... bad.


EDIT: What is this realism shit, and why is fucking Scorpion the main character? That'd be like making Wolverine the main character of-

Oh, I see. Carry on.

4159
Life Advice / Re: Going to a 'real' school. :-O
« on: June 08, 2010, 07:03:52 pm »
I wonder how many of you ever actually beat anybody up in high school.

I did it all the time. Got paid for it, too. Eventually, I got so good at beating people o-

Oh, beating people up? I thought you meant- never mind what I thought you meant.

4160
Life Advice / Re: People
« on: June 08, 2010, 06:50:46 pm »
Somehow get a reputation for being odd but funny.
If you're going to do something like this, also start working out. Because someone's eventually going to try and kick your ass.
Luckily I live in the civilized world so I don't have to worry about that.
High school, man. There was nothing civilized about that. It was, however, hilarious.
I didn't think American high schools were as dreadful as they are in the media. As far as I know, some kind of awful social apartheid exists.
They aren't. In fact, the worst you'll encounter is a couple of potheads, a slut, and numerous clusters of people who hang out with each other. It's just like any other place.

Raging hormones, man. Raging hormones, the onset of puberty... Ahhh, high school.

4161
DF Gameplay Questions / Re: Worldgen advice.
« on: June 08, 2010, 12:30:25 pm »
Make the entire world a desert region.

As noted by Dr. Hieronymous, I won't have elves or humans that way :/


Well, you could always mod them to use desert terrain. ;D

4162
General Discussion / Re: Pondering on duty.
« on: June 08, 2010, 12:28:12 pm »
This thread

It went to a strange place.

4163
Life Advice / Re: People
« on: June 08, 2010, 12:26:00 pm »
Somehow get a reputation for being odd but funny.

If you're going to do something like this, also start working out. Because someone's eventually going to try and kick your ass.
Luckily I live in the civilized world so I don't have to worry about that.

High school, man. There was nothing civilized about that. It was, however, hilarious.

4164
Life Advice / Re: Going to a 'real' school. :-O
« on: June 08, 2010, 12:24:32 pm »
We give bad advice around here, yes.

4165
DF Suggestions / Re: Personal Ethics
« on: June 08, 2010, 12:22:36 pm »
Frankly, I was just frustrated that all my dwarves that get Justice'd in fort mode are either innocent or not in their right minds at the time of the crime's commission.

This way, dwarves or humans (or whatever) commit actual crimes for which they can be found culpable.

Plus, you know. A human caravan guard with a [STEAL_STUFF] of 100 might swipe a priceless artifact from your fort, justifying the utter destruction of the human race.

4166
DF Adventure Mode Discussion / Re: Draw your adventures
« on: June 08, 2010, 12:18:21 pm »
It's funny, I've never lost an adventurer that way.

The man who never learned to swim is the man who will never die from freak accidents of temperature.

4167
DF Suggestions / Personal Ethics
« on: June 07, 2010, 12:32:57 pm »
Okay. So currently, we've got our entity ethics tags, which are understood to be the ethics of an individual civilization, which define their laws, their relationships with other nations, so on and so forth.

I have a problem with this system. Not because it's not working (it works fine), but it basically defines ethics from the top-down sense, rather than how it normally works.

I suggest that, as a tag for individual sapient creatures, personal ethics be implemented.

Basically, this would be near the same thing as the general ethics tags, except rather than the old style of UNTHINKABLE/SHUN/ACCEPTABLE/EXILE or so on, which would be defined in the entity entry for violating that civilization's general position on an issue, they would be something like the personality tags, having an attribute range. This would basically allow for criminal behavior, which is impossible in fort mode unless a dwarf goes insane or someone fails a mandate.

It'd ideally make for more interesting Legends Mode entries - for example, someone with a positive attitude towards theft might steal from his own civ and be jailed, someone with a positive attitude towards murder might go on a killing spree (rather than the blanket MURDER EVERYONE ethic all goblins seem to have) and so on. It'd basically inject a lot more personality into individual people within the world.

Additionally, though this bit should be harder, it would allow the Civilization's ethics, their laws, to develop naturally from the ethics of its people. This makes for another interesting possibility: say one entity conquers another. The conquered people would most likely be "oppressed" due to the clash of their ethics with the conquerors' ethics. Or, a goblin civilization that is entirely human due to kidnapping and breeding would eventually tend towards less violence, because the personality range and ethical disposition of the people becomes less prone to violence.

Of course, the civilization a creature is raised in should alter its ethical tendencies somewhat.

Any thoughts, people?

4168
DF Gameplay Questions / Re: Worldgen advice.
« on: June 07, 2010, 12:22:29 pm »
Make the entire world a desert region.

4169
DF Dwarf Mode Discussion / Re: Sieges and catapults
« on: June 07, 2010, 12:13:55 pm »
There has to be a target on the map.

Problem being that most targets in the game move much faster than the stone, and even if they were standing still you're unlikely to get a successful hit.

4170
Ok two thing here : the article is on war prisoner because on regular prisoner it would be unthinkable.

What, so war prisoners have fewer rights than regular prisoners?

What are you smoking?

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