Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Talfryn

Pages: 1 ... 12 13 [14] 15 16 ... 26
196
... 17 HOURS?

You should probably post that on the KSP forums. they'll go crazy.

It wasn't the best orbit. It actually got increasingly eccentric as time went on, I suspect it might have dipped into the atmosphere if left for another day.

197
Finally got a stable orbit! Apogee is at 69,792M with a speed of 2274.5, Perigee 51,559M with a speed of 2344 m/s. Left it for 17 hours, it was stable except the Apogee shifted up. Ground distance at 146381000

198
I just got a max G of 63 during an attempted orbit. 0.o How does one even manage that?

199
I'm sure a chunk of people know this, but if  you stack solid fuel rockets on top of each other without couplers and activate them at the same time, you can get tons of cheep thrust. Like, launch GIANT liquid fuel rockets cheap.

200
The difference between Orbiter and this is basically the difference between making to-scale miniatures for architectural design and playing with LEGOs. Only the LEGOs have rocket fuel.

...

Downloading ASAP.

Also, this game is more Dwarfy. Failure is FUN. (IF it is significant enough. I've laughed when my Kerbals got slingshot into space while trying to orbit, etc.)

201
Would it be too offtopic for me to ask why all you guys know orbital physics so well?

Most of us /don't/. It's just stuff like orbits are kinda simple, once you figure out what height you need to be at and how fast you need to be traveling in what is essentially down. Other then that, I don't think much physics has come up.

202
Nice pictures Jay, I especially like the second one (None of my flights have been more then 20 minutes.). I've finally got two craft that get into space and orbit pretty well, one is a fair bit faster at low altitudes, but kinda rickity, second looks like a bit like a Soyuz, much smoother ride. Trying to get a stable orbit following Sluissa's instructions, we'll see how that goes.

203
Other Games / Re: HOCKEY?
« on: July 06, 2011, 08:59:16 pm »
This looks good, but I can't connect to servers and play people. :(

204
Other Games / Re: YAB12G - Frozen Synapse
« on: July 05, 2011, 09:47:25 pm »
Sign me up please.

205
Other Games / Re: Imperium Nova (space opera browser game)
« on: July 02, 2011, 09:24:50 pm »
I really want to play and do mysticism or covert ops as a main and then have a side business, but obviously those two aren't real direct money makers (Unless you get a ton of followers/get important people to use your services) and a lot of real money makers are hampered by not being the main thing. Any ones that aren't too limited by being a secondary and do well for dough? Preferably not limited at all, but I don't expect that to really happen.

(I've been reading the wiki a bunch, but some of the mechanics and stuff aren't obvious at all to me)

206
DF Dwarf Mode Discussion / Re: A abaddon! Drive it away!
« on: February 06, 2011, 12:15:29 am »
I'm sorry, the blood rage I felt after seeing "A Abaddon" nearly killed me.

207
Other Games / Re: HARMONY HARMONY OH LOVE
« on: December 23, 2010, 10:48:02 pm »
Hold on to the night, there will be no shame!  :D

208
Other Games / Re: "The Torture Game"
« on: November 22, 2010, 09:54:12 pm »

209
Other Games / Re: Darwinbots: Part evolution simulator, part robot war
« on: November 07, 2010, 09:02:48 am »
If they still have the IM server, I say we get 10 guys interested and then form our own little sub community playing it actively.

210
Other Games / Re: Darwinbots: Part evolution simulator, part robot war
« on: November 06, 2010, 08:16:12 pm »
Ugh, I keep trying and keep having problems getting it set up.

Pages: 1 ... 12 13 [14] 15 16 ... 26